Player Matchup

Cernunnos
Cernunnos
Ariiisha
Cernunnos
Level 64
God Stats
40W - 39L
1,571 SR
Queue Stats
144W - 178L
1,407 Elo+
Party 3
Nu Wa
Nu Wa
Melong123
Nu Wa
Level 44
God Stats
77W - 78L
1,264 SR
Queue Stats
307W - 358L
1,395 Elo+
Party 3
Ymir
Ymir
PREpusyo
Ymir
Level 44
God Stats
104W - 120L
1,506 SR
Queue Stats
398W - 417L
1,508 Elo+
Party 3
Hun Batz
Hun Batz
arzhel51
Hun Batz
Level 64
God Stats
4W - 1L
1,579 SR
Queue Stats
110W - 84L
1,530 Elo+
Party 1
Zhong Kui
Zhong Kui
goRzz
Zhong Kui
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 41L
1,530 Elo+
Party 1
Team Averages
Level 57
1,484 SR
1,474 Elo+

VS

Team Averages
Level 71
1,507 SR
1,537 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BLCKOUT011
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,620 Elo+
Party 2
Kukulkan
Kukulkan
Gugenzi
Kukulkan
Level 22
God Stats
10W - 6L
1,555 SR
Queue Stats
17W - 16L
1,497 Elo+
Party 2
Charybdis
Charybdis
MisakasManToy
Charybdis
Level 121
God Stats
9W - 4L
1,761 SR
Queue Stats
378W - 374L
1,557 Elo+
Party 2
Thanatos
Thanatos
Warsticky
Thanatos
Level 103
God Stats
4W - 5L
1,221 SR
Queue Stats
251W - 245L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ariiisha
Cernunnos
17
7 / 1 / 8
10,354
647
11,365
11,197
3,936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Melong123
Nu Wa
16
3 / 1 / 13
9,966
623
12,050
6,398
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
15
7 / 1 / 7
10,173
636
5,681
9,929
7,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
arzhel51
Hun Batz
16
10 / 4 / 4
10,181
636
8,133
10,698
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
goRzz
Zhong Kui
14
1 / 4 / 1
8,817
551
10,621
16,021
9,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
3 / 4 / 0
8,253
516
7,954
11,440
3,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 10 / 2
6,647
415
2,396
16,026
7,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Gugenzi
Kukulkan
15
4 / 6 / 2
9,235
577
7,198
8,817
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
MisakasManToy
Charybdis
13
0 / 2 / 2
7,691
481
9,025
13,720
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Warsticky
Thanatos
15
4 / 6 / 3
9,135
571
6,706
13,700
5,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
28
Kills
11
11
Deaths
28
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
4
0
0.75
W
Cernunnos
Ariiisha
Cernunnos
7
1
8
11
L
0
10
2
0.1
L
Kukulkan
Gugenzi
Kukulkan
4
6
2
0.83
W
Nu Wa
Melong123
Nu Wa
3
1
13
9.5
L
Charybdis
MisakasManToy
Charybdis
0
2
2
0.5
W
Ymir
7
1
7
10.5
L
Thanatos
Warsticky
Thanatos
4
6
3
0.92
W
Hun Batz
arzhel51
Hun Batz
10
4
4
3
W
Zhong Kui
goRzz
Zhong Kui
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,850
Damage
33,279
54,243
Taken
63,703
25,633
Mitigated
23,027
19,630
Healing
19,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,954
3,025
0
2,707
11,440
3,541
0
7,935
3,335
0
51,743
W
Cernunnos
Ariiisha
Cernunnos
11,365
6,418
0
5,090
11,197
3,936
2,587
1,915
9,282
0
73,262
L
2,396
352
0
930
16,026
7,567
0
5,190
10,602
10,331
0
L
Kukulkan
Gugenzi
Kukulkan
7,198
888
0
240
8,817
2,989
70
3,350
5,215
59,096
0
W
Nu Wa
Melong123
Nu Wa
12,050
2,237
0
1,763
6,398
1,936
1,565
2,584
3,814
57,518
0
L
Charybdis
MisakasManToy
Charybdis
9,025
4,647
0
6,247
13,720
3,771
53
4,889
8,717
0
62,922
W
Ymir
5,681
854
2,177
3,233
9,929
7,007
616
1,101
8,376
42,893
6,187
L
Thanatos
Warsticky
Thanatos
6,706
1,852
0
8,937
13,700
5,159
0
5,635
7,881
0
53,086
W
Hun Batz
arzhel51
Hun Batz
8,133
3,352
0
2,763
10,698
3,609
1,073
3,058
7,640
0
53,008
W
Zhong Kui
goRzz
Zhong Kui
10,621
1,740
0
4,604
16,021
9,145
872
1,108
14,913
56,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,491
Gold Earned
40,961
534
Minions Killed
430
0
Camps Cleared
0
1,539,281
Distance Traveled
1,462,452
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,253
516
99
6
0
251,474
6
W
Cernunnos
10,354
647
129
8
0
306,819
5
L
Ares
6,647
415
13
1
0
316,333
4
L
Kukulkan
9,235
577
121
8
0
282,179
2
W
Nu Wa
9,966
623
108
7
0
305,805
0
L
Charybdis
7,691
481
111
7
0
300,303
3
W
Ymir
10,173
636
75
5
0
328,834
6
L
Thanatos
9,135
571
86
5
0
312,163
1
W
Hun Batz
10,181
636
84
5
0
336,853
4
W
Zhong Kui
8,817
551
138
9
0
260,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role