Player Matchup

Rama
Rama
 
Rama
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
FUNNIHAHAMAN
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
Neko_Samma420
Ymir
Level 68
God Stats
4W - 3L
1,618 SR
Queue Stats
21W - 35L
1,383 Elo+
Party 2
Sol
Sol
Shtogie
Sol
Level 103
God Stats
20W - 19L
1,350 SR
Queue Stats
534W - 588L
1,324 Elo+
Solo
Arachne
Arachne
rikross88
Arachne
Level 89
God Stats
10W - 5L
1,426 SR
Queue Stats
16W - 9L
1,435 Elo+
Solo
Team Averages
Level 66
1,479 SR
1,428 Elo+

VS

Team Averages
Level 79
1,508 SR
1,382 Elo+
Skadi
Skadi
Chaselifeshield
Skadi
Level 37
God Stats
18W - 25L
1,495 SR
Queue Stats
310W - 348L
1,315 Elo+
Solo
Tsukuyomi
Tsukuyomi
DrNecroFeelYa
Tsukuyomi
Level 58
God Stats
8W - 8L
1,427 SR
Queue Stats
201W - 155L
1,458 Elo+
Solo
Vulcan
Vulcan
DrealRauseo
Vulcan
Level 86
God Stats
14W - 21L
1,291 SR
Queue Stats
231W - 252L
1,291 Elo+
Solo
Bastet
Bastet
UnnerfedBailey
Bastet
Level 108
God Stats
16W - 5L
1,608 SR
Queue Stats
336W - 354L
1,450 Elo+
Party 1
Mulan
Mulan
kingcallum246
Mulan
Level 108
God Stats
7W - 3L
1,721 SR
Queue Stats
117W - 119L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 3 / 2
7,461
466
4,987
9,947
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
FUNNIHAHAMAN
Kukulkan
10
0 / 11 / 0
6,586
412
2,778
10,284
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 3 / 3
7,868
492
4,138
14,730
12,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
14
0 / 5 / 0
7,957
497
5,056
13,325
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
rikross88
Arachne
13
1 / 4 / 0
7,516
470
3,508
14,758
5,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
8,784
549
9,214
12,314
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
DrNecroFeelYa
Tsukuyomi
18
10 / 0 / 7
10,987
687
11,589
8,087
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
15
3 / 0 / 5
9,280
580
5,097
5,251
1,975
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
12 / 0 / 5
10,737
671
19,286
14,199
6,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 0 / 0
3,860
241
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
26
26
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
3
2
1
W
1
4
3
0.63
W
Tsukuyomi
DrNecroFeelYa
Tsukuyomi
10
0
7
13.5
W
Vulcan
3
0
5
5.5
L
Kukulkan
FUNNIHAHAMAN
Kukulkan
0
11
0
0
L
1
3
3
0.83
L
Sol
0
5
0
0
W
12
0
5
14.5
W
0
0
0
0
L
Arachne
rikross88
Arachne
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,467
Damage
45,186
63,044
Taken
39,851
26,978
Mitigated
15,596
14,969
Healing
18,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,987
3,388
0
2,937
9,947
2,785
345
596
9,351
0
32,653
W
9,214
4,826
0
3,784
12,314
3,731
3,210
3,204
9,110
0
59,739
W
Tsukuyomi
DrNecroFeelYa
Tsukuyomi
11,589
2,430
0
5,141
8,087
3,121
2,310
1,322
6,765
0
70,674
W
Vulcan
5,097
1,587
0
847
5,251
1,975
926
2,087
3,164
49,967
0
L
Kukulkan
FUNNIHAHAMAN
Kukulkan
2,778
613
0
130
10,284
2,537
804
609
9,675
26,143
0
L
4,138
995
176
3,481
14,730
12,889
264
1,198
13,532
33,478
0
L
Sol
5,056
1,620
0
5,202
13,325
3,402
994
2,195
11,130
56,076
0
W
19,286
3,596
0
8,667
14,199
6,769
1,164
5,359
8,840
0
61,274
W
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
rikross88
Arachne
3,508
2,284
0
3,043
14,758
5,365
188
499
14,259
0
47,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,388
Gold Earned
43,648
378
Minions Killed
445
0
Camps Cleared
0
1,384,140
Distance Traveled
1,318,907
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,461
466
73
5
0
255,743
3
W
Skadi
8,784
549
97
6
0
264,867
0
W
Tsukuyomi
10,987
687
126
8
0
379,041
0
W
Vulcan
9,280
580
110
7
0
331,968
2
L
Kukulkan
6,586
412
52
3
0
254,773
3
L
Ymir
7,868
492
41
3
0
284,374
1
L
Sol
7,957
497
124
8
0
276,322
1
W
Bastet
10,737
671
112
7
0
343,031
3
W
Mulan
3,860
241
0
0
0
0
0
L
Arachne
7,516
470
88
6
0
312,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role