Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
LoD HadDes
Hachiman
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,506 Elo+
Solo
Hou Yi
Hou Yi
Mr Socio9343
Hou Yi
Level 125
God Stats
3W - 5L
1,115 SR
Queue Stats
225W - 225L
1,490 Elo+
Solo
Athena
Athena
SCVKilljoy
Athena
Level 137
God Stats
6W - 7L
1,813 SR
Queue Stats
951W - 994L
1,515 Elo+
Solo
Cerberus
Cerberus
VIPER_NGT
Cerberus
Level 147
God Stats
4W - 2L
1,819 SR
Queue Stats
422W - 416L
1,543 Elo+
Solo
Team Averages
Level 131
1,549 SR
1,511 Elo+

VS

Team Averages
Level 127
1,500 SR
1,558 Elo+
Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Grim-mie
Kuzenbo
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,649 Elo+
Solo
Pele
Pele
KingJordo10
Pele
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,613 Elo+
Solo
Agni
Agni
LovelyBigDuck
Agni
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
421W - 405L
1,523 Elo+
Solo
Ymir
Ymir
kiki_Q77
Ymir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
2 / 4 / 11
10,859
724
18,768
11,824
7,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
LoD HadDes
Hachiman
20
9 / 3 / 7
12,146
810
20,187
11,756
4,692
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
17
2 / 2 / 13
10,422
695
8,895
10,231
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
SCVKilljoy
Athena
17
2 / 3 / 10
10,179
679
7,719
26,834
21,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
VIPER_NGT
Cerberus
17
2 / 3 / 13
10,305
687
16,405
30,206
23,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
2 / 5 / 11
9,524
635
11,672
12,891
5,303
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
Grim-mie
Kuzenbo
15
0 / 1 / 9
8,774
585
9,378
13,057
13,617
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 5 / 5
10,503
700
18,177
19,690
8,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
7 / 4 / 5
10,878
725
29,503
10,580
4,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
18
0 / 2 / 11
10,252
683
8,886
20,730
17,502
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
56
17
Kills
15
15
Deaths
17
54
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
4
11
1.88
L
Rama
 
Rama
2
5
11
1.5
L
Kuzenbo
Grim-mie
Kuzenbo
0
1
9
4.5
L
6
5
5
1.7
W
Hachiman
LoD HadDes
Hachiman
9
3
7
4.17
L
7
4
5
2.38
W
Hou Yi
2
2
13
4.25
W
Athena
SCVKilljoy
Athena
2
3
10
2.33
W
Cerberus
VIPER_NGT
Cerberus
2
3
13
2.83
L
Ymir
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,974
Damage
77,616
90,851
Taken
76,948
60,605
Mitigated
49,653
42,465
Healing
24,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
18,768
229
1,545
3,644
11,824
7,629
1,104
6,124
5,587
47,553
0
L
Rama
 
Rama
11,672
9,415
1,002
1,692
12,891
5,303
0
6,046
6,673
0
25,756
L
Kuzenbo
Grim-mie
Kuzenbo
9,378
2,942
1,793
1,444
13,057
13,617
456
6,797
6,179
12,623
0
L
18,177
2,298
3,116
6,311
19,690
8,982
469
10,618
8,589
0
23,963
W
Hachiman
LoD HadDes
Hachiman
20,187
10,727
1,227
1,865
11,756
4,692
1,565
5,814
5,818
0
45,796
L
29,503
1,671
2,601
702
10,580
4,249
980
5,929
4,493
56,465
0
W
Hou Yi
8,895
4,327
2,867
3,769
10,231
3,691
1,894
5,389
4,729
0
28,632
W
Athena
SCVKilljoy
Athena
7,719
1,376
1,273
10,300
26,834
21,250
373
13,548
12,820
12,997
0
W
Cerberus
VIPER_NGT
Cerberus
16,405
1,123
2,101
13,874
30,206
23,343
330
16,892
12,989
21,541
0
L
Ymir
8,886
321
2,046
3,686
20,730
17,502
96
12,307
8,122
21,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,911
Gold Earned
49,931
187
Minions Killed
153
0
Camps Cleared
0
1,324,896
Distance Traveled
1,307,760
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,859
724
62
4
0
260,608
2
L
Rama
9,524
635
41
3
0
225,553
0
L
Kuzenbo
8,774
585
8
1
0
310,890
0
L
Pele
10,503
700
15
1
0
290,109
1
W
Hachiman
12,146
810
58
4
0
258,251
1
L
Agni
10,878
725
64
4
0
255,583
4
W
Hou Yi
10,422
695
47
3
0
240,106
5
W
Athena
10,179
679
4
0
0
296,678
0
W
Cerberus
10,305
687
16
1
0
269,253
0
L
Ymir
10,252
683
25
2
0
225,625
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role