Player Matchup

Ne Zha
Ne Zha
Fernando32344
Ne Zha
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,773 Elo+
Party 1
Baron Samedi
Baron Samedi
JoeQcGaming
Baron Samedi
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
87W - 97L
1,380 Elo+
Solo
Athena
Athena
es_alencar
Athena
Level 15
God Stats
1W - 1L
1,685 SR
Queue Stats
2W - 1L
1,691 Elo+
Party 1
Neith
Neith
silva-invicto3
Neith
Level 27
God Stats
4W - 2L
1,805 SR
Queue Stats
4W - 3L
1,773 Elo+
Party 1
Bellona
Bellona
xmandragurax
Bellona
Level 38
God Stats
8W - 11L
1,069 SR
Queue Stats
23W - 33L
1,346 Elo+
Party 1
Team Averages
Level 31
1,512 SR
1,592 Elo+

VS

Team Averages
Level 58
1,580 SR
1,550 Elo+
Ares
Ares
Dysfunction7291
Ares
Level 127
God Stats
9W - 2L
1,909 SR
Queue Stats
283W - 303L
1,488 Elo+
Party 3
Medusa
Medusa
MASTERCHIEF109c
Medusa
Level 37
God Stats
6W - 11L
1,411 SR
Queue Stats
97W - 137L
1,400 Elo+
Party 3
Shiva
Shiva
Richpanda111
Shiva
Level 67
God Stats
6W - 4L
1,500 SR
Queue Stats
106W - 103L
1,649 Elo+
Party 2
Bakasura
Bakasura
XxACExX2000
Bakasura
Level 49
God Stats
13W - 10L
1,582 SR
Queue Stats
67W - 57L
1,561 Elo+
Solo
Ra
Ra
crunchyducks
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 4
8,397
494
7,783
13,341
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
JoeQcGaming
Baron Samedi
13
7 / 5 / 5
8,610
506
11,528
14,474
5,624
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
es_alencar
Athena
9
0 / 7 / 4
5,910
348
2,780
13,126
6,415
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
3 / 4 / 3
8,003
471
9,074
10,878
2,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
xmandragurax
Bellona
12
3 / 3 / 1
7,402
435
3,466
10,568
5,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 11
8,444
497
11,237
16,753
15,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
12 / 1 / 6
10,273
604
17,466
10,097
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 0 / 5
8,992
529
8,287
8,598
10,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
XxACExX2000
Bakasura
15
2 / 1 / 6
9,098
535
3,967
12,955
4,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 13 / 3
6,823
401
3,205
11,159
3,900
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
55
18
Kills
24
24
Deaths
18
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
L
5
5
4
1.4
L
Baron Samedi
JoeQcGaming
Baron Samedi
7
5
5
1.9
W
12
1
6
15
W
5
0
5
7.5
W
Bakasura
XxACExX2000
Bakasura
2
1
6
5
W
0
13
3
0.12
L
Athena
es_alencar
Athena
0
7
4
0.29
L
3
4
3
1.13
L
Bellona
xmandragurax
Bellona
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,631
Damage
44,162
62,387
Taken
59,562
24,712
Mitigated
38,589
15,369
Healing
18,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,237
1,331
564
2,770
16,753
15,987
121
4,059
12,694
29,475
0
L
7,783
2,505
0
3,998
13,341
4,253
0
1,857
11,020
0
45,758
L
Baron Samedi
JoeQcGaming
Baron Samedi
11,528
1,551
803
4,537
14,474
5,624
609
3,600
10,403
49,304
0
W
17,466
8,356
0
3,733
10,097
3,346
788
760
9,337
0
67,246
W
8,287
1,710
95
2,381
8,598
10,425
564
1,362
7,236
0
42,473
W
Bakasura
XxACExX2000
Bakasura
3,967
3,105
0
8,379
12,955
4,931
144
1,174
11,781
0
38,325
W
3,205
901
0
231
11,159
3,900
1,105
6,953
4,206
25,906
0
L
Athena
es_alencar
Athena
2,780
572
0
548
13,126
6,415
0
4,279
8,269
8,318
0
L
9,074
3,238
0
3,179
10,878
2,758
132
2,509
8,206
0
50,379
L
Bellona
xmandragurax
Bellona
3,466
500
0
2,304
10,568
5,662
30
1,571
8,571
0
28,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,322
Gold Earned
43,630
317
Minions Killed
354
0
Camps Cleared
0
1,512,122
Distance Traveled
1,595,608
27
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,444
497
36
2
0
289,544
0
L
Ne Zha
8,397
494
85
5
0
328,308
6
L
Baron Samedi
8,610
506
73
4
0
263,733
5
W
Medusa
10,273
604
96
6
0
337,540
0
W
Shiva
8,992
529
77
5
0
327,202
5
W
Bakasura
9,098
535
114
7
0
405,918
0
W
Ra
6,823
401
31
2
0
235,404
0
L
Athena
5,910
348
11
1
0
292,055
2
L
Neith
8,003
471
96
6
0
294,169
7
L
Bellona
7,402
435
52
3
0
333,857
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role