Player Matchup

Apollo
Apollo
 
Apollo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BradDaNoob
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,441 Elo+
Party 1
Fenrir
Fenrir
NexusSilvo
Fenrir
Level 26
God Stats
2W - 2L
1,711 SR
Queue Stats
3W - 9L
1,719 Elo+
Party 3
Vamana
Vamana
bluephoenix9911
Vamana
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,468 Elo+
Party 1
Sol
Sol
the_gay_crusad
Sol
Level 117
God Stats
26W - 17L
1,662 SR
Queue Stats
133W - 150L
1,399 Elo+
Party 3
Team Averages
Level 61
1,575 SR
1,506 Elo+

VS

Team Averages
Level 62
1,542 SR
1,451 Elo+
Thanatos
Thanatos
COPOYenko
Thanatos
Level 48
God Stats
8W - 6L
1,634 SR
Queue Stats
176W - 206L
1,420 Elo+
Solo
Ymir
Ymir
JonJontheDon27
Ymir
Level 65
God Stats
5W - 7L
1,500 SR
Queue Stats
44W - 44L
1,513 Elo+
Solo
Loki
Loki
KazukiGoru
Loki
Level 60
God Stats
44W - 57L
1,397 SR
Queue Stats
150W - 175L
1,408 Elo+
Party 2
Izanami
Izanami
Ptsenna
Izanami
Level 40
God Stats
5W - 4L
1,537 SR
Queue Stats
78W - 99L
1,418 Elo+
Party 2
Hades
Hades
Viiseryonn
Hades
Level 97
God Stats
116W - 96L
1,641 SR
Queue Stats
141W - 131L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 7 / 1
7,963
468
5,358
12,299
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 6 / 0
7,053
415
2,625
11,439
6,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
NexusSilvo
Fenrir
12
3 / 9 / 1
7,872
463
6,660
17,192
6,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 6 / 1
8,461
498
7,293
17,919
6,569
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 6 / 2
7,563
445
8,135
11,131
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
COPOYenko
Thanatos
16
4 / 2 / 4
10,138
596
11,722
13,108
9,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 2 / 18
9,673
569
5,162
13,360
14,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
14 / 2 / 6
10,298
606
15,519
8,421
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Ptsenna
Izanami
15
11 / 0 / 6
10,175
599
11,569
6,143
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
15
3 / 1 / 4
9,131
537
7,127
9,127
4,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
72
7
Kills
34
34
Deaths
7
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
7
1
0.36
L
0
6
0
0
W
Thanatos
COPOYenko
Thanatos
4
2
4
3
W
2
2
18
5.5
W
14
2
6
8.5
L
Fenrir
NexusSilvo
Fenrir
3
9
1
0.39
W
Izanami
Ptsenna
Izanami
11
0
6
14
W
Hades
3
1
4
5
L
1
6
1
0.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,071
Damage
51,099
69,980
Taken
50,159
26,148
Mitigated
32,684
14,826
Healing
26,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,358
2,793
0
2,485
12,299
3,126
0
2,596
9,662
0
47,230
L
2,625
379
0
564
11,439
6,954
0
1,451
9,988
25,315
0
W
Thanatos
COPOYenko
Thanatos
11,722
1,867
0
11,931
13,108
9,114
75
164
12,944
0
65,278
W
5,162
1,318
0
3,610
13,360
14,139
0
3,829
9,531
28,904
0
W
15,519
5,739
0
1,980
8,421
2,967
0
2,625
5,796
0
51,539
L
Fenrir
NexusSilvo
Fenrir
6,660
1,238
0
4,197
17,192
6,178
0
2,117
15,006
0
41,632
W
Izanami
Ptsenna
Izanami
11,569
7,394
0
3,639
6,143
2,203
508
1,355
4,788
0
69,235
W
Hades
7,127
313
99
5,263
9,127
4,261
1,488
2,214
6,913
62,645
916
L
7,293
3,043
0
4,950
17,919
6,569
0
1,093
16,095
0
53,017
L
8,135
2,057
0
2,630
11,131
3,321
951
4,780
6,351
39,044
3,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,912
Gold Earned
49,415
372
Minions Killed
482
0
Camps Cleared
0
1,491,606
Distance Traveled
1,666,128
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,963
468
87
5
0
287,107
3
L
Ares
7,053
415
31
2
0
316,597
3
W
Thanatos
10,138
596
132
8
0
332,511
0
W
Ymir
9,673
569
36
2
0
291,630
5
W
Loki
10,298
606
65
4
0
377,551
1
L
Fenrir
7,872
463
74
4
0
301,418
0
W
Izanami
10,175
599
132
8
0
338,551
2
W
Hades
9,131
537
117
7
0
325,885
4
L
Vamana
8,461
498
107
6
0
323,531
0
L
Sol
7,563
445
73
4
0
262,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role