Player Matchup

Charybdis
Charybdis
Con_dog19
Charybdis
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 37L
1,434 Elo+
Party 3
Chaac
Chaac
DiggingPenguin1
Chaac
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,447 Elo+
Party 3
Thor
Thor
TSM_FDEZ252003
Thor
Level 88
God Stats
4W - 2L
1,872 SR
Queue Stats
183W - 167L
1,486 Elo+
Party 2
Ganesha
Ganesha
alexfreeman04_
Ganesha
Level 102
God Stats
3W - 2L
1,763 SR
Queue Stats
21W - 39L
1,378 Elo+
Party 3
Poseidon
Poseidon
servilletamojada
Poseidon
Level 60
God Stats
7W - 1L
1,690 SR
Queue Stats
174W - 159L
1,523 Elo+
Party 2
Team Averages
Level 89
1,665 SR
1,454 Elo+

VS

Team Averages
Level 104
1,600 SR
1,460 Elo+
Khepri
Khepri
Dadigo25
Khepri
Level 109
God Stats
3W - 2L
1,743 SR
Queue Stats
83W - 79L
1,468 Elo+
Party 4
Kali
Kali
NandoCotoshgj
Kali
Level 71
God Stats
3W - 4L
1,642 SR
Queue Stats
115W - 112L
1,477 Elo+
Party 1
Shiva
Shiva
TURBITTO22
Shiva
Level 104
God Stats
8W - 5L
1,633 SR
Queue Stats
176W - 166L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
dasilvinha23
Baron Samedi
Level 115
God Stats
0W - 2L
1,277 SR
Queue Stats
92W - 92L
1,425 Elo+
Party 1
Apollo
Apollo
eldestripadorj
Apollo
Level 121
God Stats
4W - 1L
1,707 SR
Queue Stats
117W - 111L
1,437 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Con_dog19
Charybdis
15
2 / 4 / 0
9,247
514
8,114
14,754
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 1 / 3
10,036
558
8,659
12,182
9,951
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
3 / 0 / 1
11,169
621
5,596
12,378
5,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 3
8,160
453
3,915
11,071
6,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 0 / 1
10,348
575
8,580
6,945
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dadigo25
Khepri
13
0 / 1 / 3
8,205
456
3,730
6,414
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 1 / 2
8,245
458
4,190
15,068
5,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
15
1 / 2 / 0
8,634
480
9,718
14,413
17,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
dasilvinha23
Baron Samedi
7
0 / 1 / 0
6,145
341
495
2,248
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 5 / 0
9,472
526
14,563
15,910
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
10
Kills
6
6
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Con_dog19
Charybdis
2
4
0
0.5
L
Khepri
Dadigo25
Khepri
0
1
3
1.5
W
2
1
3
3.5
L
0
1
2
1
W
3
0
1
3.5
L
Shiva
1
2
0
0.5
W
0
1
3
1.5
L
Baron Samedi
dasilvinha23
Baron Samedi
0
1
0
0
L
5
5
0
1
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,864
Damage
32,696
57,330
Taken
54,053
25,796
Mitigated
34,183
17,833
Healing
22,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Con_dog19
Charybdis
8,114
5,118
0
6,415
14,754
2,760
864
966
13,788
0
62,967
L
Khepri
Dadigo25
Khepri
3,730
348
88
2,040
6,414
6,113
0
3,074
3,340
34,846
0
W
8,659
4,037
0
5,112
12,182
9,951
334
367
11,087
0
61,618
L
4,190
1,546
0
8,282
15,068
5,656
0
3,369
11,699
0
67,934
W
5,596
2,119
0
390
12,378
5,086
0
65
12,120
0
113,424
L
Shiva
9,718
2,227
0
6,203
14,413
17,114
171
2,244
12,169
0
55,129
W
3,915
435
0
2,699
11,071
6,126
162
1,220
8,035
14,705
6,727
L
Baron Samedi
dasilvinha23
Baron Samedi
495
0
0
858
2,248
768
0
194
2,054
16,601
0
L
14,563
11,214
0
5,498
15,910
4,532
31
3,016
12,894
0
80,016
W
8,580
1,043
15
3,202
6,945
1,873
482
1,547
5,298
75,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,960
Gold Earned
40,701
617
Minions Killed
455
0
Camps Cleared
0
1,868,477
Distance Traveled
1,539,548
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,247
514
140
8
0
304,227
5
L
Khepri
8,205
456
48
3
0
374,547
3
W
Chaac
10,036
558
134
7
0
392,567
4
L
Kali
8,245
458
123
7
0
401,942
4
W
Thor
11,169
621
173
10
0
403,193
3
L
Shiva
8,634
480
108
6
0
354,499
4
W
Ganesha
8,160
453
16
1
0
380,074
10
L
Baron Samedi
6,145
341
40
2
0
105,318
2
L
Apollo
9,472
526
136
8
0
303,242
2
W
Poseidon
10,348
575
154
9
0
388,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role