Player Matchup

Osiris
Osiris
Diamond III
pretickle
Osiris
Diamond III
Level 128
God Stats
3W - 5L
1,370 SR
Queue Stats
215W - 148L
2,260 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,370 SR
2,260 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 69
2,035 SR
1,814 MMR
Rama
Rama
Gold IV
SheepAreWhite
Rama
Gold IV
Level 69
God Stats
4W - 1L
2,035 SR
Queue Stats
4W - 1L
1,814 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
pretickle
Osiris
19
8 / 2 / 0
12,880
991
10,211
16,773
25,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
BellonaChronosBastetSkadiAh Muzen Cab

VS

Bans
IzanamiHou YiKaliHe BoSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 1
11,142
857
7,207
13,749
4,578
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
8
Kills
1
2
Deaths
9
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Osiris
pretickle
Osiris
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,211
Damage
7,207
16,773
Taken
13,749
25,119
Mitigated
4,578
5,451
Healing
1,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,207
5,093
0
1,045
13,749
4,578
0
22
13,727
0
57,403
W
Osiris
pretickle
Osiris
10,211
4,553
0
5,451
16,773
25,119
2,562
330
16,443
0
77,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,880
Gold Earned
11,142
130
Minions Killed
99
8
Camps Cleared
2
276,816
Distance Traveled
225,788
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,142
857
99
8
2
225,788
4
W
Osiris
12,880
991
130
10
8
276,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role