Player Matchup

Neith
Neith
 
Neith
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Arkulust
Zeus
Level 100
God Stats
1W - 0L
1,339 SR
Queue Stats
27W - 25L
1,545 Elo+
Party 1
Nox
Nox
Darkobsy
Nox
Level 125
God Stats
28W - 30L
1,434 SR
Queue Stats
129W - 118L
1,545 Elo+
Party 1
Ares
Ares
Zoubidaa
Ares
Level 107
God Stats
16W - 4L
1,701 SR
Queue Stats
262W - 270L
1,554 Elo+
Solo
Shiva
Shiva
barquilla28
Shiva
Level 70
God Stats
3W - 1L
1,389 SR
Queue Stats
54W - 46L
1,490 Elo+
Solo
Team Averages
Level 96
1,473 SR
1,527 Elo+

VS

Team Averages
Level 114
1,474 SR
1,428 Elo+
Janus
Janus
AJProbert
Janus
Level 71
God Stats
8W - 14L
1,394 SR
Queue Stats
68W - 79L
1,489 Elo+
Solo
Geb
Geb
BabaJagaa
Geb
Level 79
God Stats
41W - 40L
1,568 SR
Queue Stats
150W - 143L
1,541 Elo+
Party 2
Neith
Neith
BePrime
Neith
Level 160
God Stats
5W - 6L
1,227 SR
Queue Stats
50W - 48L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
Exonor
Ao Kuang
Level 140
God Stats
1W - 5L
1,359 SR
Queue Stats
1W - 6L
1,106 Elo+
Solo
Amaterasu
Amaterasu
GreatPopeGapa
Amaterasu
Level 119
God Stats
6W - 1L
1,823 SR
Queue Stats
86W - 94L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 1 / 5
8,039
804
8,050
4,583
2,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
16
4 / 1 / 7
8,868
887
13,230
5,366
1,947
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 1 / 8
8,907
891
6,701
5,515
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
0 / 0 / 8
7,735
774
4,262
8,926
9,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 0 / 7
7,464
746
7,726
6,719
6,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AJProbert
Janus
12
0 / 7 / 0
6,811
681
1,838
8,434
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 0
6,840
684
5,357
10,339
10,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Neith
BePrime
Neith
14
1 / 0 / 0
7,705
771
6,206
6,224
2,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Exonor
Ao Kuang
14
1 / 3 / 1
7,637
764
3,711
10,807
4,050
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
GreatPopeGapa
Amaterasu
14
1 / 5 / 0
7,535
754
5,056
11,457
8,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
18
Kills
3
3
Deaths
18
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
5
7.5
L
Janus
AJProbert
Janus
0
7
0
0
W
Zeus
4
1
7
7.5
L
0
3
0
0
L
Neith
BePrime
Neith
1
0
0
1
W
7
1
8
11
L
Ao Kuang
Exonor
Ao Kuang
1
3
1
0.5
L
Amaterasu
GreatPopeGapa
Amaterasu
1
5
0
0.2
W
Ares
0
0
8
4
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,969
Damage
22,168
31,109
Taken
47,261
22,944
Mitigated
27,454
4,316
Healing
8,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,050
2,447
131
680
4,583
2,113
1,766
904
3,597
0
19,979
L
Janus
AJProbert
Janus
1,838
36
0
940
8,434
2,397
0
3,968
4,296
18,744
0
W
Zeus
13,230
295
0
500
5,366
1,947
616
2,208
3,076
42,237
0
L
5,357
309
0
785
10,339
10,259
0
5,031
5,180
12,678
0
L
Neith
BePrime
Neith
6,206
1,530
0
911
6,224
2,117
0
3,376
2,772
0
29,937
W
6,701
1,136
0
452
5,515
2,623
1,043
1,821
3,668
29,335
0
L
Ao Kuang
Exonor
Ao Kuang
3,711
623
0
3,362
10,807
4,050
0
6,252
4,462
12,279
0
L
Amaterasu
GreatPopeGapa
Amaterasu
5,056
850
441
2,213
11,457
8,631
0
5,566
5,693
0
21,965
W
Ares
4,262
123
0
1,347
8,926
9,539
151
3,072
5,812
15,843
0
W
7,726
2,049
0
1,206
6,719
6,722
284
2,625
4,050
0
16,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,013
Gold Earned
36,528
196
Minions Killed
170
0
Camps Cleared
0
1,071,791
Distance Traveled
1,044,614
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,039
804
23
2
0
205,405
0
L
Janus
6,811
681
32
3
0
180,128
0
W
Zeus
8,868
887
73
7
0
196,459
1
L
Geb
6,840
684
10
1
0
228,230
5
L
Neith
7,705
771
60
6
0
206,664
2
W
Nox
8,907
891
57
6
0
215,245
0
L
Ao Kuang
7,637
764
19
2
0
217,454
0
L
Amaterasu
7,535
754
49
5
0
212,138
0
W
Ares
7,735
774
21
2
0
229,727
6
W
Shiva
7,464
746
22
2
0
224,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role