Player Matchup

Hachiman
Hachiman
Lucky1212341
Hachiman
Level 6
God Stats
0W - 1L
1,170 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
VaronCrow
Ra
Level 60
God Stats
0W - 1L
1,264 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Ymir
Ymir
ZlatoVlastiN
Ymir
Level 24
God Stats
1W - 2L
1,264 SR
Queue Stats
19W - 31L
1,500 Elo+
Party 1
Team Averages
Level 30
1,233 SR
1,500 Elo+

VS

Team Averages
Level 77
1,599 SR
1,420 Elo+
Kukulkan
Kukulkan
Kattysino
Kukulkan
Level 15
God Stats
137W - 100L
1,490 SR
Queue Stats
155W - 138L
1,310 Elo+
Party 2
Horus
Horus
Zottelzorro
Horus
Level 133
God Stats
16W - 11L
1,809 SR
Queue Stats
271W - 239L
1,608 Elo+
Solo
Chernobog
Chernobog
xsistemx
Chernobog
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 224L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lucky1212341
Hachiman
9
0 / 6 / 2
5,733
637
2,926
8,567
2,704
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 9 / 2
5,781
642
2,351
8,443
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 6 / 0
6,973
775
2,329
11,512
8,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kattysino
Kukulkan
12
3 / 0 / 11
7,522
836
2,787
2,256
861
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 2 / 14
7,755
862
4,601
7,205
4,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
xsistemx
Chernobog
13
14 / 0 / 7
9,275
1,031
17,816
6,956
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
2
Kills
21
21
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Kattysino
Kukulkan
3
0
11
8.5
L
Hachiman
Lucky1212341
Hachiman
0
6
2
0.17
L
0
9
2
0.11
L
2
6
0
0.33
W
4
2
14
5.5
W
Chernobog
xsistemx
Chernobog
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,606
Damage
25,204
28,522
Taken
16,417
13,575
Mitigated
8,756
1,366
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Kattysino
Kukulkan
2,787
175
0
701
2,256
861
454
612
1,644
22,870
0
L
Hachiman
Lucky1212341
Hachiman
2,926
1,861
0
37
8,567
2,704
0
1,389
7,145
0
7,112
L
2,351
224
502
256
8,443
2,564
0
0
8,372
20,545
0
L
2,329
451
0
571
11,512
8,307
0
1,614
9,744
11,667
0
W
4,601
2,050
796
2,854
7,205
4,717
872
1,723
5,482
0
12,114
W
Chernobog
xsistemx
Chernobog
17,816
10,332
0
1,694
6,956
3,178
1,271
2,507
4,449
0
46,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,487
Gold Earned
24,552
66
Minions Killed
108
2
Camps Cleared
6
393,710
Distance Traveled
512,977
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,522
836
48
5
2
170,512
4
L
Hachiman
5,733
637
16
2
0
120,042
1
L
Ra
5,781
642
36
4
1
132,221
4
L
Ymir
6,973
775
14
2
1
141,447
0
W
Horus
7,755
862
6
1
0
163,037
3
W
Chernobog
9,275
1,031
54
6
4
179,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role