Player Matchup

Cliodhna
Cliodhna
KINGACE352
Cliodhna
Level 123
God Stats
14W - 18L
1,492 SR
Queue Stats
108W - 121L
1,512 Elo+
Party 2
Chaac
Chaac
SAUL291100
Chaac
Level 109
God Stats
7W - 0L
1,664 SR
Queue Stats
26W - 26L
1,495 Elo+
Solo
Jing Wei
Jing Wei
Soaphie007
Jing Wei
Level 92
God Stats
7W - 9L
1,477 SR
Queue Stats
46W - 42L
1,455 Elo+
Party 2
Jormungandr
Jormungandr
Switouski
Jormungandr
Level 137
God Stats
10W - 11L
1,553 SR
Queue Stats
317W - 328L
1,455 Elo+
Solo
Nu Wa
Nu Wa
juliyum
Nu Wa
Level 140
God Stats
11W - 9L
1,292 SR
Queue Stats
160W - 151L
1,431 Elo+
Solo
Team Averages
Level 120
1,496 SR
1,470 Elo+

VS

Team Averages
Level 124
1,560 SR
1,474 Elo+
Chiron
Chiron
DeathSpeake5
Chiron
Level 89
God Stats
3W - 3L
1,194 SR
Queue Stats
190W - 195L
1,533 Elo+
Solo
Atlas
Atlas
HavikJ14
Atlas
Level 154
God Stats
1W - 1L
1,716 SR
Queue Stats
146W - 145L
1,640 Elo+
Solo
Osiris
Osiris
IronDiscord
Osiris
Level 63
God Stats
0W - 1L
1,606 SR
Queue Stats
5W - 10L
1,189 Elo+
Party 1
Discordia
Discordia
V3nomNightm4re92
Discordia
Level 160
God Stats
4W - 3L
1,784 SR
Queue Stats
87W - 88L
1,506 Elo+
Party 1
Nemesis
Nemesis
smokey01998
Nemesis
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 78L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
KINGACE352
Cliodhna
20
11 / 3 / 2
11,848
564
14,634
17,856
6,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
18
1 / 2 / 5
10,954
522
10,650
17,428
20,070
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
Soaphie007
Jing Wei
16
2 / 2 / 6
9,651
460
9,523
11,392
3,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Switouski
Jormungandr
18
6 / 2 / 7
11,530
549
12,076
19,676
17,214
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
juliyum
Nu Wa
18
2 / 3 / 4
11,066
527
14,677
11,379
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
1 / 5 / 1
9,958
474
11,218
15,908
4,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
HavikJ14
Atlas
13
2 / 4 / 1
8,376
399
6,318
16,221
14,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
15
1 / 4 / 1
9,532
454
10,466
20,165
20,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
17
5 / 3 / 0
10,692
509
13,007
12,980
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
smokey01998
Nemesis
16
2 / 6 / 2
9,692
462
8,253
17,831
7,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
22
Kills
11
12
Deaths
22
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
5
1
0.3
L
Atlas
HavikJ14
Atlas
2
4
1
0.63
L
Osiris
1
4
1
0.38
W
Cliodhna
KINGACE352
Cliodhna
11
3
2
4
W
Chaac
1
2
5
1.75
W
Jing Wei
Soaphie007
Jing Wei
2
2
6
2.5
W
Jormungandr
Switouski
Jormungandr
6
2
7
4.75
L
Discordia
5
3
0
1.67
W
Nu Wa
juliyum
Nu Wa
2
3
4
1.33
L
Nemesis
smokey01998
Nemesis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,560
Damage
49,262
77,731
Taken
83,105
51,230
Mitigated
50,542
23,327
Healing
21,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
11,218
3,299
308
4,210
15,908
4,664
0
4,295
11,593
0
86,926
L
Atlas
HavikJ14
Atlas
6,318
2,818
263
2,250
16,221
14,344
0
6,400
9,821
30,993
0
L
Osiris
10,466
5,879
0
5,768
20,165
20,483
23
3,242
16,923
0
60,368
W
Cliodhna
KINGACE352
Cliodhna
14,634
1,696
0
4,684
17,856
6,884
413
6,595
10,925
0
102,846
W
Chaac
10,650
3,724
0
8,950
17,428
20,070
0
342
17,072
0
71,409
W
Jing Wei
Soaphie007
Jing Wei
9,523
8,522
0
1,487
11,392
3,535
2,057
1,748
9,624
0
48,286
W
Jormungandr
Switouski
Jormungandr
12,076
3,901
245
4,948
19,676
17,214
478
4,120
15,258
73,383
2,647
L
Discordia
13,007
942
0
3,139
12,980
3,417
0
7,189
5,791
83,815
0
W
Nu Wa
juliyum
Nu Wa
14,677
2,630
0
3,013
11,379
3,527
418
5,656
5,249
92,275
0
L
Nemesis
smokey01998
Nemesis
8,253
2,318
0
5,085
17,831
7,634
0
5,162
12,669
0
79,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,049
Gold Earned
48,250
674
Minions Killed
639
0
Camps Cleared
0
2,039,901
Distance Traveled
1,943,194
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,958
474
168
8
0
381,129
3
L
Atlas
8,376
399
46
2
0
386,636
1
L
Osiris
9,532
454
130
6
0
359,155
7
W
Cliodhna
11,848
564
159
8
0
473,995
2
W
Chaac
10,954
522
145
7
0
368,136
1
W
Jing Wei
9,651
460
82
4
0
408,385
4
W
Jormungandr
11,530
549
126
6
0
389,087
0
L
Discordia
10,692
509
173
8
0
388,597
10
W
Nu Wa
11,066
527
162
8
0
400,298
7
L
Nemesis
9,692
462
122
6
0
427,677
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role