Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
TALOKOCACHORRO
Hou Yi
Level 66
God Stats
0W - 3L
1,285 SR
Queue Stats
6W - 10L
1,345 Elo+
Solo
Serqet
Serqet
hugo241
Serqet
Level 26
God Stats
0W - 2L
1,303 SR
Queue Stats
48W - 70L
1,366 Elo+
Solo
Loki
Loki
jack-bombe
Loki
Level 67
God Stats
1W - 1L
1,477 SR
Queue Stats
8W - 12L
1,374 Elo+
Solo
Gilgamesh
Gilgamesh
jamesyolo26
Gilgamesh
Level 29
God Stats
0W - 2L
1,272 SR
Queue Stats
8W - 26L
1,211 Elo+
Solo
Team Averages
Level 63
1,367 SR
1,359 Elo+

VS

Team Averages
Level 117
1,470 SR
1,405 Elo+
Geb
Geb
 
Geb
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DeeJoe19
Charybdis
Level 108
God Stats
1W - 4L
1,302 SR
Queue Stats
929W - 964L
1,369 Elo+
Solo
Tyr
Tyr
HarryZidler
Tyr
Level 159
God Stats
6W - 4L
1,500 SR
Queue Stats
462W - 465L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
Paynekiller123
Cu Chulainn
Level 107
God Stats
1W - 4L
1,302 SR
Queue Stats
94W - 91L
1,332 Elo+
Party 1
Hera
Hera
W1CK3DCLOWN666
Hera
Level 107
God Stats
3W - 0L
1,746 SR
Queue Stats
130W - 130L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 13 / 3
8,865
554
4,886
25,820
22,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
2 / 6 / 7
11,571
723
10,836
17,733
7,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
hugo241
Serqet
18
4 / 7 / 5
11,625
727
8,345
16,259
11,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 9 / 4
12,395
775
17,515
16,660
10,476
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
jamesyolo26
Gilgamesh
18
0 / 9 / 9
10,251
641
10,613
22,628
14,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
11 / 3 / 21
13,342
834
22,825
26,299
35,094
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
DeeJoe19
Charybdis
5
0 / 0 / 0
7,686
480
0
0
0
20
4 / 2 / 26
12,338
771
16,791
16,251
21,582
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
Paynekiller123
Cu Chulainn
20
16 / 4 / 20
14,497
906
22,834
21,189
35,820
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
13 / 6 / 16
12,910
807
24,474
11,308
5,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
127
14
Kills
44
44
Deaths
15
28
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
13
3
0.12
W
Geb
 
Geb
11
3
21
7.17
W
Charybdis
DeeJoe19
Charybdis
0
0
0
0
W
4
2
26
8.5
W
Cu Chulainn
Paynekiller123
Cu Chulainn
16
4
20
6.5
L
2
6
7
0.92
W
13
6
16
3.5
L
Serqet
hugo241
Serqet
4
7
5
0.93
L
8
9
4
1.11
L
Gilgamesh
jamesyolo26
Gilgamesh
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,195
Damage
86,924
99,100
Taken
75,047
67,252
Mitigated
97,571
17,281
Healing
21,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,886
2,082
712
1,435
25,820
22,428
0
13,249
12,088
0
11,882
W
Geb
 
Geb
22,825
2,625
1,594
7,243
26,299
35,094
196
0
24,759
37,115
0
W
Charybdis
DeeJoe19
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
16,791
3,581
1,793
5,715
16,251
21,582
616
0
15,607
0
26,018
W
Cu Chulainn
Paynekiller123
Cu Chulainn
22,834
3,609
1,176
3,334
21,189
35,820
511
0
20,688
16,804
32,004
L
10,836
4,963
487
4,627
17,733
7,731
701
11,573
5,948
0
35,266
W
24,474
5,213
604
417
11,308
5,075
2,693
0
11,124
46,270
0
L
Serqet
hugo241
Serqet
8,345
1,367
2,133
3,365
16,259
11,918
1,148
8,208
7,851
0
11,074
L
17,515
4,858
301
1,257
16,660
10,476
0
7,249
9,043
0
33,910
L
Gilgamesh
jamesyolo26
Gilgamesh
10,613
2,493
0
2,964
22,628
14,699
461
13,703
8,722
0
25,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,707
Gold Earned
60,773
126
Minions Killed
136
0
Camps Cleared
0
1,214,675
Distance Traveled
1,165,313
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,865
554
4
0
0
160,747
0
W
Geb
13,342
834
18
1
0
314,473
0
W
Charybdis
7,686
480
0
0
0
10,447
0
W
Tyr
12,338
771
29
2
0
324,818
1
W
Cu Chulainn
14,497
906
50
3
0
267,582
0
L
Hou Yi
11,571
723
63
4
0
242,413
0
W
Hera
12,910
807
39
2
0
247,993
0
L
Serqet
11,625
727
15
1
0
313,737
0
L
Loki
12,395
775
13
1
0
254,963
0
L
Gilgamesh
10,251
641
31
2
0
242,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role