Player Matchup

Hun Batz
Hun Batz
Jheezzus
Hun Batz
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 56L
1,698 Elo+
Party 2
Osiris
Osiris
Kingshakka
Osiris
Level 24
God Stats
9W - 3L
1,500 SR
Queue Stats
162W - 99L
1,569 Elo+
Party 2
Bacchus
Bacchus
Pr1y35h_94
Bacchus
Level 127
God Stats
23W - 8L
1,672 SR
Queue Stats
54W - 24L
1,607 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Taichuu
Morgan Le Fay
Level 67
God Stats
6W - 1L
1,585 SR
Queue Stats
84W - 72L
1,411 Elo+
Party 2
Neith
Neith
xl01-UniTed
Neith
Level 141
God Stats
9W - 7L
1,823 SR
Queue Stats
91W - 53L
1,587 Elo+
Party 2
Team Averages
Level 102
1,616 SR
1,575 Elo+

VS

Team Averages
Level 71
1,445 SR
1,450 Elo+
Charybdis
Charybdis
B4LaZssS
Charybdis
Level 132
God Stats
0W - 1L
1,392 SR
Queue Stats
58W - 50L
1,522 Elo+
Party 1
Awilix
Awilix
Daneew
Awilix
Level 109
God Stats
1W - 2L
1,439 SR
Queue Stats
41W - 36L
1,481 Elo+
Party 1
Odin
Odin
Eibram17
Odin
Level 48
God Stats
19W - 17L
1,376 SR
Queue Stats
139W - 165L
1,456 Elo+
Party 3
Ymir
Ymir
GoodNinja6678
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,350 Elo+
Party 1
Baron Samedi
Baron Samedi
SDA04
Baron Samedi
Level 40
God Stats
12W - 13L
1,519 SR
Queue Stats
111W - 147L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jheezzus
Hun Batz
17
10 / 1 / 3
9,738
609
13,508
9,497
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Osiris
Kingshakka
Osiris
16
0 / 1 / 8
8,882
555
10,325
11,806
11,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Pr1y35h_94
Bacchus
12
3 / 1 / 3
8,156
510
6,622
8,190
8,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Taichuu
Morgan Le Fay
17
4 / 1 / 3
9,953
622
7,223
4,406
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 1
7,697
481
6,883
6,698
2,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
B4LaZssS
Charybdis
12
0 / 4 / 1
7,087
443
5,054
9,888
3,312
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Daneew
Awilix
14
2 / 4 / 0
8,021
501
5,250
11,941
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
13
0 / 6 / 1
7,694
481
4,458
15,925
7,994
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 1
7,222
451
2,791
11,745
9,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
SDA04
Baron Samedi
13
1 / 5 / 1
8,293
518
2,405
9,172
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
19
Kills
4
4
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
B4LaZssS
Charybdis
0
4
1
0.13
L
Awilix
Daneew
Awilix
2
4
0
0.5
L
Odin
0
6
1
0.08
L
1
0
1
1.5
W
Hun Batz
Jheezzus
Hun Batz
10
1
3
11.5
W
Osiris
Kingshakka
Osiris
0
1
8
4
W
Bacchus
Pr1y35h_94
Bacchus
3
1
3
4.5
L
Baron Samedi
SDA04
Baron Samedi
1
5
1
0.3
W
Morgan Le Fay
Taichuu
Morgan Le Fay
4
1
3
5.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,561
Damage
19,958
40,597
Taken
58,671
26,709
Mitigated
28,542
16,164
Healing
15,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
B4LaZssS
Charybdis
5,054
2,409
0
2,954
9,888
3,312
0
2,572
7,316
0
56,109
L
Awilix
Daneew
Awilix
5,250
1,755
0
4,639
11,941
4,186
0
2,060
9,881
0
59,469
L
Odin
4,458
1,849
0
2,792
15,925
7,994
28
1,924
14,001
0
47,528
L
2,791
611
0
3,467
11,745
9,442
0
3,271
8,474
11,265
0
W
Hun Batz
Jheezzus
Hun Batz
13,508
5,108
0
4,714
9,497
3,314
0
1,470
7,223
0
67,870
W
Osiris
Kingshakka
Osiris
10,325
4,697
0
6,070
11,806
11,173
203
160
11,646
0
59,667
W
Bacchus
Pr1y35h_94
Bacchus
6,622
530
198
1,784
8,190
8,435
0
1,084
6,173
24,622
0
L
Baron Samedi
SDA04
Baron Samedi
2,405
84
0
1,370
9,172
3,608
0
4,018
5,154
43,825
0
W
Morgan Le Fay
Taichuu
Morgan Le Fay
7,223
312
0
89
4,406
1,611
200
1,167
3,239
71,846
0
W
6,883
3,021
0
3,309
6,698
2,176
992
1,315
5,383
0
58,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,426
Gold Earned
38,317
525
Minions Killed
464
0
Camps Cleared
0
1,573,049
Distance Traveled
1,483,631
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,087
443
123
8
0
276,437
1
L
Awilix
8,021
501
109
7
0
368,238
0
L
Odin
7,694
481
115
7
0
284,401
0
L
Ymir
7,222
451
22
1
0
311,096
7
W
Hun Batz
9,738
609
116
7
0
354,544
5
W
Osiris
8,882
555
112
7
0
283,225
2
W
Bacchus
8,156
510
34
2
0
311,238
5
L
Baron Samedi
8,293
518
95
6
0
243,459
4
W
Morgan Le Fay
9,953
622
153
10
0
327,629
10
W
Neith
7,697
481
110
7
0
296,413
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role