Player Matchup

Mulan
Mulan
BALLER M 20
Mulan
Level 52
God Stats
2W - 5L
1,199 SR
Queue Stats
126W - 158L
1,426 Elo+
Solo
Medusa
Medusa
DankFrank710
Medusa
Level 27
God Stats
0W - 1L
1,390 SR
Queue Stats
14W - 28L
1,330 Elo+
Party 2
Kukulkan
Kukulkan
MastaPape
Kukulkan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 55L
1,542 Elo+
Party 2
Hades
Hades
MastaRik
Hades
Level 89
God Stats
4W - 2L
1,505 SR
Queue Stats
83W - 69L
1,523 Elo+
Party 2
Kali
Kali
PattyNapple420
Kali
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,312 Elo+
Party 2
Team Averages
Level 62
1,419 SR
1,427 Elo+

VS

Team Averages
Level 84
1,473 SR
1,437 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
L0ocifer
Scylla
Level 25
God Stats
26W - 35L
1,406 SR
Queue Stats
46W - 52L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
Mr Soulmann
Cthulhu
Level 21
God Stats
11W - 12L
1,567 SR
Queue Stats
167W - 170L
1,376 Elo+
Party 1
Xing Tian
Xing Tian
Sylocate
Xing Tian
Level 106
God Stats
18W - 22L
1,471 SR
Queue Stats
263W - 276L
1,464 Elo+
Solo
Neith
Neith
TwylaDeFay
Neith
Level 109
God Stats
26W - 46L
1,421 SR
Queue Stats
199W - 229L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
6,745
675
4,018
11,581
10,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
12
1 / 4 / 0
6,678
668
3,989
8,389
3,016
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
MastaPape
Kukulkan
13
0 / 5 / 0
7,037
704
5,284
7,925
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
MastaRik
Hades
13
2 / 4 / 1
7,221
722
6,898
11,529
7,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 5 / 0
6,546
655
2,370
9,618
3,707
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
9 / 0 / 4
9,220
922
14,066
5,652
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
L0ocifer
Scylla
15
7 / 1 / 7
8,609
861
9,149
5,113
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Mr Soulmann
Cthulhu
13
1 / 2 / 7
7,499
750
6,481
10,118
6,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
Sylocate
Xing Tian
13
2 / 0 / 9
7,704
770
4,543
11,029
10,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
16
4 / 0 / 12
8,478
848
8,759
4,548
2,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
62
3
Kills
23
24
Deaths
3
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
0
4
11
L
0
6
2
0.17
L
Medusa
1
4
0
0.25
W
Scylla
L0ocifer
Scylla
7
1
7
10.5
L
Kukulkan
MastaPape
Kukulkan
0
5
0
0
L
Hades
MastaRik
Hades
2
4
1
0.63
W
Cthulhu
Mr Soulmann
Cthulhu
1
2
7
2.25
L
0
5
0
0
W
Xing Tian
Sylocate
Xing Tian
2
0
9
6.5
W
Neith
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,559
Damage
42,998
49,042
Taken
36,460
27,703
Mitigated
23,613
6,399
Healing
9,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,066
2,851
180
757
5,652
2,181
1,660
3,492
2,160
41,009
0
L
4,018
596
193
1,488
11,581
10,912
0
8,612
2,649
0
10,995
L
Medusa
3,989
1,554
46
569
8,389
3,016
836
4,753
3,388
0
13,112
W
Scylla
L0ocifer
Scylla
9,149
400
78
1,617
5,113
1,798
242
2,064
3,013
17,679
0
L
Kukulkan
MastaPape
Kukulkan
5,284
149
259
397
7,925
2,765
0
6,490
1,221
31,122
0
L
Hades
MastaRik
Hades
6,898
386
84
1,897
11,529
7,303
160
7,075
4,134
19,894
0
W
Cthulhu
Mr Soulmann
Cthulhu
6,481
773
779
615
10,118
6,633
497
1,918
7,957
21,539
0
L
2,370
889
141
1,325
9,618
3,707
418
5,969
3,411
0
9,989
W
Xing Tian
Sylocate
Xing Tian
4,543
456
277
3,903
11,029
10,830
56
2,982
7,953
9,745
0
W
Neith
8,759
3,157
0
1,505
4,548
2,171
743
1,726
2,784
0
28,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,227
Gold Earned
41,510
149
Minions Killed
191
0
Camps Cleared
0
919,924
Distance Traveled
1,029,390
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,220
922
73
7
0
208,015
2
L
Mulan
6,745
675
18
2
0
164,392
1
L
Medusa
6,678
668
15
2
0
187,849
0
W
Scylla
8,609
861
27
3
0
222,003
0
L
Kukulkan
7,037
704
68
7
0
182,287
0
L
Hades
7,221
722
26
3
0
183,764
2
W
Cthulhu
7,499
750
35
4
0
184,435
2
L
Kali
6,546
655
22
2
0
201,632
0
W
Xing Tian
7,704
770
6
1
0
196,762
0
W
Neith
8,478
848
50
5
0
218,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role