Player Matchup

Bacchus
Bacchus
Coolak
Bacchus
Level 136
God Stats
6W - 5L
1,717 SR
Queue Stats
152W - 161L
1,539 Elo+
Party 2
Chronos
Chronos
Greenracon
Chronos
Level 125
God Stats
6W - 13L
1,270 SR
Queue Stats
674W - 627L
1,486 Elo+
Party 1
Discordia
Discordia
IGreenFoxI
Discordia
Level 147
God Stats
18W - 10L
1,258 SR
Queue Stats
385W - 339L
1,519 Elo+
Party 1
Shiva
Shiva
JohhnyBeGood
Shiva
Level 91
God Stats
4W - 2L
1,889 SR
Queue Stats
135W - 133L
1,521 Elo+
Party 2
Izanami
Izanami
SkepticalPrism3
Izanami
Level 104
God Stats
6W - 0L
1,896 SR
Queue Stats
37W - 37L
1,513 Elo+
Solo
Team Averages
Level 121
1,606 SR
1,515 Elo+

VS

Team Averages
Level 106
1,519 SR
1,511 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CMortea
Athena
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 4
Nemesis
Nemesis
ClintBeastwood19
Nemesis
Level 120
God Stats
13W - 8L
1,675 SR
Queue Stats
139W - 139L
1,490 Elo+
Party 3
Charybdis
Charybdis
Devlaknight
Charybdis
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 4
Medusa
Medusa
Trompie5269
Medusa
Level 64
God Stats
4W - 10L
1,422 SR
Queue Stats
98W - 75L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Coolak
Bacchus
14
3 / 1 / 9
8,909
557
4,667
12,099
14,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
Greenracon
Chronos
16
7 / 2 / 7
10,079
630
9,160
10,272
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
IGreenFoxI
Discordia
14
1 / 4 / 5
8,729
546
7,608
8,991
2,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 5
9,576
599
7,266
11,141
9,057
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 0 / 3
10,552
660
11,549
7,607
2,628
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
3 / 6 / 1
8,025
502
9,356
12,387
6,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
CMortea
Athena
9
2 / 5 / 1
6,743
421
2,512
13,392
7,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 2 / 4
7,508
469
7,022
9,313
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Devlaknight
Charybdis
11
0 / 5 / 1
6,475
405
3,947
7,282
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
15
3 / 4 / 2
8,610
538
6,885
11,372
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
22
Kills
8
8
Deaths
22
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
6
1
0.58
L
Athena
CMortea
Athena
2
5
1
0.5
L
0
2
4
1
W
Bacchus
Coolak
Bacchus
3
1
9
7.5
L
Charybdis
Devlaknight
Charybdis
0
5
1
0.1
W
Chronos
Greenracon
Chronos
7
2
7
5.25
W
Discordia
IGreenFoxI
Discordia
1
4
5
0.88
W
3
1
5
5.5
W
8
0
3
9.5
L
Medusa
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,250
Damage
29,722
50,110
Taken
53,746
32,426
Mitigated
23,812
15,517
Healing
13,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,356
1,363
0
3,170
12,387
6,865
0
4,811
7,576
44,897
8,639
L
Athena
CMortea
Athena
2,512
502
234
1,652
13,392
7,441
0
6,220
7,172
11,092
0
L
7,022
2,421
0
4,123
9,313
3,871
0
2,448
6,865
0
39,831
W
Bacchus
Coolak
Bacchus
4,667
763
602
2,922
12,099
14,512
296
2,191
9,908
17,186
0
L
Charybdis
Devlaknight
Charybdis
3,947
2,706
0
1,932
7,282
1,006
0
1,456
5,826
0
33,806
W
Chronos
Greenracon
Chronos
9,160
3,196
0
3,159
10,272
3,698
2,637
1,759
8,513
63,054
0
W
Discordia
IGreenFoxI
Discordia
7,608
376
364
2,183
8,991
2,531
457
1,217
7,774
60,030
0
W
7,266
2,032
0
2,827
11,141
9,057
693
4,344
6,797
0
49,281
W
11,549
7,144
0
3,460
7,607
2,628
1,608
1,935
5,672
0
93,987
L
Medusa
6,885
2,049
0
2,813
11,372
4,629
0
6,500
4,872
0
60,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,845
Gold Earned
37,361
504
Minions Killed
395
0
Camps Cleared
0
1,553,681
Distance Traveled
1,486,970
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,025
502
94
6
0
279,082
4
L
Athena
6,743
421
18
1
0
304,288
4
L
Nemesis
7,508
469
89
6
0
323,481
4
W
Bacchus
8,909
557
22
1
0
325,929
5
L
Charybdis
6,475
405
81
5
0
283,185
4
W
Chronos
10,079
630
101
6
0
328,769
0
W
Discordia
8,729
546
109
7
0
291,177
6
W
Shiva
9,576
599
117
7
0
321,719
6
W
Izanami
10,552
660
155
10
0
286,087
4
L
Medusa
8,610
538
113
7
0
296,934
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role