Player Matchup

Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Khezify
Ne Zha
Level 160
God Stats
15W - 5L
1,868 SR
Queue Stats
652W - 199L
1,904 Elo+
Solo
Thoth
Thoth
MeIak
Thoth
Level 160
God Stats
5W - 2L
1,309 SR
Queue Stats
273W - 182L
1,657 Elo+
Solo
Chaac
Chaac
Rozer123
Chaac
Level 157
God Stats
2W - 0L
1,545 SR
Queue Stats
13W - 6L
1,922 Elo+
Party 2
Team Averages
Level 148
1,545 SR
1,697 Elo+

VS

Team Averages
Level 125
1,607 SR
1,567 Elo+
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Mastercyka
Artemis
Level 99
God Stats
6W - 1L
1,994 SR
Queue Stats
173W - 134L
1,538 Elo+
Party 1
Thor
Thor
MrMaby
Thor
Level 160
God Stats
8W - 8L
1,591 SR
Queue Stats
102W - 92L
1,590 Elo+
Solo
The Morrigan
The Morrigan
Stasiuuu1
The Morrigan
Level 153
God Stats
3W - 6L
1,450 SR
Queue Stats
68W - 57L
1,673 Elo+
Solo
Vulcan
Vulcan
Zerthon
Vulcan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 74L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 1 / 13
11,799
1,180
16,131
10,808
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
17
2 / 1 / 8
10,547
1,055
6,157
8,535
2,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Khezify
Ne Zha
17
9 / 2 / 7
12,206
1,221
13,363
8,068
3,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thoth
MeIak
Thoth
17
5 / 0 / 7
10,984
1,098
12,440
2,618
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Rozer123
Chaac
17
3 / 3 / 10
10,646
1,065
16,154
14,721
14,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

253

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 5 / 4
9,564
956
7,369
21,185
11,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Mastercyka
Artemis
15
1 / 3 / 4
9,694
969
8,314
10,105
2,947
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
MrMaby
Thor
15
3 / 5 / 4
11,294
1,129
9,061
16,350
5,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Stasiuuu1
The Morrigan
15
2 / 7 / 4
9,841
984
8,682
10,673
2,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Zerthon
Vulcan
15
0 / 2 / 5
9,777
978
6,111
10,197
3,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
22
Kills
7
7
Deaths
22
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
13
9.5
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
8
6
L
Hercules
 
Hercules
1
5
4
0.6
W
Ne Zha
Khezify
Ne Zha
9
2
7
6.25
L
Artemis
Mastercyka
Artemis
1
3
4
1
W
Thoth
MeIak
Thoth
5
0
7
8.5
L
Thor
MrMaby
Thor
3
5
4
1
W
Chaac
Rozer123
Chaac
3
3
10
2.67
L
The Morrigan
Stasiuuu1
The Morrigan
2
7
4
0.57
L
Vulcan
Zerthon
Vulcan
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,245
Damage
39,537
44,750
Taken
68,510
26,204
Mitigated
26,186
6,459
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,131
1,818
0
628
10,808
4,540
0
1,864
8,763
30,273
0
W
Ah Muzen Cab
 
Ah Muzen Cab
6,157
1,445
0
1,211
8,535
2,773
0
2,120
6,352
0
39,554
L
Hercules
 
Hercules
7,369
1,189
0
2,737
21,185
11,469
0
11,194
9,729
193
14,355
W
Ne Zha
Khezify
Ne Zha
13,363
2,631
0
742
8,068
3,430
0
2,047
5,884
0
40,906
L
Artemis
Mastercyka
Artemis
8,314
3,858
0
1,410
10,105
2,947
0
4,553
5,406
0
30,031
W
Thoth
MeIak
Thoth
12,440
56
0
103
2,618
869
0
562
2,013
25,249
0
L
Thor
MrMaby
Thor
9,061
975
0
794
16,350
5,736
0
6,427
9,611
0
17,036
W
Chaac
Rozer123
Chaac
16,154
2,079
0
3,775
14,721
14,592
0
6,297
8,317
2,748
25,390
L
The Morrigan
Stasiuuu1
The Morrigan
8,682
1,273
0
269
10,673
2,977
0
4,555
5,975
15,372
2,248
L
Vulcan
Zerthon
Vulcan
6,111
1,174
0
0
10,197
3,057
0
3,277
6,786
49,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,182
Gold Earned
50,170
227
Minions Killed
223
12
Camps Cleared
6
983,121
Distance Traveled
981,859
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,799
1,180
39
4
2
179,396
3
W
Ah Muzen Cab
10,547
1,055
87
9
3
196,840
1
L
Hercules
9,564
956
13
1
0
217,936
0
W
Ne Zha
12,206
1,221
42
4
6
198,978
1
L
Artemis
9,694
969
44
4
1
185,281
0
W
Thoth
10,984
1,098
30
3
0
205,589
2
L
Thor
11,294
1,129
13
1
2
193,351
1
W
Chaac
10,646
1,065
29
3
1
202,318
0
L
The Morrigan
9,841
984
17
2
1
168,552
1
L
Vulcan
9,777
978
136
14
2
216,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role