Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
GreenDiyzer
Ullr
Level 58
God Stats
1W - 2L
1,549 SR
Queue Stats
36W - 42L
1,441 Elo+
Solo
Set
Set
MYtearsSMITE
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,326 Elo+
Solo
Apollo
Apollo
necsoiu300
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,689 Elo+
Party 1
Team Averages
Level 71
1,510 SR
1,491 Elo+

VS

Team Averages
Level 89
1,544 SR
1,515 Elo+
Rama
Rama
CroMaher
Rama
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
228W - 157L
1,531 Elo+
Party 2
Chang'e
Chang'e
DesaCr8
Chang'e
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 28L
1,436 Elo+
Solo
He Bo
He Bo
Slisk666
He Bo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Slisk7
Morgan Le Fay
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,631 Elo+
Party 2
Chaac
Chaac
xDEVESTATORx
Chaac
Level 149
God Stats
4W - 6L
1,722 SR
Queue Stats
408W - 372L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 2 / 2
7,820
782
13,282
4,970
1,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ra
 
Ra
13
1 / 5 / 6
7,678
768
5,982
8,886
5,654
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 4
7,150
715
6,841
11,221
4,616
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 4 / 4
7,861
786
6,868
12,396
5,209
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
necsoiu300
Apollo
15
3 / 5 / 4
8,861
886
4,186
8,660
3,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
2 / 1 / 15
8,962
896
7,107
7,748
2,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
DesaCr8
Chang'e
14
2 / 1 / 10
8,234
823
2,778
8,195
2,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

He Bo
Slisk666
He Bo
13
6 / 5 / 9
8,538
854
11,601
9,188
2,920
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Slisk7
Morgan Le Fay
17
8 / 1 / 7
10,103
1,010
10,150
10,038
3,832
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 2 / 14
9,319
932
11,197
14,449
12,757
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
9
Kills
21
21
Deaths
10
20
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
2
2
2
L
Ra
 
Ra
1
5
6
0.8
W
Rama
2
1
15
9.5
W
Chang'e
DesaCr8
Chang'e
2
1
10
7
L
0
5
4
0.4
L
2
4
4
1
W
He Bo
Slisk666
He Bo
6
5
9
2.1
W
Morgan Le Fay
Slisk7
Morgan Le Fay
8
1
7
11.5
L
Apollo
necsoiu300
Apollo
3
5
4
1
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,159
Damage
42,833
46,133
Taken
49,618
21,110
Mitigated
25,030
11,959
Healing
26,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,282
2,888
387
810
4,970
1,931
0
3,072
1,810
24,856
0
L
Ra
 
Ra
5,982
320
3,580
2,222
8,886
5,654
261
4,367
4,461
17,553
0
W
Rama
7,107
2,892
0
2,000
7,748
2,840
3,077
3,060
4,688
0
26,263
W
Chang'e
DesaCr8
Chang'e
2,778
248
8,239
3,584
8,195
2,681
320
3,548
4,647
12,010
0
L
6,841
1,776
1,323
1,345
11,221
4,616
318
5,999
4,933
0
12,862
L
6,868
3,186
807
1,485
12,396
5,209
156
6,334
5,842
0
11,154
W
He Bo
Slisk666
He Bo
11,601
384
1,046
545
9,188
2,920
80
4,575
4,613
20,122
0
W
Morgan Le Fay
Slisk7
Morgan Le Fay
10,150
715
2,569
2,732
10,038
3,832
1,575
3,558
6,480
31,739
0
L
Apollo
necsoiu300
Apollo
4,186
1,605
0
0
8,660
3,700
986
4,154
4,342
0
10,033
W
11,197
779
1,520
4,210
14,449
12,757
12
4,523
9,926
221
28,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,370
Gold Earned
45,156
76
Minions Killed
157
0
Camps Cleared
0
883,762
Distance Traveled
1,067,175
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,820
782
16
2
0
194,274
4
L
Ra
7,678
768
27
3
0
171,177
0
W
Rama
8,962
896
49
5
0
204,397
0
W
Chang'e
8,234
823
16
2
0
212,464
3
L
Ullr
7,150
715
16
2
0
181,218
0
L
Set
7,861
786
8
1
0
195,787
0
W
He Bo
8,538
854
15
2
0
206,168
0
W
Morgan Le Fay
10,103
1,010
42
4
0
208,833
5
L
Apollo
8,861
886
9
1
0
141,306
1
W
Chaac
9,319
932
35
4
0
235,313
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role