Player Matchup

Thoth
Thoth
Gold III
 
Thoth
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Bronze V
 
Ymir
Bronze V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
 
Erlang Shen
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold IV
Canycus
King Arthur
Gold IV
Level 155
God Stats
9W - 16L
1,525 SR
Queue Stats
312W - 339L
1,381 MMR
Solo
Danzaburou
Danzaburou
Silver IV
SultanMujahideen
Danzaburou
Silver IV
Level 96
God Stats
0W - 1L
1,956 SR
Queue Stats
1W - 6L
1,407 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,596 SR
1,458 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,508 SR
1,459 MMR
Nox
Nox
Gold V
 
Nox
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
 
Morgan Le Fay
Silver I
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
DarkWolf94
Cernunnos
Gold IV
Level 67
God Stats
5W - 5L
1,561 SR
Queue Stats
328W - 343L
1,440 MMR
Solo
Achilles
Achilles
Silver I
DrRiceFarmer
Achilles
Silver I
Level 122
God Stats
3W - 0L
1,481 SR
Queue Stats
12W - 15L
1,452 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
SizzleSchaef
Tsukuyomi
Silver III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 56L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
3 / 5 / 3
7,959
569
7,437
8,793
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
11
2 / 3 / 2
7,268
519
2,879
11,266
5,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
 
Erlang Shen
9
3 / 4 / 1
6,249
446
5,911
9,297
6,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Canycus
King Arthur
12
1 / 5 / 0
7,202
514
5,614
13,089
5,520
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
SultanMujahideen
Danzaburou
12
3 / 5 / 2
7,495
535
8,694
11,983
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
LokiCliodhnaShiva

VS

Bans
BastetUllrAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
3 / 2 / 6
7,760
554
7,193
7,521
3,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
 
Morgan Le Fay
13
6 / 3 / 3
7,686
549
7,758
7,929
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
DarkWolf94
Cernunnos
14
6 / 3 / 2
8,325
595
9,941
11,480
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
DrRiceFarmer
Achilles
14
4 / 1 / 1
8,088
578
9,248
9,614
10,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
SizzleSchaef
Tsukuyomi
13
3 / 3 / 6
7,756
554
6,142
10,225
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
12
Kills
22
22
Deaths
12
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
5
3
0.9
L
Ymir
 
Ymir
2
3
2
1
L
Erlang Shen
 
Erlang Shen
3
4
1
0.88
W
Nox
 
Nox
3
2
6
3
W
Morgan Le Fay
 
Morgan Le Fay
6
3
3
2.5
L
King Arthur
Canycus
King Arthur
1
5
0
0.2
W
Cernunnos
DarkWolf94
Cernunnos
6
3
2
2.33
W
Achilles
DrRiceFarmer
Achilles
4
1
1
4.5
W
Tsukuyomi
SizzleSchaef
Tsukuyomi
3
3
6
2
L
Danzaburou
SultanMujahideen
Danzaburou
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,535
Damage
40,282
54,428
Taken
46,769
22,977
Mitigated
21,914
12,027
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,437
40
0
1,816
8,793
2,418
0
2,666
6,127
43,404
0
L
Ymir
 
Ymir
2,879
627
1,211
1,832
11,266
5,822
0
5,097
6,169
17,084
0
L
Erlang Shen
 
Erlang Shen
5,911
3,047
0
2,273
9,297
6,286
0
3,913
5,384
0
31,026
W
Nox
 
Nox
7,193
1,294
0
1,506
7,521
3,126
16
2,331
5,190
33,762
0
W
Morgan Le Fay
 
Morgan Le Fay
7,758
1,169
0
1,700
7,929
2,388
0
2,725
5,204
41,641
0
L
King Arthur
Canycus
King Arthur
5,614
733
0
2,316
13,089
5,520
0
684
12,405
0
49,032
W
Cernunnos
DarkWolf94
Cernunnos
9,941
4,735
0
4,431
11,480
2,922
722
3,194
8,286
0
49,522
W
Achilles
DrRiceFarmer
Achilles
9,248
3,290
0
2,801
9,614
10,199
0
0
9,614
0
50,221
W
Tsukuyomi
SizzleSchaef
Tsukuyomi
6,142
2,183
0
2,428
10,225
3,279
0
2,066
8,159
0
47,331
L
Danzaburou
SultanMujahideen
Danzaburou
8,694
4,164
0
2,579
11,983
2,931
0
2,591
9,392
0
42,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,173
Gold Earned
39,615
352
Minions Killed
386
0
Camps Cleared
0
1,242,668
Distance Traveled
1,356,284
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,959
569
87
6
0
265,009
5
L
Ymir
7,268
519
31
2
0
241,250
0
L
Erlang Shen
6,249
446
52
4
0
239,400
4
W
Nox
7,760
554
53
4
0
260,303
2
W
Morgan Le Fay
7,686
549
69
5
0
274,706
7
L
King Arthur
7,202
514
104
7
0
254,564
6
W
Cernunnos
8,325
595
100
7
0
243,365
7
W
Achilles
8,088
578
91
7
0
276,482
4
W
Tsukuyomi
7,756
554
73
5
0
301,428
3
L
Danzaburou
7,495
535
78
6
0
242,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role