Player Matchup

Pele
Pele
Avalon1998
Pele
Level 49
God Stats
31W - 28L
1,447 SR
Queue Stats
127W - 134L
1,491 Elo+
Party 1
Artemis
Artemis
CwistSilv3r
Artemis
Level 88
God Stats
104W - 77L
1,563 SR
Queue Stats
111W - 102L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
Milzha
Nu Wa
Level 152
God Stats
2W - 3L
1,452 SR
Queue Stats
208W - 202L
1,497 Elo+
Party 1
Ah Puch
Ah Puch
Robinson277
Ah Puch
Level 141
God Stats
9W - 16L
1,191 SR
Queue Stats
373W - 373L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
iMecX
Sylvanus
Level 88
God Stats
2W - 1L
1,495 SR
Queue Stats
8W - 6L
1,549 Elo+
Party 1
Team Averages
Level 104
1,430 SR
1,524 Elo+

VS

Team Averages
Level 63
1,526 SR
1,516 Elo+
Izanami
Izanami
Floofykiwiwi
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Bacchus
Bacchus
Kerracc
Bacchus
Level 119
God Stats
2W - 3L
1,476 SR
Queue Stats
199W - 184L
1,547 Elo+
Party 3
Achilles
Achilles
Revalue
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,466 Elo+
Party 2
Poseidon
Poseidon
SamSamUnited
Poseidon
Level 84
God Stats
4W - 7L
1,559 SR
Queue Stats
78W - 70L
1,456 Elo+
Party 2
Thanatos
Thanatos
Wegbo
Thanatos
Level 80
God Stats
19W - 24L
1,593 SR
Queue Stats
191W - 159L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 3
11,554
550
7,013
13,856
7,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
CwistSilv3r
Artemis
20
16 / 3 / 4
13,475
642
18,954
13,447
5,023
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Milzha
Nu Wa
19
2 / 5 / 9
12,245
583
16,000
12,305
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Robinson277
Ah Puch
19
3 / 3 / 11
12,369
589
14,159
12,237
4,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
iMecX
Sylvanus
17
6 / 0 / 16
12,313
586
11,636
18,453
16,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Floofykiwiwi
Izanami
13
0 / 8 / 1
7,873
375
1,583
11,222
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
Kerracc
Bacchus
14
2 / 7 / 3
9,374
446
7,212
20,083
18,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
Revalue
Achilles
16
0 / 4 / 1
9,552
455
6,721
19,862
20,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Poseidon
SamSamUnited
Poseidon
16
1 / 9 / 3
9,502
452
12,556
14,803
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Wegbo
Thanatos
18
10 / 7 / 1
11,900
567
16,426
20,984
8,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
34
Kills
13
14
Deaths
35
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
3
3
2.83
W
Artemis
CwistSilv3r
Artemis
16
3
4
6
L
Izanami
Floofykiwiwi
Izanami
0
8
1
0.06
L
Bacchus
Kerracc
Bacchus
2
7
3
0.5
W
Nu Wa
Milzha
Nu Wa
2
5
9
1.3
L
Achilles
Revalue
Achilles
0
4
1
0.13
W
Ah Puch
Robinson277
Ah Puch
3
3
11
2.83
L
Poseidon
SamSamUnited
Poseidon
1
9
3
0.28
L
Thanatos
Wegbo
Thanatos
10
7
1
1.5
W
Sylvanus
iMecX
Sylvanus
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,762
Damage
44,498
70,298
Taken
86,954
35,649
Mitigated
54,446
29,893
Healing
20,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,013
2,310
0
3,878
13,856
7,025
1,054
3,257
10,473
0
60,122
W
Artemis
CwistSilv3r
Artemis
18,954
10,515
0
5,313
13,447
5,023
2,264
2,820
10,627
0
86,575
L
Izanami
Floofykiwiwi
Izanami
1,583
1,510
0
846
11,222
1,936
634
3,489
7,561
0
37,874
L
Bacchus
Kerracc
Bacchus
7,212
391
330
2,323
20,083
18,518
30
10,527
9,345
26,453
0
W
Nu Wa
Milzha
Nu Wa
16,000
4,989
0
837
12,305
2,654
2,308
863
11,000
80,834
0
L
Achilles
Revalue
Achilles
6,721
1,129
0
3,055
19,862
20,332
562
9,263
10,049
4,101
62,516
W
Ah Puch
Robinson277
Ah Puch
14,159
1,526
492
5,871
12,237
4,917
2,749
6,214
5,979
84,299
0
L
Poseidon
SamSamUnited
Poseidon
12,556
739
0
250
14,803
4,783
0
8,194
6,413
79,355
0
L
Thanatos
Wegbo
Thanatos
16,426
5,738
0
13,231
20,984
8,877
0
8,634
12,142
0
78,735
W
Sylvanus
iMecX
Sylvanus
11,636
2,444
2,906
10,596
18,453
16,030
1,983
7,586
10,823
42,163
2,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,956
Gold Earned
48,201
560
Minions Killed
496
0
Camps Cleared
0
1,953,030
Distance Traveled
1,760,131
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,554
550
102
5
0
415,749
2
W
Artemis
13,475
642
112
5
0
397,186
5
L
Izanami
7,873
375
87
4
0
237,566
0
L
Bacchus
9,374
446
41
2
0
375,685
0
W
Nu Wa
12,245
583
136
6
0
338,427
5
L
Achilles
9,552
455
113
5
0
378,800
3
W
Ah Puch
12,369
589
153
7
0
395,371
5
L
Poseidon
9,502
452
128
6
0
353,511
5
L
Thanatos
11,900
567
127
6
0
414,569
0
W
Sylvanus
12,313
586
57
3
0
406,297
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role