Player Matchup

Freya
Freya
 
Freya
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
MrBravo128
Shiva
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,466 Elo+
Party 3
Merlin
Merlin
Nervoc
Merlin
Level 19
God Stats
1W - 2L
1,475 SR
Queue Stats
27W - 20L
1,578 Elo+
Solo
Izanami
Izanami
SkilledMou
Izanami
Level 136
God Stats
10W - 6L
1,159 SR
Queue Stats
292W - 307L
1,382 Elo+
Party 2
Ne Zha
Ne Zha
Spookster420
Ne Zha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 42L
1,473 Elo+
Party 3
Team Averages
Level 95
1,427 SR
1,480 Elo+

VS

Team Averages
Level 65
1,500 SR
1,472 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Changcheng
Shiva
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 49L
1,418 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LeeryPRO
Cu Chulainn
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 22L
1,495 Elo+
Party 4
Gilgamesh
Gilgamesh
LouisPistache
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,452 Elo+
Solo
Chiron
Chiron
Rekktic
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,495 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
4 / 5 / 6
11,924
662
23,136
19,747
8,423
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Shiva
16
0 / 5 / 12
10,037
558
11,467
16,160
22,219
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Nervoc
Merlin
18
2 / 7 / 7
10,513
584
14,394
12,755
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
SkilledMou
Izanami
19
5 / 8 / 4
11,551
642
11,253
15,807
5,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
18
3 / 5 / 8
10,598
589
12,103
15,447
12,690
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
6 / 3 / 16
12,356
686
23,748
11,779
7,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
19
2 / 3 / 19
12,846
714
8,268
19,612
30,055
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
LeeryPRO
Cu Chulainn
20
8 / 2 / 18
13,205
734
13,524
18,164
25,419
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
LouisPistache
Gilgamesh
18
4 / 6 / 12
12,043
669
6,133
17,856
13,596
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Chiron
Rekktic
Chiron
20
10 / 2 / 13
13,643
758
23,525
21,578
10,412
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
108
14
Kills
30
30
Deaths
16
37
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
4
5
6
1.4
W
Morgan Le Fay
 
Morgan Le Fay
6
3
16
4.67
W
Shiva
2
3
19
3.83
W
Cu Chulainn
LeeryPRO
Cu Chulainn
8
2
18
8.5
W
Gilgamesh
LouisPistache
Gilgamesh
4
6
12
1.67
L
Shiva
0
5
12
1.2
L
Merlin
Nervoc
Merlin
2
7
7
0.79
W
Chiron
Rekktic
Chiron
10
2
13
8.25
L
Izanami
SkilledMou
Izanami
5
8
4
0.88
L
Ne Zha
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,353
Damage
75,198
79,916
Taken
88,989
53,858
Mitigated
86,940
27,062
Healing
32,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
23,136
6,105
0
7,843
19,747
8,423
564
5,145
14,602
42,508
0
W
Morgan Le Fay
 
Morgan Le Fay
23,748
1,002
1,820
1,396
11,779
7,458
2,194
5,222
6,329
46,520
0
W
Shiva
8,268
388
3,122
4,993
19,612
30,055
591
7,300
11,972
317
30,370
W
Cu Chulainn
LeeryPRO
Cu Chulainn
13,524
669
3,125
2,716
18,164
25,419
619
7,903
10,021
0
38,807
W
Gilgamesh
LouisPistache
Gilgamesh
6,133
533
975
1,807
17,856
13,596
556
7,199
10,485
0
13,164
L
Shiva
11,467
781
4,777
3,576
16,160
22,219
0
5,616
10,544
0
15,262
L
Merlin
Nervoc
Merlin
14,394
700
1,194
1,000
12,755
4,860
0
4,068
8,687
41,116
0
W
Chiron
Rekktic
Chiron
23,525
4,447
4,575
7,658
21,578
10,412
1,614
8,690
12,652
0
48,030
L
Izanami
SkilledMou
Izanami
11,253
6,558
1,316
1,777
15,807
5,666
29
4,997
10,810
0
35,793
L
Ne Zha
12,103
2,243
875
4,704
15,447
12,690
219
4,039
11,408
0
25,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,623
Gold Earned
64,093
177
Minions Killed
194
0
Camps Cleared
0
1,655,319
Distance Traveled
1,830,648
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,924
662
53
3
0
346,912
1
W
Morgan Le Fay
12,356
686
53
3
0
370,596
4
W
Shiva
12,846
714
42
2
0
383,407
2
W
Cu Chulainn
13,205
734
43
2
0
393,351
0
W
Gilgamesh
12,043
669
7
0
0
339,553
1
L
Shiva
10,037
558
9
1
0
351,073
6
L
Merlin
10,513
584
44
2
0
297,761
2
W
Chiron
13,643
758
49
3
0
343,741
2
L
Izanami
11,551
642
50
3
0
307,154
0
L
Ne Zha
10,598
589
21
1
0
352,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role