Player Matchup

Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DoughBoyBMN
Fenrir
Level 43
God Stats
1W - 1L
1,440 SR
Queue Stats
22W - 20L
1,442 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DrakoMgn781
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,354 SR
Queue Stats
8W - 11L
1,255 Elo+
Party 1
Ra
Ra
DukeCity Player
Ra
Level 38
God Stats
28W - 35L
1,408 SR
Queue Stats
38W - 64L
1,311 Elo+
Solo
Merlin
Merlin
V__Twinn
Merlin
Level 103
God Stats
0W - 2L
1,303 SR
Queue Stats
31W - 22L
1,488 Elo+
Party 1
Team Averages
Level 68
1,401 SR
1,399 Elo+

VS

Team Averages
Level 76
1,431 SR
1,413 Elo+
Erlang Shen
Erlang Shen
Astral-Solitary
Erlang Shen
Level 109
God Stats
2W - 7L
1,064 SR
Queue Stats
865W - 926L
1,434 Elo+
Party 2
Ganesha
Ganesha
SIR-CHUNK-ALOT52
Ganesha
Level 57
God Stats
13W - 4L
1,682 SR
Queue Stats
104W - 150L
1,317 Elo+
Party 2
Thanatos
Thanatos
Samanthaoreo257
Thanatos
Level 14
God Stats
1W - 1L
1,336 SR
Queue Stats
3W - 2L
1,445 Elo+
Party 3
Hel
Hel
knightrider345
Hel
Level 105
God Stats
5W - 2L
1,537 SR
Queue Stats
98W - 111L
1,375 Elo+
Party 3
Janus
Janus
misstrailmixx
Janus
Level 94
God Stats
15W - 15L
1,536 SR
Queue Stats
188W - 204L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
7 / 2 / 3
12,472
1,134
9,302
10,026
2,299
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
17
2 / 4 / 5
10,568
961
12,264
19,199
7,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
DrakoMgn781
Ah Muzen Cab
17
0 / 8 / 6
10,320
938
9,060
13,086
3,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

17
2 / 6 / 8
11,413
1,038
9,724
9,262
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
V__Twinn
Merlin
17
3 / 7 / 8
11,551
1,050
20,037
15,136
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

121

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Astral-Solitary
Erlang Shen
17
1 / 1 / 11
11,070
1,006
5,835
11,840
7,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
0 / 1 / 18
12,677
1,152
8,462
14,810
18,975
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
18
13 / 6 / 4
13,979
1,271
21,791
16,848
6,736
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 7 / 9
12,403
1,128
15,853
15,570
7,045
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 0 / 4
11,062
1,006
9,588
8,748
2,676
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
73
14
Kills
27
27
Deaths
15
30
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
7
2
3
4.25
W
Erlang Shen
Astral-Solitary
Erlang Shen
1
1
11
6.5
L
Fenrir
2
4
5
1.13
L
Ah Muzen Cab
DrakoMgn781
Ah Muzen Cab
0
8
6
0.38
L
2
6
8
1
W
0
1
18
9
W
Thanatos
13
6
4
2.5
L
Merlin
V__Twinn
Merlin
3
7
8
1
W
9
7
9
1.93
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,387
Damage
61,529
66,709
Taken
67,816
17,849
Mitigated
42,777
3,324
Healing
23,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,302
6,120
0
473
10,026
2,299
0
3,574
6,452
0
25,978
W
Erlang Shen
Astral-Solitary
Erlang Shen
5,835
2,253
0
547
11,840
7,345
0
3,777
7,607
0
24,232
L
Fenrir
12,264
2,027
0
522
19,199
7,384
0
9,364
9,835
0
21,990
L
Ah Muzen Cab
DrakoMgn781
Ah Muzen Cab
9,060
3,772
0
906
13,086
3,281
0
8,386
4,700
0
19,446
L
9,724
968
1,040
161
9,262
2,354
0
4,150
5,112
33,567
0
W
8,462
185
289
2,238
14,810
18,975
0
6,815
7,471
30,880
0
W
Thanatos
21,791
7,626
0
9,382
16,848
6,736
0
4,631
11,777
0
43,061
L
Merlin
V__Twinn
Merlin
20,037
658
0
222
15,136
2,531
0
8,429
6,707
39,449
0
W
15,853
1,473
5,229
4,565
15,570
7,045
0
8,522
6,776
24,005
0
W
9,588
1,276
0
1,049
8,748
2,676
0
5,026
3,616
29,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,324
Gold Earned
61,191
187
Minions Killed
222
7
Camps Cleared
10
974,936
Distance Traveled
985,144
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,472
1,134
33
3
6
203,368
2
W
Erlang Shen
11,070
1,006
59
5
3
226,592
0
L
Fenrir
10,568
961
14
1
0
229,755
0
L
Ah Muzen Cab
10,320
938
14
1
0
132,579
0
L
Ra
11,413
1,038
78
7
0
213,991
0
W
Ganesha
12,677
1,152
13
1
0
210,336
0
W
Thanatos
13,979
1,271
49
4
3
206,204
0
L
Merlin
11,551
1,050
48
4
1
195,243
0
W
Hel
12,403
1,128
31
3
2
134,503
0
W
Janus
11,062
1,006
70
6
2
207,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role