Player Matchup

Thanatos
Thanatos
Adry RS
Thanatos
Level 51
God Stats
10W - 8L
1,469 SR
Queue Stats
126W - 123L
1,314 Elo+
Solo
Awilix
Awilix
MaterialGorl254
Awilix
Level 46
God Stats
17W - 11L
1,655 SR
Queue Stats
273W - 333L
1,359 Elo+
Party 2
Baron Samedi
Baron Samedi
TTV_Opt1c_zombie
Baron Samedi
Level 28
God Stats
30W - 31L
1,591 SR
Queue Stats
447W - 527L
1,351 Elo+
Party 2
Shiva
Shiva
Yasuke2350
Shiva
Level 46
God Stats
36W - 28L
1,456 SR
Queue Stats
530W - 588L
1,380 Elo+
Solo
Medusa
Medusa
kingo579
Medusa
Level 94
God Stats
5W - 6L
1,334 SR
Queue Stats
196W - 214L
1,344 Elo+
Solo
Team Averages
Level 53
1,501 SR
1,350 Elo+

VS

Team Averages
Level 64
1,612 SR
1,402 Elo+
Skadi
Skadi
Lemensis
Skadi
Level 109
God Stats
8W - 6L
1,732 SR
Queue Stats
669W - 733L
1,380 Elo+
Solo
Persephone
Persephone
MB_KingBarbecue
Persephone
Level 38
God Stats
1W - 1L
1,691 SR
Queue Stats
126W - 203L
1,288 Elo+
Party 1
Bastet
Bastet
PanDa_DvL
Bastet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,678 Elo+
Party 1
Ymir
Ymir
XxGangsTer-ZaixX
Ymir
Level 127
God Stats
5W - 5L
1,426 SR
Queue Stats
443W - 446L
1,352 Elo+
Party 1
Achilles
Achilles
aiglephoenix64
Achilles
Level 28
God Stats
4W - 3L
1,711 SR
Queue Stats
34W - 59L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Adry RS
Thanatos
6
1 / 3 / 2
6,721
336
2,690
4,642
1,059
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

18
10 / 7 / 9
11,418
571
19,734
17,208
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
TTV_Opt1c_zombie
Baron Samedi
17
8 / 7 / 8
10,672
534
13,729
13,545
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
16
6 / 3 / 6
10,393
520
14,968
18,013
19,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
kingo579
Medusa
17
4 / 5 / 6
11,297
565
7,780
14,308
4,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Lemensis
Skadi
17
10 / 3 / 4
11,043
552
14,202
11,042
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
MB_KingBarbecue
Persephone
15
4 / 7 / 5
9,922
496
7,729
13,299
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
PanDa_DvL
Bastet
19
9 / 6 / 4
11,562
578
13,800
19,696
6,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 8 / 5
8,265
413
4,142
20,890
17,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
14
0 / 5 / 1
8,377
419
6,949
14,254
12,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
43
29
Kills
24
25
Deaths
29
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Adry RS
Thanatos
1
3
2
0.67
L
Skadi
Lemensis
Skadi
10
3
4
4
L
Persephone
MB_KingBarbecue
Persephone
4
7
5
0.93
W
10
7
9
2.07
L
Bastet
PanDa_DvL
Bastet
9
6
4
1.83
W
Baron Samedi
TTV_Opt1c_zombie
Baron Samedi
8
7
8
1.71
L
1
8
5
0.44
W
Shiva
6
3
6
3
L
Achilles
0
5
1
0.1
W
Medusa
kingo579
Medusa
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,901
Damage
46,822
67,716
Taken
79,181
34,679
Mitigated
44,196
14,027
Healing
17,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Adry RS
Thanatos
2,690
794
68
2,168
4,642
1,059
0
1,507
3,135
0
10,289
L
Skadi
Lemensis
Skadi
14,202
6,865
0
1,972
11,042
3,620
14
1,159
9,883
0
69,441
L
Persephone
MB_KingBarbecue
Persephone
7,729
831
262
2,206
13,299
4,072
570
5,302
7,990
59,027
0
W
19,734
6,096
0
2,601
17,208
5,214
0
2,242
14,966
0
72,450
L
Bastet
PanDa_DvL
Bastet
13,800
4,293
0
8,655
19,696
6,917
0
3,632
16,064
0
79,667
W
Baron Samedi
TTV_Opt1c_zombie
Baron Samedi
13,729
2,056
431
2,304
13,545
4,635
647
4,591
8,954
55,171
0
L
4,142
523
539
1,925
20,890
17,579
112
3,521
17,369
20,138
0
W
Shiva
14,968
3,566
199
4,735
18,013
19,600
492
2,435
15,578
0
59,079
L
Achilles
6,949
2,899
0
2,295
14,254
12,008
432
111
14,143
0
40,236
W
Medusa
kingo579
Medusa
7,780
3,073
0
1,521
14,308
4,171
818
1,250
13,058
0
78,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,501
Gold Earned
49,169
424
Minions Killed
421
0
Camps Cleared
0
1,611,123
Distance Traveled
1,831,254
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,721
336
20
1
0
109,449
0
L
Skadi
11,043
552
101
5
0
366,654
3
L
Persephone
9,922
496
103
5
0
379,156
0
W
Awilix
11,418
571
102
5
0
412,444
1
L
Bastet
11,562
578
114
6
0
408,775
5
W
Baron Samedi
10,672
534
78
4
0
337,790
2
L
Ymir
8,265
413
24
1
0
347,789
4
W
Shiva
10,393
520
101
5
0
387,661
3
L
Achilles
8,377
419
79
4
0
328,880
0
W
Medusa
11,297
565
123
6
0
363,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role