Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
SchwarzFord
Anubis
Level 66
God Stats
1W - 2L
1,324 SR
Queue Stats
9W - 11L
1,301 Elo+
Party 2
Hercules
Hercules
SeshGremlin
Hercules
Level 156
God Stats
9W - 5L
1,665 SR
Queue Stats
60W - 77L
1,520 Elo+
Party 3
Chiron
Chiron
Shirudo1A
Chiron
Level 87
God Stats
2W - 3L
1,283 SR
Queue Stats
30W - 26L
1,472 Elo+
Party 2
Mercury
Mercury
Violation1
Mercury
Level 14
God Stats
5W - 4L
1,429 SR
Queue Stats
12W - 8L
1,561 Elo+
Party 3
Team Averages
Level 78
1,440 SR
1,471 Elo+

VS

Team Averages
Level 76
1,503 SR
1,476 Elo+
Izanami
Izanami
 
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
B4LaZssS
Bastet
Level 132
God Stats
14W - 6L
1,555 SR
Queue Stats
58W - 50L
1,535 Elo+
Party 1
Gilgamesh
Gilgamesh
Daneew
Gilgamesh
Level 109
God Stats
0W - 2L
1,461 SR
Queue Stats
41W - 36L
1,494 Elo+
Party 1
Merlin
Merlin
GoodNinja6678
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,464 Elo+
Party 1
Chang'e
Chang'e
Persephanie
Chang'e
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 4 / 2
6,137
558
1,987
7,012
2,344
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
12
5 / 0 / 6
7,336
667
9,544
6,025
2,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
SeshGremlin
Hercules
11
6 / 1 / 5
6,679
607
3,271
9,115
6,250
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
Shirudo1A
Chiron
10
4 / 0 / 7
6,449
586
4,903
5,482
1,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Violation1
Mercury
12
4 / 1 / 3
7,048
641
5,281
8,485
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 5 / 0
5,333
485
3,791
8,864
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
B4LaZssS
Bastet
10
0 / 5 / 0
5,509
501
4,320
8,989
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
Daneew
Gilgamesh
11
3 / 2 / 0
6,731
612
5,830
6,855
6,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 5 / 0
5,404
491
3,522
5,988
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Persephanie
Chang'e
8
1 / 3 / 1
5,348
486
3,406
6,328
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
20
Kills
5
6
Deaths
20
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
4
2
0.5
L
Izanami
 
Izanami
0
5
0
0
L
Bastet
B4LaZssS
Bastet
0
5
0
0
L
Gilgamesh
Daneew
Gilgamesh
3
2
0
1.5
L
1
5
0
0.2
L
Chang'e
Persephanie
Chang'e
1
3
1
0.5
W
Anubis
5
0
6
8
W
Hercules
SeshGremlin
Hercules
6
1
5
8.5
W
Chiron
Shirudo1A
Chiron
4
0
7
7.5
W
Mercury
Violation1
Mercury
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,986
Damage
20,869
36,119
Taken
37,024
16,190
Mitigated
12,270
14,021
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,987
222
346
2,150
7,012
2,344
76
0
6,687
29,205
0
L
Izanami
 
Izanami
3,791
2,381
0
1,839
8,864
1,797
0
2,572
6,292
0
36,105
L
Bastet
B4LaZssS
Bastet
4,320
1,115
0
2,628
8,989
2,070
0
2,630
6,359
0
30,834
L
Gilgamesh
Daneew
Gilgamesh
5,830
1,530
0
1,404
6,855
6,038
544
2,579
4,276
0
35,095
L
3,522
232
0
250
5,988
1,059
31
2,944
3,044
18,864
0
L
Chang'e
Persephanie
Chang'e
3,406
342
427
1,058
6,328
1,306
0
806
5,522
18,648
0
W
Anubis
9,544
196
0
3,350
6,025
2,718
0
1,663
4,331
42,643
0
W
Hercules
SeshGremlin
Hercules
3,271
1,078
39
2,677
9,115
6,250
254
2,574
6,505
0
16,309
W
Chiron
Shirudo1A
Chiron
4,903
2,512
340
1,763
5,482
1,498
536
1,932
3,550
0
31,212
W
Mercury
Violation1
Mercury
5,281
2,456
0
3,356
8,485
3,380
0
759
7,654
0
42,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,649
Gold Earned
28,325
340
Minions Killed
275
0
Camps Cleared
0
1,163,825
Distance Traveled
1,102,071
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,137
558
67
6
0
203,286
3
L
Izanami
5,333
485
65
6
0
209,306
3
L
Bastet
5,509
501
56
5
0
238,527
3
L
Gilgamesh
6,731
612
84
8
0
225,311
0
L
Merlin
5,404
491
38
3
0
199,376
5
L
Chang'e
5,348
486
32
3
0
229,551
2
W
Anubis
7,336
667
91
8
0
183,695
8
W
Hercules
6,679
607
33
3
0
252,064
3
W
Chiron
6,449
586
69
6
0
239,015
9
W
Mercury
7,048
641
80
7
0
285,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role