Player Matchup

Hou Yi
Hou Yi
ExposeEmDOOM
Hou Yi
Level 22
God Stats
3W - 0L
1,661 SR
Queue Stats
189W - 182L
1,557 Elo+
Solo
Sylvanus
Sylvanus
Spike_TwinkleTit
Sylvanus
Level 149
God Stats
2W - 0L
1,612 SR
Queue Stats
20W - 13L
1,479 Elo+
Party 1
Mulan
Mulan
TheInsomniacWolf
Mulan
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 23L
1,396 Elo+
Party 1
Nu Wa
Nu Wa
TheShirtlessKing
Nu Wa
Level 156
God Stats
7W - 4L
1,435 SR
Queue Stats
27W - 22L
1,433 Elo+
Party 1
Persephone
Persephone
xRealGamer4Lifex
Persephone
Level 157
God Stats
2W - 3L
1,244 SR
Queue Stats
82W - 81L
1,533 Elo+
Party 1
Team Averages
Level 127
1,490 SR
1,479 Elo+

VS

Team Averages
Level 60
1,650 SR
1,469 Elo+
Merlin
Merlin
 
Merlin
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
GODJOSECA
Cerberus
Level 11
God Stats
1W - 2L
1,713 SR
Queue Stats
3W - 7L
1,574 Elo+
Party 2
Atlas
Atlas
VladimirGonza22
Atlas
Level 29
God Stats
2W - 1L
1,972 SR
Queue Stats
8W - 11L
1,510 Elo+
Party 2
Poseidon
Poseidon
capitan_loco2705
Poseidon
Level 59
God Stats
1W - 1L
1,563 SR
Queue Stats
13W - 30L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
8 / 2 / 11
9,664
879
9,977
9,003
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 20
8,635
785
5,511
11,752
10,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 4 / 14
8,875
807
11,828
15,192
7,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 2 / 11
8,684
789
8,209
6,058
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
xRealGamer4Lifex
Persephone
17
15 / 3 / 10
10,563
960
20,174
10,164
3,038
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
6 / 6 / 3
8,845
804
8,431
10,682
3,536
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
 
Hou Yi
16
3 / 5 / 5
8,845
804
7,093
10,887
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
GODJOSECA
Cerberus
12
0 / 9 / 8
6,972
634
6,163
16,936
12,524
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 8
7,570
688
8,164
13,762
11,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 5 / 3
8,062
733
9,104
7,827
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
40
30
Kills
13
13
Deaths
30
66
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
6
3
1.25
L
Hou Yi
 
Hou Yi
3
5
5
1.1
W
Hou Yi
8
2
11
6.75
L
Cerberus
GODJOSECA
Cerberus
0
9
8
0.44
W
1
2
20
5.5
W
5
4
14
3
W
1
2
11
3.25
L
0
5
8
0.8
L
4
5
3
1.1
W
Persephone
xRealGamer4Lifex
Persephone
15
3
10
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,699
Damage
38,955
52,169
Taken
60,094
26,451
Mitigated
33,287
13,010
Healing
6,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,431
685
0
1,263
10,682
3,536
0
7,579
3,103
27,554
0
L
Hou Yi
 
Hou Yi
7,093
3,235
0
1,753
10,887
3,264
0
5,397
5,490
0
23,865
W
Hou Yi
9,977
4,582
600
2,055
9,003
3,244
473
5,133
3,778
0
32,478
L
Cerberus
GODJOSECA
Cerberus
6,163
357
0
1,613
16,936
12,524
0
8,719
8,217
9,341
0
W
5,511
893
2,195
3,709
11,752
10,984
103
6,059
5,555
16,015
0
W
11,828
1,948
0
3,858
15,192
7,365
90
10,043
4,973
0
27,148
W
8,209
2,310
0
310
6,058
1,820
1,188
3,647
2,293
36,086
0
L
8,164
2,694
0
1,999
13,762
11,784
0
7,871
5,891
18,102
0
L
9,104
952
0
0
7,827
2,179
0
4,328
3,499
20,763
0
W
Persephone
xRealGamer4Lifex
Persephone
20,174
672
0
283
10,164
3,038
611
6,297
3,706
33,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,421
Gold Earned
40,294
197
Minions Killed
153
0
Camps Cleared
0
1,055,940
Distance Traveled
937,115
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,845
804
44
4
0
188,615
1
L
Hou Yi
8,845
804
54
5
0
204,529
1
W
Hou Yi
9,664
879
51
5
0
209,845
1
L
Cerberus
6,972
634
8
1
0
171,442
1
W
Sylvanus
8,635
785
15
1
0
203,789
3
W
Mulan
8,875
807
37
3
0
209,582
1
W
Nu Wa
8,684
789
60
5
0
208,935
3
L
Atlas
7,570
688
21
2
0
194,120
2
L
Poseidon
8,062
733
26
2
0
178,409
3
W
Persephone
10,563
960
34
3
0
223,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role