Player Matchup

Neith
Neith
Babysaan4
Neith
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
CursedGinger903
Thanatos
Level 111
God Stats
10W - 15L
1,279 SR
Queue Stats
315W - 322L
1,445 Elo+
Party 2
Sol
Sol
Meifot
Sol
Level 113
God Stats
17W - 18L
1,682 SR
Queue Stats
201W - 235L
1,438 Elo+
Party 2
Cupid
Cupid
Toxsterbath
Cupid
Level 26
God Stats
9W - 9L
1,261 SR
Queue Stats
179W - 169L
1,468 Elo+
Party 2
Ares
Ares
XtrA-_-Spooky
Ares
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 13L
1,663 Elo+
Solo
Team Averages
Level 76
1,444 SR
1,503 Elo+

VS

Team Averages
Level 86
1,444 SR
1,454 Elo+
Izanami
Izanami
CashClemmy
Izanami
Level 16
God Stats
4W - 2L
1,314 SR
Queue Stats
15W - 14L
1,421 Elo+
Party 1
Skadi
Skadi
Tricerahore
Skadi
Level 116
God Stats
1W - 2L
1,234 SR
Queue Stats
290W - 321L
1,467 Elo+
Solo
Athena
Athena
Trinklewwe55
Athena
Level 124
God Stats
2W - 2L
1,295 SR
Queue Stats
152W - 172L
1,407 Elo+
Solo
Hades
Hades
luciferdrix
Hades
Level 80
God Stats
17W - 9L
1,607 SR
Queue Stats
49W - 38L
1,520 Elo+
Party 1
Bastet
Bastet
yslhellboy
Bastet
Level 92
God Stats
9W - 2L
1,769 SR
Queue Stats
155W - 162L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Babysaan4
Neith
8
0 / 4 / 2
4,580
458
3,815
4,922
1,190
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
9
2 / 5 / 2
5,211
521
4,230
8,214
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Meifot
Sol
10
3 / 5 / 3
6,394
639
6,436
9,079
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 3 / 1
5,079
508
2,500
4,764
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 4 / 1
5,410
541
2,944
8,251
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CashClemmy
Izanami
9
3 / 1 / 6
6,107
611
4,445
5,300
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 1 / 3
6,111
611
4,492
5,146
1,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Athena
10
4 / 1 / 5
6,006
601
3,278
5,199
1,836
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 1 / 7
6,269
627
5,061
5,562
2,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
yslhellboy
Bastet
11
9 / 4 / 3
7,030
703
8,429
10,154
3,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
21
21
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
Babysaan4
Neith
0
4
2
0.25
W
Izanami
CashClemmy
Izanami
3
1
6
6
L
Thanatos
2
5
2
0.6
L
Sol
Meifot
Sol
3
5
3
0.9
L
1
3
1
0.5
W
3
1
3
4.5
W
Athena
4
1
5
6.5
L
2
4
1
0.63
W
2
1
7
5.5
W
Bastet
yslhellboy
Bastet
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,925
Damage
25,705
35,230
Taken
31,361
13,052
Mitigated
9,818
10,540
Healing
10,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Babysaan4
Neith
3,815
1,071
0
649
4,922
1,190
0
1,126
3,796
0
19,019
W
Izanami
CashClemmy
Izanami
4,445
3,292
0
657
5,300
1,348
1,753
2,194
3,106
0
28,360
L
Thanatos
4,230
992
0
3,676
8,214
2,521
0
1,031
7,183
0
21,594
L
Sol
Meifot
Sol
6,436
2,241
0
4,257
9,079
2,631
0
3,722
5,357
29,500
0
L
2,500
1,243
74
1,120
4,764
1,119
0
1,280
3,484
0
17,827
W
4,492
1,873
0
1,350
5,146
1,362
969
222
4,924
0
31,850
W
Athena
3,278
594
158
340
5,199
1,836
221
336
4,863
16,462
0
L
2,944
235
0
764
8,251
5,591
0
1,091
7,160
11,887
0
W
5,061
908
251
3,232
5,562
2,076
434
3,513
2,049
26,819
89
W
Bastet
yslhellboy
Bastet
8,429
2,205
0
4,691
10,154
3,196
22
3,115
7,039
0
32,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,674
Gold Earned
31,523
193
Minions Killed
279
0
Camps Cleared
0
899,792
Distance Traveled
934,108
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,580
458
38
4
0
166,219
1
W
Izanami
6,107
611
57
6
0
168,927
2
L
Thanatos
5,211
521
31
3
0
200,612
0
L
Sol
6,394
639
60
6
0
182,292
1
L
Cupid
5,079
508
41
4
0
168,764
0
W
Skadi
6,111
611
71
7
0
162,691
1
W
Athena
6,006
601
31
3
0
197,212
0
L
Ares
5,410
541
23
2
0
181,905
1
W
Hades
6,269
627
57
6
0
205,943
3
W
Bastet
7,030
703
63
6
0
199,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role