Player Matchup

Cerberus
Cerberus
BlinDxFeaR
Cerberus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 24L
1,491 Elo+
Party 3
Nu Wa
Nu Wa
Flinchie
Nu Wa
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 15L
1,543 Elo+
Party 4
Cernunnos
Cernunnos
GirthBrooks616
Cernunnos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,462 Elo+
Party 4
Bakasura
Bakasura
Zeldaboy54321
Bakasura
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,375 Elo+
Party 3
Eset
Eset
ZtecEc
Eset
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,404 Elo+
Solo
Team Averages
Level 70
1,500 SR
1,455 Elo+

VS

Team Averages
Level 92
1,585 SR
1,554 Elo+
Tyr
Tyr
KentuckyFriedDog
Tyr
Level 29
God Stats
4W - 1L
1,753 SR
Queue Stats
69W - 52L
1,595 Elo+
Party 1
Cabrakan
Cabrakan
OkayThatsFine
Cabrakan
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 35L
1,484 Elo+
Party 2
Janus
Janus
TeslaCat
Janus
Level 145
God Stats
5W - 4L
1,888 SR
Queue Stats
89W - 57L
1,656 Elo+
Party 1
Zhong Kui
Zhong Kui
Yimmyyy
Zhong Kui
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,484 Elo+
Party 2
Ganesha
Ganesha
corvuscava
Ganesha
Level 149
God Stats
0W - 1L
1,283 SR
Queue Stats
49W - 45L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlinDxFeaR
Cerberus
15
0 / 6 / 17
9,724
748
8,833
20,649
25,773
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Flinchie
Nu Wa
18
5 / 3 / 15
10,551
812
15,225
10,834
3,821
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
GirthBrooks616
Cernunnos
19
9 / 1 / 10
11,149
858
21,052
10,402
5,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Zeldaboy54321
Bakasura
17
3 / 3 / 14
10,024
771
8,251
10,640
9,171
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Eset
ZtecEc
Eset
16
5 / 2 / 12
10,020
771
9,297
7,407
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 8
8,716
670
8,072
14,843
8,111
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
OkayThatsFine
Cabrakan
13
3 / 5 / 4
8,567
659
4,506
13,623
15,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
TeslaCat
Janus
18
5 / 4 / 3
10,760
828
16,238
11,639
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Yimmyyy
Zhong Kui
14
3 / 5 / 3
8,510
655
10,295
13,549
8,422
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
corvuscava
Ganesha
15
0 / 3 / 10
9,089
699
6,020
12,802
15,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
40
22
Kills
12
15
Deaths
22
68
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BlinDxFeaR
Cerberus
0
6
17
1.42
W
Nu Wa
Flinchie
Nu Wa
5
3
15
4.17
W
Cernunnos
GirthBrooks616
Cernunnos
9
1
10
14
L
1
5
8
1
L
Cabrakan
OkayThatsFine
Cabrakan
3
5
4
1
L
Janus
TeslaCat
Janus
5
4
3
1.63
L
Zhong Kui
Yimmyyy
Zhong Kui
3
5
3
0.9
W
Bakasura
Zeldaboy54321
Bakasura
3
3
14
3.33
W
Eset
ZtecEc
Eset
5
2
12
5.5
L
Ganesha
corvuscava
Ganesha
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,658
Damage
45,131
59,932
Taken
66,456
46,832
Mitigated
53,089
23,135
Healing
15,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BlinDxFeaR
Cerberus
8,833
1,266
1,897
4,727
20,649
25,773
625
11,638
9,011
17,751
0
W
Nu Wa
Flinchie
Nu Wa
15,225
3,120
2,002
3,094
10,834
3,821
1,196
6,268
4,566
28,683
0
W
Cernunnos
GirthBrooks616
Cernunnos
21,052
9,906
1,752
3,756
10,402
5,026
2,424
8,123
2,279
0
44,720
L
8,072
2,192
0
2,552
14,843
8,111
48
5,672
8,417
0
14,291
L
Cabrakan
OkayThatsFine
Cabrakan
4,506
1,139
564
1,013
13,623
15,770
0
8,303
4,654
7,890
0
L
Janus
TeslaCat
Janus
16,238
422
611
2,392
11,639
5,321
0
5,735
5,453
55,311
0
L
Zhong Kui
Yimmyyy
Zhong Kui
10,295
567
1,749
3,736
13,549
8,422
0
7,095
5,835
26,426
0
W
Bakasura
Zeldaboy54321
Bakasura
8,251
4,540
157
1,818
10,640
9,171
625
6,275
4,365
0
11,609
W
Eset
ZtecEc
Eset
9,297
878
1,843
2,089
7,407
3,041
959
4,755
2,652
23,203
0
L
Ganesha
corvuscava
Ganesha
6,020
412
573
1,833
12,802
15,465
0
5,869
5,888
14,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,468
Gold Earned
45,642
153
Minions Killed
148
0
Camps Cleared
0
1,200,979
Distance Traveled
1,154,236
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,724
748
17
1
0
227,039
0
W
Nu Wa
10,551
812
18
1
0
255,485
1
W
Cernunnos
11,149
858
59
5
0
239,409
0
L
Tyr
8,716
670
14
1
0
228,521
1
L
Cabrakan
8,567
659
7
1
0
231,530
0
L
Janus
10,760
828
92
7
0
249,655
1
L
Zhong Kui
8,510
655
35
3
0
222,532
3
W
Bakasura
10,024
771
26
2
0
272,909
0
W
Eset
10,020
771
33
3
0
206,137
1
L
Ganesha
9,089
699
0
0
0
221,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role