Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Ciphyn
Erlang Shen
Level 160
God Stats
24W - 11L
1,812 SR
Queue Stats
2,360W - 875L
1,723 Elo+
Party 1
Rama
Rama
reasonstostay
Rama
Level 160
God Stats
80W - 39L
1,638 SR
Queue Stats
644W - 317L
1,617 Elo+
Party 1
Team Averages
Level 157
1,590 SR
1,568 Elo+

VS

Team Averages
Level 139
1,590 SR
1,547 Elo+
Amaterasu
Amaterasu
Ashleypanda
Amaterasu
Level 109
God Stats
1W - 2L
1,510 SR
Queue Stats
27W - 31L
1,532 Elo+
Solo
Poseidon
Poseidon
BlazinAsian777
Poseidon
Level 143
God Stats
9W - 5L
1,682 SR
Queue Stats
55W - 63L
1,523 Elo+
Solo
Kumbhakarna
Kumbhakarna
l316 J03 CA2U7
Kumbhakarna
Level 160
God Stats
2W - 1L
1,636 SR
Queue Stats
22W - 18L
1,578 Elo+
Solo
Mercury
Mercury
skeletorheman
Mercury
Level 127
God Stats
3W - 3L
1,477 SR
Queue Stats
16W - 16L
1,504 Elo+
Solo
Xbalanque
Xbalanque
xBoykaxAzTca--X
Xbalanque
Level 157
God Stats
28W - 32L
1,644 SR
Queue Stats
725W - 753L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 0 / 13
10,678
1,068
10,311
8,641
10,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
 
Bastet
16
6 / 0 / 9
10,526
1,053
11,056
3,985
1,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eset
 
Eset
16
1 / 1 / 11
9,876
988
4,711
2,950
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Ciphyn
Erlang Shen
16
4 / 0 / 14
10,753
1,075
10,620
12,294
18,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 0 / 11
11,145
1,115
20,275
9,208
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

301

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ashleypanda
Amaterasu
14
0 / 4 / 0
8,728
873
3,869
16,998
15,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
15
0 / 9 / 1
9,736
974
12,189
15,338
5,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
l316 J03 CA2U7
Kumbhakarna
14
0 / 6 / 0
9,765
977
2,698
20,161
27,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
14
1 / 0 / 0
9,058
906
2,363
3,504
1,543
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xbalanque
xBoykaxAzTca--X
Xbalanque
14
0 / 0 / 0
8,483
848
8,287
3,320
1,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
2
19
Kills
1
1
Deaths
19
58
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
13
8.5
W
Bastet
 
Bastet
6
0
9
10.5
W
Eset
 
Eset
1
1
11
6.5
L
Amaterasu
Ashleypanda
Amaterasu
0
4
0
0
L
Poseidon
0
9
1
0.06
W
Erlang Shen
Ciphyn
Erlang Shen
4
0
14
11
L
Kumbhakarna
l316 J03 CA2U7
Kumbhakarna
0
6
0
0
W
6
0
11
11.5
L
Mercury
1
0
0
1
L
Xbalanque
xBoykaxAzTca--X
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,973
Damage
29,406
37,078
Taken
59,321
35,355
Mitigated
52,134
10,137
Healing
3,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,311
4,198
0
1,098
8,641
10,458
0
4,438
3,914
17,838
0
W
Bastet
 
Bastet
11,056
2,364
0
1,268
3,985
1,533
0
1,377
2,548
0
32,312
W
Eset
 
Eset
4,711
438
1,032
253
2,950
910
0
1,686
1,142
17,526
0
L
Amaterasu
Ashleypanda
Amaterasu
3,869
903
0
1,223
16,998
15,671
0
5,331
11,667
0
10,405
L
Poseidon
12,189
1,161
0
130
15,338
5,696
0
2,697
12,641
51,123
0
W
Erlang Shen
Ciphyn
Erlang Shen
10,620
4,873
0
2,202
12,294
18,042
0
4,647
7,436
0
21,904
L
Kumbhakarna
l316 J03 CA2U7
Kumbhakarna
2,698
79
217
1,475
20,161
27,910
0
5,753
14,408
8,800
0
W
20,275
18,591
0
4,284
9,208
4,412
0
1,979
7,151
0
46,777
L
Mercury
2,363
257
0
0
3,504
1,543
0
495
3,009
0
12,944
L
Xbalanque
xBoykaxAzTca--X
Xbalanque
8,287
574
0
216
3,320
1,314
0
746
2,574
0
15,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,978
Gold Earned
45,770
169
Minions Killed
184
15
Camps Cleared
2
923,891
Distance Traveled
857,310
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,678
1,068
9
1
1
188,226
0
W
Bastet
10,526
1,053
52
5
2
235,496
0
W
Eset
9,876
988
32
3
2
126,157
1
L
Amaterasu
8,728
873
28
3
1
173,248
1
L
Poseidon
9,736
974
102
10
1
188,437
2
W
Erlang Shen
10,753
1,075
17
2
4
184,498
1
L
Kumbhakarna
9,765
977
9
1
0
169,428
0
W
Rama
11,145
1,115
59
6
6
189,514
2
L
Mercury
9,058
906
30
3
0
161,667
0
L
Xbalanque
8,483
848
15
2
0
164,530
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role