Player Matchup

Danzaburou
Danzaburou
NZeusWeTrust
Danzaburou
Level 154
God Stats
5W - 2L
1,553 SR
Queue Stats
139W - 140L
1,534 Elo+
Party 3
Bastet
Bastet
Sp1cyInferno
Bastet
Level 90
God Stats
4W - 0L
1,692 SR
Queue Stats
51W - 31L
1,621 Elo+
Party 2
Ymir
Ymir
TowerDiveKing
Ymir
Level 160
God Stats
30W - 28L
1,519 SR
Queue Stats
113W - 123L
1,330 Elo+
Party 3
Thanatos
Thanatos
ammeletto
Thanatos
Level 104
God Stats
6W - 15L
1,287 SR
Queue Stats
174W - 194L
1,449 Elo+
Solo
Nu Wa
Nu Wa
starisdabest
Nu Wa
Level 74
God Stats
12W - 5L
1,577 SR
Queue Stats
33W - 21L
1,580 Elo+
Party 2
Team Averages
Level 116
1,526 SR
1,503 Elo+

VS

Team Averages
Level 109
1,659 SR
1,504 Elo+
Sylvanus
Sylvanus
Beezy4Real
Sylvanus
Level 157
God Stats
87W - 66L
1,548 SR
Queue Stats
312W - 346L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
Distallguy
Baron Samedi
Level 122
God Stats
9W - 12L
1,835 SR
Queue Stats
226W - 249L
1,483 Elo+
Solo
Awilix
Awilix
NICETRYWRNGGUY
Awilix
Level 106
God Stats
3W - 1L
1,597 SR
Queue Stats
105W - 113L
1,473 Elo+
Solo
Chaac
Chaac
StupidBubble895
Chaac
Level 97
God Stats
8W - 6L
1,563 SR
Queue Stats
128W - 143L
1,517 Elo+
Party 1
Artemis
Artemis
SymbioteSpawn117
Artemis
Level 63
God Stats
0W - 1L
1,753 SR
Queue Stats
16W - 17L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NZeusWeTrust
Danzaburou
14
9 / 1 / 2
8,637
617
10,354
9,307
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
14
8 / 1 / 5
8,642
617
13,757
10,625
3,560
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 10
6,966
498
5,851
10,307
9,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
ammeletto
Thanatos
14
4 / 3 / 4
8,016
573
5,622
11,258
3,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 7
7,403
529
9,990
5,401
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beezy4Real
Sylvanus
10
1 / 4 / 0
6,290
449
5,348
12,143
8,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Distallguy
Baron Samedi
11
3 / 4 / 1
6,983
499
6,818
9,620
3,668
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 5 / 1
7,364
526
5,779
12,170
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 3
7,135
510
7,084
12,562
9,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 8 / 0
5,593
400
4,209
10,688
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
23
Kills
8
8
Deaths
24
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Beezy4Real
Sylvanus
1
4
0
0.25
L
Baron Samedi
Distallguy
Baron Samedi
3
4
1
0.88
L
2
5
1
0.5
W
Danzaburou
NZeusWeTrust
Danzaburou
9
1
2
10
W
Bastet
8
1
5
10.5
L
1
3
3
0.83
L
1
8
0
0.13
W
1
1
10
6
W
Thanatos
ammeletto
Thanatos
4
3
4
2
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,574
Damage
29,238
46,898
Taken
57,183
21,808
Mitigated
27,846
17,840
Healing
12,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Beezy4Real
Sylvanus
5,348
1,434
561
1,995
12,143
8,286
0
4,155
7,988
20,546
5,263
L
Baron Samedi
Distallguy
Baron Samedi
6,818
347
307
2,765
9,620
3,668
0
3,207
6,413
40,217
0
L
5,779
1,692
0
2,578
12,170
3,129
0
3,696
8,474
0
37,360
W
Danzaburou
NZeusWeTrust
Danzaburou
10,354
4,905
0
4,976
9,307
3,364
270
1,440
7,867
0
60,931
W
Bastet
13,757
5,237
0
3,251
10,625
3,560
507
3,709
6,916
0
48,323
L
7,084
1,267
0
2,829
12,562
9,985
0
1,819
10,743
6,770
34,502
L
4,209
1,950
0
1,489
10,688
2,778
152
2,964
7,724
0
20,795
W
5,851
741
206
1,183
10,307
9,358
0
2,774
7,533
16,374
0
W
Thanatos
ammeletto
Thanatos
5,622
1,071
0
8,140
11,258
3,985
0
1,738
9,520
0
50,606
W
9,990
2,284
0
84
5,401
1,541
710
3,517
1,884
41,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,664
Gold Earned
33,365
379
Minions Killed
316
0
Camps Cleared
0
1,422,421
Distance Traveled
1,241,549
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,290
449
36
3
0
226,163
3
L
Baron Samedi
6,983
499
77
6
0
229,443
2
L
Awilix
7,364
526
77
6
0
284,117
1
W
Danzaburou
8,637
617
109
8
0
267,273
2
W
Bastet
8,642
617
92
7
0
303,983
1
L
Chaac
7,135
510
84
6
0
271,437
2
L
Artemis
5,593
400
42
3
0
230,389
2
W
Ymir
6,966
498
24
2
0
283,282
2
W
Thanatos
8,016
573
81
6
0
309,185
3
W
Nu Wa
7,403
529
73
5
0
258,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role