Player Matchup

Sobek
Sobek
 
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Facunqn
Gilgamesh
Level 88
God Stats
9W - 9L
1,458 SR
Queue Stats
139W - 146L
1,481 Elo+
Solo
Scylla
Scylla
a_o_n1
Scylla
Level 86
God Stats
1W - 2L
1,212 SR
Queue Stats
15W - 12L
1,625 Elo+
Solo
Team Averages
Level 113
1,434 SR
1,521 Elo+

VS

Team Averages
Level 140
1,649 SR
1,519 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
CavaloAmigavel
Susano
Level 146
God Stats
23W - 8L
1,714 SR
Queue Stats
300W - 236L
1,501 Elo+
Party 1
Agni
Agni
GRIFFÒ
Agni
Level 160
God Stats
7W - 5L
1,675 SR
Queue Stats
306W - 278L
1,560 Elo+
Party 1
Ares
Ares
godeling
Ares
Level 106
God Stats
17W - 4L
1,765 SR
Queue Stats
130W - 124L
1,478 Elo+
Solo
Shiva
Shiva
sergionacl
Shiva
Level 128
God Stats
10W - 12L
1,593 SR
Queue Stats
213W - 199L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 2 / 0
5,615
468
3,716
10,237
6,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
 
Fenrir
9
0 / 6 / 1
5,342
445
2,577
9,739
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
 
Heimdallr
2
0 / 1 / 1
3,957
330
570
1,130
225
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Facunqn
Gilgamesh
11
1 / 2 / 0
6,364
530
2,810
8,743
5,343
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
a_o_n1
Scylla
10
2 / 2 / 0
5,956
496
2,698
5,949
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 1 / 2
7,037
586
5,324
5,631
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 1 / 2
7,717
643
4,650
8,086
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
GRIFFÒ
Agni
13
4 / 1 / 1
7,761
647
6,636
5,260
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
9
0 / 1 / 4
5,722
477
2,349
7,635
4,377
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
12
1 / 0 / 2
6,811
568
5,404
5,278
4,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
13
13
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
0
0.5
L
Fenrir
 
Fenrir
0
6
1
0.08
L
Heimdallr
 
Heimdallr
0
1
1
0.5
W
Neith
 
Neith
3
1
2
4
W
5
1
2
6
L
Gilgamesh
Facunqn
Gilgamesh
1
2
0
0.5
W
Agni
GRIFFÒ
Agni
4
1
1
4.5
L
Scylla
a_o_n1
Scylla
2
2
0
1
W
Ares
0
1
4
2
W
Shiva
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,371
Damage
24,363
35,798
Taken
31,890
15,690
Mitigated
15,179
9,191
Healing
12,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,716
1,114
0
4,511
10,237
6,247
0
2,009
8,228
21,123
0
L
Fenrir
 
Fenrir
2,577
404
0
1,888
9,739
2,657
0
3,314
6,425
0
22,092
L
Heimdallr
 
Heimdallr
570
481
0
378
1,130
225
0
376
754
0
4,169
W
Neith
 
Neith
5,324
2,290
0
2,696
5,631
1,735
866
1,228
4,403
0
47,876
W
4,650
1,747
0
4,682
8,086
2,931
0
623
7,419
0
43,739
L
Gilgamesh
Facunqn
Gilgamesh
2,810
357
0
1,736
8,743
5,343
0
1,339
7,404
0
30,264
W
Agni
GRIFFÒ
Agni
6,636
1,186
0
1,516
5,260
1,604
1,522
1,223
3,979
54,369
0
L
Scylla
a_o_n1
Scylla
2,698
449
0
678
5,949
1,218
0
1,947
4,002
32,789
0
W
Ares
2,349
88
75
2,131
7,635
4,377
0
3,034
4,515
14,977
0
W
Shiva
5,404
573
0
1,254
5,278
4,532
616
118
5,160
0
31,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,234
Gold Earned
35,048
221
Minions Killed
377
0
Camps Cleared
0
941,029
Distance Traveled
1,241,570
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,615
468
29
2
0
202,890
0
L
Fenrir
5,342
445
46
4
0
236,938
3
L
Heimdallr
3,957
330
10
1
0
32,657
0
W
Neith
7,037
586
78
7
0
222,181
4
W
Susano
7,717
643
86
7
0
280,747
3
L
Gilgamesh
6,364
530
69
6
0
239,730
3
W
Agni
7,761
647
114
10
0
260,517
6
L
Scylla
5,956
496
67
6
0
228,814
4
W
Ares
5,722
477
23
2
0
241,334
0
W
Shiva
6,811
568
76
6
0
236,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role