Player Matchup

Ra
Ra
Chywiss11
Ra
Level 105
God Stats
1W - 9L
1,361 SR
Queue Stats
712W - 786L
1,508 Elo+
Solo
Scylla
Scylla
Donna_K_Bab
Scylla
Level 124
God Stats
8W - 7L
1,294 SR
Queue Stats
431W - 448L
1,537 Elo+
Solo
Bellona
Bellona
EdgeGrave
Bellona
Level 147
God Stats
14W - 8L
1,725 SR
Queue Stats
588W - 621L
1,521 Elo+
Solo
Chiron
Chiron
descabeludo5ever
Chiron
Level 115
God Stats
12W - 17L
1,469 SR
Queue Stats
611W - 638L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xAntoniusBlockx
Ah Muzen Cab
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,633 Elo+
Solo
Team Averages
Level 105
1,470 SR
1,533 Elo+

VS

Team Averages
Level 136
1,541 SR
1,493 Elo+
Anhur
Anhur
Amhranna
Anhur
Level 143
God Stats
10W - 4L
1,500 SR
Queue Stats
1,113W - 1,146L
1,518 Elo+
Solo
Eset
Eset
FRIEND C0MPUTER
Eset
Level 126
God Stats
4W - 0L
1,688 SR
Queue Stats
147W - 157L
1,455 Elo+
Solo
Sylvanus
Sylvanus
GbOaOdD
Sylvanus
Level 139
God Stats
7W - 5L
1,902 SR
Queue Stats
339W - 316L
1,529 Elo+
Solo
Hades
Hades
LegionChechito
Hades
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 138L
1,485 Elo+
Solo
Janus
Janus
gore187
Janus
Level 147
God Stats
4W - 11L
1,115 SR
Queue Stats
363W - 486L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 7
10,404
694
9,228
17,223
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
19
5 / 5 / 11
11,730
782
16,445
11,347
3,633
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
EdgeGrave
Bellona
18
4 / 5 / 12
10,869
725
9,737
21,570
28,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
5 / 8 / 6
10,789
719
15,645
16,458
5,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
xAntoniusBlockx
Ah Muzen Cab
16
5 / 5 / 5
9,733
649
16,048
17,191
5,534
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Amhranna
Anhur
20
8 / 3 / 15
12,193
813
16,123
16,820
10,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

20
8 / 5 / 14
12,039
803
18,871
15,245
6,896
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
GbOaOdD
Sylvanus
19
4 / 3 / 17
11,292
753
12,922
21,043
22,215
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
5 / 4 / 17
11,900
793
14,059
19,409
24,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
gore187
Janus
18
5 / 7 / 15
11,236
749
16,096
15,137
4,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
108
22
Kills
30
30
Deaths
22
41
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Anhur
Amhranna
Anhur
8
3
15
5.17
L
3
7
7
0.93
L
Scylla
5
5
11
2.1
L
Bellona
EdgeGrave
Bellona
4
5
12
2
W
8
5
14
3
W
Sylvanus
GbOaOdD
Sylvanus
4
3
17
4.17
W
5
4
17
3.38
L
5
8
6
1
W
Janus
gore187
Janus
5
7
15
1.79
L
Ah Muzen Cab
xAntoniusBlockx
Ah Muzen Cab
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,103
Damage
78,071
83,789
Taken
87,654
49,357
Mitigated
68,644
31,859
Healing
44,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Amhranna
Anhur
16,123
7,867
817
5,532
16,820
10,399
1,773
2,562
14,258
0
39,531
L
9,228
809
7,155
4,995
17,223
6,194
576
13,942
3,281
30,328
0
L
Scylla
16,445
1,164
826
624
11,347
3,633
117
8,388
2,959
32,936
0
L
Bellona
EdgeGrave
Bellona
9,737
1,892
1,762
3,662
21,570
28,342
605
13,573
7,997
0
14,900
W
18,871
648
4,966
4,243
15,245
6,896
1,242
4,902
10,343
25,348
0
W
Sylvanus
GbOaOdD
Sylvanus
12,922
3,594
8,719
7,834
21,043
22,215
1,105
7,662
13,381
25,027
0
W
14,059
562
2,370
5,693
19,409
24,741
524
6,562
12,847
29,848
0
L
15,645
4,366
1,864
2,804
16,458
5,654
0
13,647
2,732
0
29,350
W
Janus
gore187
Janus
16,096
982
1,359
2,829
15,137
4,393
446
3,985
11,152
37,446
0
L
Ah Muzen Cab
xAntoniusBlockx
Ah Muzen Cab
16,048
8,398
2,100
6,067
17,191
5,534
1,085
12,319
4,872
0
25,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,525
Gold Earned
58,660
164
Minions Killed
190
0
Camps Cleared
0
1,261,695
Distance Traveled
1,274,720
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,193
813
57
4
0
241,066
0
L
Ra
10,404
694
49
3
0
225,641
2
L
Scylla
11,730
782
49
3
0
245,865
4
L
Bellona
10,869
725
19
1
0
266,012
0
W
Eset
12,039
803
9
1
0
277,054
1
W
Sylvanus
11,292
753
32
2
0
222,306
3
W
Hades
11,900
793
36
2
0
293,691
4
L
Chiron
10,789
719
27
2
0
240,145
0
W
Janus
11,236
749
56
4
0
240,603
0
L
Ah Muzen Cab
9,733
649
20
1
0
284,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role