Player Matchup

Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver III
Kariiizmahhh
Athena
Silver III
Level 148
God Stats
6W - 5L
1,831 SR
Queue Stats
124W - 126L
984 MMR
Solo
Hera
Hera
Silver V
latteprince
Hera
Silver V
Level 109
God Stats
4W - 2L
1,604 SR
Queue Stats
46W - 77L
373 MMR
Solo
Bastet
Bastet
Bronze II
mommymilkers27
Bastet
Bronze II
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
208W - 230L
225 MMR
Solo
Bellona
Bellona
Silver IV
thetruthherts
Bellona
Silver IV
Level 93
God Stats
5W - 2L
1,734 SR
Queue Stats
24W - 41L
995 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,634 SR
815 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,435 SR
804 MMR
Sol
Sol
Silver II
 
Sol
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver II
IskiosVision
Guan Yu
Silver II
Level 107
God Stats
0W - 1L
1,288 SR
Queue Stats
41W - 54L
1,197 MMR
Solo
Xbalanque
Xbalanque
Silver IV
KIdMP
Xbalanque
Silver IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,131 MMR
Solo
Ne Zha
Ne Zha
Bronze II
Simbionix
Ne Zha
Bronze II
Level 127
God Stats
7W - 14L
1,513 SR
Queue Stats
124W - 133L
86 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
dreamcrusher9
Cthulhu
Bronze IV
Level 47
God Stats
16W - 13L
1,374 SR
Queue Stats
152W - 184L
109 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
13 / 2 / 8
14,598
664
26,306
20,387
7,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
15
1 / 3 / 23
11,980
545
6,828
26,468
28,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 3 / 8
12,095
550
11,684
10,033
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 1 / 11
13,215
601
12,423
21,155
7,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bellona
20
11 / 1 / 3
15,541
706
22,696
18,142
24,062
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
GilgameshCliodhnaThothArachne

VS

Bans
Ah Muzen CabAtlasShivaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 4 / 1
11,304
514
17,614
13,976
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
IskiosVision
Guan Yu
17
2 / 6 / 3
10,430
474
7,021
22,408
25,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
KIdMP
Xbalanque
17
2 / 6 / 4
10,925
497
12,705
18,781
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Simbionix
Ne Zha
16
1 / 11 / 4
9,848
448
9,181
23,300
8,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
14
1 / 9 / 4
9,181
417
6,133
26,553
21,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
25
36
Kills
9
10
Deaths
36
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
2
8
8.5
L
Sol
 
Sol
3
4
1
0.88
L
Guan Yu
IskiosVision
Guan Yu
2
6
3
0.58
L
Xbalanque
KIdMP
Xbalanque
2
6
4
0.67
W
Athena
1
3
23
4.17
L
Ne Zha
Simbionix
Ne Zha
1
11
4
0.27
L
Cthulhu
1
9
4
0.33
W
5
3
8
3
W
6
1
11
11.5
W
Bellona
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,937
Damage
52,654
96,185
Taken
105,018
70,071
Mitigated
63,937
35,572
Healing
23,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
26,306
15,350
0
11,474
20,387
7,850
6,153
6,045
14,162
0
134,849
L
Sol
 
Sol
17,614
3,162
0
4,199
13,976
3,647
0
5,133
8,843
86,500
0
L
Guan Yu
IskiosVision
Guan Yu
7,021
765
692
5,583
22,408
25,603
0
2,672
19,736
0
58,324
L
Xbalanque
KIdMP
Xbalanque
12,705
4,849
0
6,447
18,781
4,642
0
1,500
17,281
0
93,100
W
Athena
6,828
1,946
1,074
5,694
26,468
28,048
517
9,084
17,264
16,488
0
L
Ne Zha
Simbionix
Ne Zha
9,181
3,645
0
4,797
23,300
8,903
0
4,839
18,461
0
83,220
L
Cthulhu
6,133
425
150
1,602
26,553
21,142
0
5,553
21,000
26,739
0
W
11,684
2,827
211
1,455
10,033
3,106
2,948
4,244
5,789
67,775
0
W
12,423
4,228
0
8,582
21,155
7,005
1,280
7,633
13,483
0
92,404
W
Bellona
22,696
11,237
0
7,082
18,142
24,062
3,567
1,321
16,422
0
121,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,429
Gold Earned
51,688
609
Minions Killed
604
0
Camps Cleared
0
2,153,869
Distance Traveled
1,899,974
25
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,598
664
156
7
0
406,287
10
L
Sol
11,304
514
146
7
0
429,012
16
L
Guan Yu
10,430
474
139
6
0
353,135
3
L
Xbalanque
10,925
497
158
7
0
364,726
5
W
Athena
11,980
545
21
1
0
459,008
8
L
Ne Zha
9,848
448
121
6
0
381,984
6
L
Cthulhu
9,181
417
40
2
0
371,117
12
W
Hera
12,095
550
110
5
0
408,005
4
W
Bastet
13,215
601
124
6
0
465,607
1
W
Bellona
15,541
706
198
9
0
414,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role