Player Matchup

Atlas
Atlas
Dopewhale
Atlas
Level 89
God Stats
23W - 23L
1,532 SR
Queue Stats
404W - 422L
1,426 Elo+
Solo
Chaac
Chaac
Maniche95
Chaac
Level 129
God Stats
1W - 1L
1,848 SR
Queue Stats
84W - 101L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
Th3 Sliver4764
Nu Wa
Level 106
God Stats
2W - 4L
1,384 SR
Queue Stats
254W - 272L
1,509 Elo+
Solo
Shiva
Shiva
bollinator69
Shiva
Level 107
God Stats
18W - 16L
1,473 SR
Queue Stats
108W - 140L
1,521 Elo+
Party 1
Sol
Sol
schrader9509
Sol
Level 121
God Stats
17W - 14L
1,500 SR
Queue Stats
90W - 118L
1,409 Elo+
Party 1
Team Averages
Level 110
1,547 SR
1,473 Elo+

VS

Team Averages
Level 95
1,552 SR
1,533 Elo+
Scylla
Scylla
KheprisDad
Scylla
Level 105
God Stats
2W - 3L
1,363 SR
Queue Stats
185W - 211L
1,494 Elo+
Solo
Danzaburou
Danzaburou
MrScrub101
Danzaburou
Level 64
God Stats
5W - 2L
1,503 SR
Queue Stats
22W - 14L
1,591 Elo+
Party 2
Arachne
Arachne
Osito_Teddy-en4
Arachne
Level 127
God Stats
3W - 1L
1,539 SR
Queue Stats
288W - 327L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
Tricerahore
Baron Samedi
Level 116
God Stats
7W - 6L
1,855 SR
Queue Stats
290W - 321L
1,490 Elo+
Solo
Awilix
Awilix
kaelov
Awilix
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 12L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dopewhale
Atlas
18
4 / 12 / 9
13,516
466
11,203
42,208
59,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
Maniche95
Chaac
20
7 / 8 / 10
14,720
508
24,253
39,668
26,457
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 11 / 9
13,927
480
33,634
25,159
8,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 10 / 9
14,681
506
22,361
38,836
49,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
0 / 13 / 8
11,867
409
9,963
28,894
8,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KheprisDad
Scylla
20
4 / 5 / 18
15,170
523
26,159
22,268
8,641
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MrScrub101
Danzaburou
20
24 / 5 / 8
18,193
627
46,832
33,792
16,208
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 6 / 13
15,542
536
13,404
29,784
22,828
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Tricerahore
Baron Samedi
20
8 / 5 / 23
16,767
578
14,412
35,049
52,622
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
kaelov
Awilix
20
13 / 3 / 19
16,629
573
32,308
30,358
18,515
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
134
24
Kills
53
54
Deaths
24
45
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Atlas
Dopewhale
Atlas
4
12
9
0.71
W
Scylla
KheprisDad
Scylla
4
5
18
2.6
L
Chaac
Maniche95
Chaac
7
8
10
1.5
W
Danzaburou
MrScrub101
Danzaburou
24
5
8
5.6
W
4
6
13
1.75
L
3
11
9
0.68
W
Baron Samedi
Tricerahore
Baron Samedi
8
5
23
3.9
L
10
10
9
1.45
W
Awilix
kaelov
Awilix
13
3
19
7.5
L
0
13
8
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,414
Damage
133,115
174,765
Taken
151,251
151,693
Mitigated
118,814
35,744
Healing
54,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Dopewhale
Atlas
11,203
4,139
0
3,672
42,208
59,326
0
8,860
33,140
47,267
1,964
W
Scylla
KheprisDad
Scylla
26,159
3,505
0
4,805
22,268
8,641
891
10,942
11,326
136,838
0
L
Chaac
Maniche95
Chaac
24,253
3,512
0
11,873
39,668
26,457
141
11,780
27,130
0
119,065
W
Danzaburou
MrScrub101
Danzaburou
46,832
36,228
0
18,003
33,792
16,208
6,424
12,347
21,445
0
148,211
W
13,404
9,598
0
7,036
29,784
22,828
2,163
9,338
20,446
0
85,244
L
33,634
5,954
342
3,656
25,159
8,424
128
7,856
17,063
112,453
0
W
Baron Samedi
Tricerahore
Baron Samedi
14,412
2,139
6,302
12,652
35,049
52,622
1,836
11,044
23,593
64,274
0
L
22,361
2,758
157
8,456
38,836
49,410
252
8,699
30,003
0
88,719
W
Awilix
kaelov
Awilix
32,308
14,995
0
5,421
30,358
18,515
1,630
12,922
17,436
0
141,777
L
9,963
2,101
0
7,588
28,894
8,076
435
7,942
20,860
91,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,711
Gold Earned
82,301
628
Minions Killed
700
0
Camps Cleared
0
2,333,382
Distance Traveled
2,650,528
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
13,516
466
47
2
0
450,260
3
W
Scylla
15,170
523
175
6
0
522,496
7
L
Chaac
14,720
508
150
5
0
554,812
3
W
Danzaburou
18,193
627
160
6
0
474,748
0
W
Arachne
15,542
536
132
5
0
587,198
5
L
Nu Wa
13,927
480
140
5
0
416,987
1
W
Baron Samedi
16,767
578
74
3
0
433,409
1
L
Shiva
14,681
506
164
6
0
493,403
6
W
Awilix
16,629
573
159
5
0
632,677
3
L
Sol
11,867
409
127
4
0
417,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role