Player Matchup

Susano
Susano
Platinum II
 
Susano
Platinum II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
Ablinker182
Morgan Le Fay
Platinum II
Level 154
God Stats
3W - 6L
1,487 SR
Queue Stats
360W - 368L
1,894 MMR
Party 3
Atlas
Atlas
Platinum II
MiggsOP
Atlas
Platinum II
Level 148
God Stats
10W - 12L
1,500 SR
Queue Stats
568W - 540L
1,800 MMR
Solo
Izanami
Izanami
Platinum III
Toobahh
Izanami
Platinum III
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,911 MMR
Party 3
Guan Yu
Guan Yu
Platinum II
zenitthh
Guan Yu
Platinum II
Level 67
God Stats
4W - 3L
1,346 SR
Queue Stats
186W - 184L
1,771 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 104
1,467 SR
1,775 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,726 SR
1,992 MMR
Scylla
Scylla
Platinum I
ArchonsJustice
Scylla
Platinum I
Level 128
God Stats
11W - 7L
1,694 SR
Queue Stats
140W - 136L
1,865 MMR
Party 1
Athena
Athena
Diamond III
Clappry
Athena
Diamond III
Level 159
God Stats
2W - 6L
1,546 SR
Queue Stats
505W - 479L
2,296 MMR
Party 2
Artio
Artio
Platinum IV
ContingencyGG
Artio
Platinum IV
Level 125
God Stats
7W - 6L
1,739 SR
Queue Stats
185W - 182L
1,653 MMR
Party 1
Hou Yi
Hou Yi
Diamond I
Knoxxas
Hou Yi
Diamond I
Level 117
God Stats
73W - 42L
1,751 SR
Queue Stats
401W - 307L
2,384 MMR
Party 2
Achilles
Achilles
Platinum IV
SleepyQJPC
Achilles
Platinum IV
Level 71
God Stats
8W - 7L
1,901 SR
Queue Stats
110W - 111L
1,761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
6 / 2 / 8
14,064
639
15,638
16,508
7,370
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Ablinker182
Morgan Le Fay
20
7 / 1 / 5
13,415
610
14,450
11,678
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
MiggsOP
Atlas
16
1 / 4 / 13
11,917
542
12,824
26,429
29,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Toobahh
Izanami
19
4 / 3 / 5
13,342
606
14,981
11,898
3,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
zenitthh
Guan Yu
19
2 / 3 / 8
12,691
577
10,339
22,034
25,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ShivaPersephoneCliodhnaArachne

VS

Bans
BastetCamazotzThothAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 4
10,679
485
9,763
8,129
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Clappry
Athena
19
0 / 4 / 9
11,340
515
10,054
22,845
18,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 6 / 6
9,126
415
3,974
25,188
21,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Knoxxas
Hou Yi
20
9 / 3 / 1
12,762
580
17,007
18,623
7,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
SleepyQJPC
Achilles
18
4 / 5 / 1
11,841
538
13,252
22,085
19,377
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
20
Kills
13
13
Deaths
20
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
2
8
5
W
Morgan Le Fay
Ablinker182
Morgan Le Fay
7
1
5
9.5
L
0
2
4
1
L
Athena
Clappry
Athena
0
4
9
1.13
L
0
6
6
0.5
L
Hou Yi
Knoxxas
Hou Yi
9
3
1
3.17
W
Atlas
MiggsOP
Atlas
1
4
13
1.88
L
Achilles
SleepyQJPC
Achilles
4
5
1
0.9
W
Izanami
Toobahh
Izanami
4
3
5
2.17
W
Guan Yu
zenitthh
Guan Yu
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,232
Damage
54,050
88,547
Taken
96,870
70,552
Mitigated
68,965
31,100
Healing
22,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
15,638
5,470
0
7,590
16,508
7,370
1,189
1,970
14,538
0
105,289
W
Morgan Le Fay
Ablinker182
Morgan Le Fay
14,450
404
0
2,104
11,678
4,966
824
6,353
5,141
112,165
879
L
9,763
884
0
720
8,129
2,465
0
2,968
5,081
82,851
0
L
Athena
Clappry
Athena
10,054
3,188
0
4,644
22,845
18,228
66
7,523
15,322
91,578
0
L
3,974
666
1,030
4,948
25,188
21,610
0
10,213
14,895
18,642
0
L
Hou Yi
Knoxxas
Hou Yi
17,007
8,483
0
7,384
18,623
7,285
2,988
4,073
14,508
0
110,768
W
Atlas
MiggsOP
Atlas
12,824
3,525
3,036
4,838
26,429
29,585
257
11,025
15,190
33,026
373
L
Achilles
SleepyQJPC
Achilles
13,252
3,910
0
3,715
22,085
19,377
374
2,802
19,123
0
76,857
W
Izanami
Toobahh
Izanami
14,981
9,580
0
5,493
11,898
3,549
6,352
3,313
8,559
0
120,356
W
Guan Yu
zenitthh
Guan Yu
10,339
2,259
1,741
6,298
22,034
25,082
362
4,895
17,055
0
78,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,429
Gold Earned
55,748
714
Minions Killed
638
0
Camps Cleared
0
2,327,185
Distance Traveled
2,259,991
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,064
639
171
8
0
503,608
4
W
Morgan Le Fay
13,415
610
168
8
0
472,255
8
L
Scylla
10,679
485
161
7
0
445,149
7
L
Athena
11,340
515
147
7
0
504,221
3
L
Artio
9,126
415
9
0
0
449,325
7
L
Hou Yi
12,762
580
174
8
0
403,180
8
W
Atlas
11,917
542
38
2
0
448,863
2
L
Achilles
11,841
538
147
7
0
458,116
9
W
Izanami
13,342
606
193
9
0
411,936
5
W
Guan Yu
12,691
577
144
7
0
490,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role