Player Matchup

Shiva
Shiva
 
Shiva
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BlueBee01
Neith
Level 67
God Stats
8W - 5L
1,610 SR
Queue Stats
30W - 42L
1,369 Elo+
Party 1
Ne Zha
Ne Zha
Bro Oak Boi
Ne Zha
Level 149
God Stats
12W - 13L
1,379 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo
Anubis
Anubis
Putrid Vortex
Anubis
Level 124
God Stats
8W - 7L
1,587 SR
Queue Stats
196W - 188L
1,591 Elo+
Party 1
Poseidon
Poseidon
Veqxter
Poseidon
Level 123
God Stats
33W - 24L
1,599 SR
Queue Stats
285W - 267L
1,563 Elo+
Solo
Team Averages
Level 113
1,535 SR
1,505 Elo+

VS

Team Averages
Level 105
1,586 SR
1,448 Elo+
Neith
Neith
Ashleypanda
Neith
Level 109
God Stats
2W - 1L
1,641 SR
Queue Stats
37W - 37L
1,550 Elo+
Party 2
Mulan
Mulan
BIGmaTh14
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,386 Elo+
Solo
Cerberus
Cerberus
Demcnz
Cerberus
Level 89
God Stats
12W - 12L
1,705 SR
Queue Stats
203W - 232L
1,522 Elo+
Solo
Nu Wa
Nu Wa
Tuggzie
Nu Wa
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,277 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YobuPro
Morgan Le Fay
Level 150
God Stats
7W - 4L
1,584 SR
Queue Stats
104W - 115L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
5 / 4 / 15
10,472
806
11,905
20,616
17,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
BlueBee01
Neith
15
2 / 4 / 8
9,167
705
7,099
11,049
3,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ne Zha
18
11 / 2 / 11
10,936
841
11,805
11,634
5,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 6 / 16
10,562
812
16,063
17,943
8,315
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Veqxter
Poseidon
19
8 / 1 / 11
11,459
881
17,810
9,693
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 8
9,471
729
10,661
11,632
3,945
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
BIGmaTh14
Mulan
17
6 / 8 / 7
10,325
794
11,451
18,403
15,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Demcnz
Cerberus
15
2 / 9 / 9
8,946
688
7,408
22,445
22,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Tuggzie
Nu Wa
16
3 / 7 / 9
9,418
724
17,991
13,170
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
YobuPro
Morgan Le Fay
17
3 / 3 / 5
9,568
736
9,142
7,416
2,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
55
31
Kills
17
17
Deaths
31
61
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
4
15
3.13
L
3
4
8
1.75
L
Mulan
BIGmaTh14
Mulan
6
8
7
1.19
W
Neith
BlueBee01
Neith
2
4
8
1.5
W
Ne Zha
11
2
11
8.25
L
Cerberus
Demcnz
Cerberus
2
9
9
0.72
W
5
6
16
2.17
L
Nu Wa
Tuggzie
Nu Wa
3
7
9
1.07
W
Poseidon
Veqxter
Poseidon
8
1
11
13.5
L
Morgan Le Fay
YobuPro
Morgan Le Fay
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,682
Damage
56,653
70,935
Taken
73,066
38,762
Mitigated
48,467
16,099
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,905
2,390
454
1,804
20,616
17,590
1,208
8,591
11,376
4,125
32,381
L
10,661
2,197
0
3,147
11,632
3,945
0
4,488
6,864
0
29,707
L
Mulan
BIGmaTh14
Mulan
11,451
1,429
399
3,389
18,403
15,142
0
6,950
11,052
2,148
30,491
W
Neith
BlueBee01
Neith
7,099
2,219
499
2,321
11,049
3,920
757
6,066
4,689
0
22,174
W
Ne Zha
11,805
2,024
0
2,219
11,634
5,688
303
5,693
5,515
0
27,045
L
Cerberus
Demcnz
Cerberus
7,408
278
462
4,459
22,445
22,963
0
12,539
9,210
15,627
0
W
16,063
1,113
617
7,779
17,943
8,315
765
8,431
8,995
48,163
0
L
Nu Wa
Tuggzie
Nu Wa
17,991
2,368
165
1,270
13,170
3,615
0
7,834
5,068
33,148
0
W
Poseidon
Veqxter
Poseidon
17,810
2,274
0
406
9,693
3,249
1,725
4,987
4,464
64,644
0
L
Morgan Le Fay
YobuPro
Morgan Le Fay
9,142
378
0
615
7,416
2,802
0
2,273
5,053
42,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,596
Gold Earned
47,728
297
Minions Killed
236
0
Camps Cleared
0
1,411,044
Distance Traveled
1,157,881
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,472
806
49
4
0
291,261
0
L
Neith
9,471
729
56
4
0
224,223
1
L
Mulan
10,325
794
48
4
0
224,301
2
W
Neith
9,167
705
42
3
0
266,625
4
W
Ne Zha
10,936
841
26
2
0
292,304
2
L
Cerberus
8,946
688
25
2
0
208,132
2
W
Anubis
10,562
812
78
6
0
245,805
0
L
Nu Wa
9,418
724
42
3
0
234,175
3
W
Poseidon
11,459
881
102
8
0
315,049
0
L
Morgan Le Fay
9,568
736
65
5
0
267,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role