Player Matchup

Ne Zha
Ne Zha
Elvishbru
Ne Zha
Level 88
God Stats
4W - 3L
1,678 SR
Queue Stats
38W - 30L
1,633 Elo+
Party 1
Izanami
Izanami
HarryCT
Izanami
Level 69
God Stats
1W - 3L
1,736 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Bacchus
Bacchus
Smonkyy
Bacchus
Level 143
God Stats
0W - 3L
1,440 SR
Queue Stats
40W - 47L
1,451 Elo+
Party 1
Team Averages
Level 100
1,618 SR
1,528 Elo+

VS

Team Averages
Level 100
1,553 SR
1,586 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ByMaGnuuss
Mulan
Level 119
God Stats
7W - 1L
1,659 SR
Queue Stats
152W - 47L
1,759 Elo+
Party 2
Bacchus
Bacchus
Sasuke_Supiha
Bacchus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Elvishbru
Ne Zha
10
0 / 9 / 0
6,868
572
5,817
11,613
3,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
HarryCT
Izanami
11
0 / 5 / 0
7,416
618
7,675
9,572
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Smonkyy
Bacchus
9
0 / 8 / 0
6,795
566
7,072
15,036
7,382
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
11 / 0 / 11
10,641
887
13,695
8,916
4,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
15
7 / 0 / 10
9,975
831
11,245
9,822
9,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bacchus
15
4 / 0 / 17
9,885
824
6,958
10,173
13,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
60
0
Kills
22
22
Deaths
0
0
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
0
11
16.5
W
Mulan
7
0
10
12
L
Ne Zha
Elvishbru
Ne Zha
0
9
0
0
L
Izanami
HarryCT
Izanami
0
5
0
0
W
Bacchus
4
0
17
12.5
L
Bacchus
Smonkyy
Bacchus
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,564
Damage
31,898
36,221
Taken
28,911
13,714
Mitigated
26,933
2,689
Healing
12,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,695
921
0
5,611
8,916
4,385
972
2,551
6,365
46,879
0
W
Mulan
11,245
1,088
0
3,598
9,822
9,530
881
3,089
6,733
0
41,247
L
Ne Zha
Elvishbru
Ne Zha
5,817
918
0
533
11,613
3,455
0
6,531
4,884
0
21,296
L
Izanami
HarryCT
Izanami
7,675
5,131
0
922
9,572
2,877
0
5,568
3,856
0
27,182
W
Bacchus
6,958
610
212
2,980
10,173
13,018
460
2,078
8,095
21,898
0
L
Bacchus
Smonkyy
Bacchus
7,072
334
0
1,234
15,036
7,382
0
8,554
6,187
15,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,079
Gold Earned
30,501
102
Minions Killed
166
0
Camps Cleared
10
597,778
Distance Traveled
700,031
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,641
887
71
6
3
215,544
3
W
Mulan
9,975
831
74
6
5
241,863
2
L
Ne Zha
6,868
572
25
2
0
190,872
1
L
Izanami
7,416
618
64
5
0
204,862
2
W
Bacchus
9,885
824
21
2
2
242,624
1
L
Bacchus
6,795
566
13
1
0
202,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role