Player Matchup

Merlin
Merlin
Doinut
Merlin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,647 Elo+
Party 2
Skadi
Skadi
ERICK0425
Skadi
Level 40
God Stats
6W - 5L
1,380 SR
Queue Stats
82W - 99L
1,378 Elo+
Party 1
Arachne
Arachne
Fallen1723
Arachne
Level 77
God Stats
6W - 3L
1,500 SR
Queue Stats
144W - 131L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
Skittyl
Gilgamesh
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,369 Elo+
Party 2
Ares
Ares
SolitaryAtom8
Ares
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 105L
1,381 Elo+
Party 1
Team Averages
Level 63
1,476 SR
1,455 Elo+

VS

Team Averages
Level 101
1,459 SR
1,456 Elo+
Kukulkan
Kukulkan
AmyIsBliss93
Kukulkan
Level 108
God Stats
0W - 1L
1,267 SR
Queue Stats
7W - 10L
1,289 Elo+
Party 3
Hachiman
Hachiman
Blast Title v4
Hachiman
Level 158
God Stats
0W - 1L
1,463 SR
Queue Stats
9W - 14L
1,442 Elo+
Solo
Ao Kuang
Ao Kuang
OW999WO
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Sobek
Sobek
Xurec
Sobek
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Anubis
Anubis
ssrubennss
Anubis
Level 156
God Stats
14W - 13L
1,563 SR
Queue Stats
212W - 230L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Doinut
Merlin
20
9 / 2 / 7
13,268
780
13,364
9,598
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
ERICK0425
Skadi
20
4 / 3 / 11
12,501
735
18,851
8,268
3,823
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Fallen1723
Arachne
20
12 / 1 / 14
13,970
822
23,629
20,601
10,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Skittyl
Gilgamesh
19
8 / 3 / 14
12,663
745
19,460
24,189
23,474
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
2 / 3 / 19
12,362
727
13,822
23,266
30,420
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AmyIsBliss93
Kukulkan
18
1 / 9 / 8
11,395
670
13,930
18,677
7,135
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
20
6 / 1 / 2
12,838
755
16,024
13,957
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
OW999WO
Ao Kuang
16
1 / 11 / 4
10,050
591
7,238
20,965
8,876
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Xurec
Sobek
17
2 / 6 / 7
11,189
658
9,721
28,464
30,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
ssrubennss
Anubis
17
2 / 9 / 6
10,506
618
11,944
19,543
8,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
39
35
Kills
12
12
Deaths
36
65
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AmyIsBliss93
Kukulkan
1
9
8
0.56
L
Hachiman
6
1
2
7
W
Merlin
Doinut
Merlin
9
2
7
6.25
W
Skadi
ERICK0425
Skadi
4
3
11
3.17
W
Arachne
Fallen1723
Arachne
12
1
14
19
L
Ao Kuang
OW999WO
Ao Kuang
1
11
4
0.27
W
Gilgamesh
Skittyl
Gilgamesh
8
3
14
5
W
2
3
19
3.83
L
Sobek
Xurec
Sobek
2
6
7
0.92
L
Anubis
ssrubennss
Anubis
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,126
Damage
58,857
85,922
Taken
101,606
72,739
Mitigated
60,894
18,718
Healing
31,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AmyIsBliss93
Kukulkan
13,930
1,247
1,325
3,332
18,677
7,135
590
3,888
14,635
42,419
0
L
Hachiman
16,024
12,601
0
8,550
13,957
5,691
606
4,096
9,821
0
78,514
W
Merlin
Doinut
Merlin
13,364
521
0
539
9,598
4,417
2,276
5,278
4,320
66,707
0
W
Skadi
ERICK0425
Skadi
18,851
7,062
50
880
8,268
3,823
2,206
4,155
4,113
0
49,624
W
Arachne
Fallen1723
Arachne
23,629
14,016
0
8,500
20,601
10,605
431
10,581
10,020
0
49,387
L
Ao Kuang
OW999WO
Ao Kuang
7,238
1,770
254
3,581
20,965
8,876
397
4,926
15,858
22,425
0
W
Gilgamesh
Skittyl
Gilgamesh
19,460
6,680
0
1,683
24,189
23,474
2,110
13,049
11,140
571
39,416
W
13,822
1,228
773
6,293
23,266
30,420
642
9,770
13,496
32,280
0
L
Sobek
Xurec
Sobek
9,721
975
355
9,005
28,464
30,581
277
7,774
20,512
22,621
0
L
Anubis
ssrubennss
Anubis
11,944
402
0
5,453
19,543
8,611
0
6,400
13,026
31,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,764
Gold Earned
55,978
272
Minions Killed
316
0
Camps Cleared
0
1,720,794
Distance Traveled
1,415,723
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,395
670
70
4
0
265,193
4
L
Hachiman
12,838
755
131
8
0
307,076
0
W
Merlin
13,268
780
94
6
0
326,777
1
W
Skadi
12,501
735
70
4
0
294,498
3
W
Arachne
13,970
822
57
3
0
398,648
0
L
Ao Kuang
10,050
591
28
2
0
273,903
0
W
Gilgamesh
12,663
745
23
1
0
377,843
1
W
Ares
12,362
727
28
2
0
323,028
1
L
Sobek
11,189
658
35
2
0
296,503
8
L
Anubis
10,506
618
52
3
0
273,048
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role