Player Matchup

Artio
Artio
Silver I
 
Artio
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold V
CastleWall x
Scylla
Gold V
Level 148
God Stats
6W - 6L
1,092 SR
Queue Stats
80W - 88L
1,384 MMR
Solo
Chaac
Chaac
Silver I
Giminho
Chaac
Silver I
Level 129
God Stats
2W - 1L
1,258 SR
Queue Stats
231W - 225L
1,184 MMR
Party 4
Fenrir
Fenrir
Gold V
pekotitos
Fenrir
Gold V
Level 119
God Stats
31W - 46L
1,435 SR
Queue Stats
96W - 107L
1,597 MMR
Party 4
Danzaburou
Danzaburou
Bronze III
stefanodamiano
Danzaburou
Bronze III
Level 58
God Stats
4W - 6L
1,286 SR
Queue Stats
40W - 31L
1,454 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,314 SR
1,424 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,575 SR
1,393 MMR
Janus
Janus
Silver I
Schoko_Tornado
Janus
Silver I
Level 154
God Stats
1W - 2L
1,490 SR
Queue Stats
165W - 182L
1,571 MMR
Party 3
Gilgamesh
Gilgamesh
Gold IV
finiDisOz
Gilgamesh
Gold IV
Level 119
God Stats
2W - 3L
1,764 SR
Queue Stats
297W - 322L
1,383 MMR
Solo
Bacchus
Bacchus
Bronze IV
lu_ss66
Bacchus
Bronze IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,408 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
roko1394
Sun Wukong
Silver II
Level 147
God Stats
9W - 8L
1,622 SR
Queue Stats
41W - 58L
1,193 MMR
Party 3
Artemis
Artemis
Bronze IV
valentin_s_21300
Artemis
Bronze IV
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,408 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 0 / 7
8,419
495
4,824
13,332
15,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
16
1 / 0 / 2
9,704
571
8,060
2,993
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Giminho
Chaac
16
1 / 0 / 0
10,074
593
7,870
10,498
9,093
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
pekotitos
Fenrir
15
2 / 1 / 2
8,934
526
3,789
10,145
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
stefanodamiano
Danzaburou
16
8 / 1 / 3
10,450
615
15,552
10,319
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
LokiShivaCliodhnaBakasura

VS

Bans
MulanAh Muzen CabArachneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
8,417
495
3,772
6,039
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
finiDisOz
Gilgamesh
15
0 / 2 / 1
8,573
504
3,550
13,064
6,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
lu_ss66
Bacchus
10
0 / 4 / 1
6,833
402
4,615
13,699
9,762
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
roko1394
Sun Wukong
16
0 / 1 / 0
9,053
533
5,854
14,923
10,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 6 / 0
6,367
375
3,918
9,522
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
2
2
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
7
4.5
W
Scylla
1
0
2
2
W
Chaac
Giminho
Chaac
1
0
0
1
L
1
1
0
1
L
Gilgamesh
finiDisOz
Gilgamesh
0
2
1
0.25
L
Bacchus
lu_ss66
Bacchus
0
4
1
0.13
W
Fenrir
pekotitos
Fenrir
2
1
2
3
L
Sun Wukong
roko1394
Sun Wukong
0
1
0
0
W
Danzaburou
stefanodamiano
Danzaburou
8
1
3
9.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,095
Damage
21,709
47,287
Taken
57,247
34,620
Mitigated
30,017
20,716
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,824
95
1,025
5,885
13,332
15,063
0
1,681
11,651
24,153
5,803
W
Scylla
8,060
273
0
1,259
2,993
1,053
986
360
2,633
81,260
0
W
Chaac
Giminho
Chaac
7,870
2,244
0
1,808
10,498
9,093
0
0
10,498
0
75,790
L
3,772
36
0
761
6,039
1,818
0
2,229
3,770
59,121
0
L
Gilgamesh
finiDisOz
Gilgamesh
3,550
727
0
1,703
13,064
6,426
0
4,402
8,486
0
73,960
L
Bacchus
lu_ss66
Bacchus
4,615
617
99
2,365
13,699
9,762
393
1,424
12,275
18,314
0
W
Fenrir
pekotitos
Fenrir
3,789
838
0
4,603
10,145
5,285
0
2,183
7,962
0
60,953
L
Sun Wukong
roko1394
Sun Wukong
5,854
1,621
0
6,345
14,923
10,779
0
3,024
11,815
0
69,170
W
Danzaburou
stefanodamiano
Danzaburou
15,552
6,921
0
6,136
10,319
4,126
0
4,163
6,156
0
78,769
L
3,918
1,481
0
1,234
9,522
1,232
342
1,377
8,135
0
28,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,581
Gold Earned
39,243
606
Minions Killed
481
0
Camps Cleared
0
1,708,660
Distance Traveled
1,646,212
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,419
495
42
2
0
345,209
5
W
Scylla
9,704
571
166
10
0
325,844
8
W
Chaac
10,074
593
172
10
0
340,795
4
L
Janus
8,417
495
110
6
0
357,700
10
L
Gilgamesh
8,573
504
136
8
0
401,647
2
L
Bacchus
6,833
402
35
2
0
309,831
0
W
Fenrir
8,934
526
100
6
0
390,140
4
L
Sun Wukong
9,053
533
152
9
0
314,423
6
W
Danzaburou
10,450
615
126
7
0
306,672
6
L
Artemis
6,367
375
48
3
0
262,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role