Player Matchup

Achilles
Achilles
Directlink
Achilles
Level 159
God Stats
9W - 8L
1,735 SR
Queue Stats
71W - 44L
1,676 Elo+
Party 1
Janus
Janus
Dytt0
Janus
Level 105
God Stats
0W - 1L
1,292 SR
Queue Stats
66W - 44L
1,639 Elo+
Party 1
Hou Yi
Hou Yi
KyTaM
Hou Yi
Level 152
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 18L
1,607 Elo+
Solo
Team Averages
Level 139
1,509 SR
1,641 Elo+

VS

Team Averages
Level 127
1,500 SR
1,686 Elo+
Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MascoteDoSiylva
Anhur
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
nnog
Hercules
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 1L
2,059 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Directlink
Achilles
11
1 / 7 / 6
7,878
606
10,848
21,524
16,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Dytt0
Janus
12
1 / 8 / 4
8,278
637
8,874
10,834
2,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
KyTaM
Hou Yi
13
6 / 7 / 2
8,961
689
11,737
14,676
5,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 4 / 11
9,207
708
8,345
9,402
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
12 / 3 / 8
11,572
890
18,518
13,274
4,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
nnog
Hercules
16
9 / 1 / 10
10,757
827
14,344
21,788
19,398
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
8
Kills
22
22
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
4
11
1.63
L
Achilles
Directlink
Achilles
1
7
6
0.57
L
Janus
Dytt0
Janus
1
8
4
0.38
L
Hou Yi
KyTaM
Hou Yi
6
7
2
1
W
12
3
8
5.33
W
Hercules
nnog
Hercules
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,459
Damage
41,207
47,034
Taken
44,464
24,942
Mitigated
26,272
7,369
Healing
14,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,345
332
0
747
9,402
2,538
0
3,046
6,356
46,142
0
L
Achilles
Directlink
Achilles
10,848
4,626
0
4,662
21,524
16,806
0
4,831
16,226
0
20,270
L
Janus
Dytt0
Janus
8,874
277
0
720
10,834
2,237
0
1,899
8,753
30,934
0
L
Hou Yi
KyTaM
Hou Yi
11,737
5,586
0
1,987
14,676
5,899
0
1,882
12,411
0
27,277
W
18,518
10,125
0
5,345
13,274
4,336
2,238
2,661
10,613
0
39,459
W
Hercules
nnog
Hercules
14,344
5,143
417
8,315
21,788
19,398
488
3,694
18,094
0
27,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,117
Gold Earned
31,536
110
Minions Killed
142
5
Camps Cleared
7
630,208
Distance Traveled
690,338
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,207
708
72
6
4
209,225
3
L
Achilles
7,878
606
18
1
0
221,118
4
L
Janus
8,278
637
51
4
3
220,171
2
L
Hou Yi
8,961
689
41
3
2
188,919
0
W
Anhur
11,572
890
42
3
3
222,479
3
W
Hercules
10,757
827
28
2
0
258,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role