Player Matchup

Cu Chulainn
Cu Chulainn
Diamond II
 
Cu Chulainn
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond III
 
Hou Yi
Diamond III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Masters
Curia
Awilix
Masters
Level 160
God Stats
8W - 3L
1,690 SR
Queue Stats
268W - 214L
2,634 MMR
Solo
Sobek
Sobek
Diamond III
FastBLVDE7
Sobek
Diamond III
Level 160
God Stats
15W - 8L
1,793 SR
Queue Stats
245W - 235L
2,257 MMR
Solo
Eset
Eset
Diamond II
Nwaar7
Eset
Diamond II
Level 154
God Stats
3W - 4L
1,500 SR
Queue Stats
49W - 55L
2,349 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,597 SR
2,048 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,555 SR
1,936 MMR
Zeus
Zeus
Diamond I
 
Zeus
Diamond I
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Diamond III
 
Jing Wei
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond V
 
Xing Tian
Diamond V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Grandmaster
LightMotif
Thor
Grandmaster
Level 160
God Stats
18W - 11L
1,733 SR
Queue Stats
192W - 155L
2,937 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
TeMiroYTeTroleo
Ah Muzen Cab
Diamond III
Level 111
God Stats
5W - 3L
1,540 SR
Queue Stats
77W - 67L
2,243 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 2 / 1
6,519
593
4,091
7,763
6,059
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
 
Hou Yi
10
0 / 4 / 0
5,491
499
6,044
7,481
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Curia
Awilix
10
1 / 4 / 1
5,558
505
3,839
8,270
2,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
8
0 / 3 / 2
5,294
481
2,778
10,474
6,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
Nwaar7
Eset
10
3 / 4 / 0
6,374
579
4,738
5,325
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
CliodhnaShivaMedusaFenrir

VS

Bans
ThothBacchusBellonaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
5 / 1 / 4
7,383
671
7,721
5,346
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
 
Jing Wei
13
3 / 0 / 3
7,378
671
4,748
8,641
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
 
Xing Tian
9
0 / 0 / 11
5,811
528
3,975
7,420
4,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 2 / 5
7,245
659
8,291
7,402
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
TeMiroYTeTroleo
Ah Muzen Cab
13
2 / 2 / 0
7,280
662
5,270
6,781
2,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
17
17
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
2
1
0.75
L
Hou Yi
 
Hou Yi
0
4
0
0
W
Zeus
 
Zeus
5
1
4
7
W
Jing Wei
 
Jing Wei
3
0
3
4.5
W
Xing Tian
 
Xing Tian
0
0
11
5.5
L
Awilix
Curia
Awilix
1
4
1
0.38
L
Sobek
0
3
2
0.33
W
7
2
5
4.75
L
Eset
Nwaar7
Eset
3
4
0
0.75
W
Ah Muzen Cab
TeMiroYTeTroleo
Ah Muzen Cab
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,490
Damage
30,005
39,313
Taken
35,590
17,870
Mitigated
13,045
7,611
Healing
13,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,091
202
0
1,062
7,763
6,059
0
413
7,350
156
40,760
L
Hou Yi
 
Hou Yi
6,044
3,504
0
1,636
7,481
1,785
0
999
6,476
0
42,314
W
Zeus
 
Zeus
7,721
899
0
410
5,346
1,724
0
2,588
2,627
48,670
0
W
Jing Wei
 
Jing Wei
4,748
3,725
0
5,586
8,641
2,015
0
645
7,996
0
53,149
W
Xing Tian
 
Xing Tian
3,975
521
0
1,061
7,420
4,576
0
1,848
5,329
12,522
4,734
L
Awilix
Curia
Awilix
3,839
1,479
0
360
8,270
2,036
0
3,681
4,433
0
31,499
L
Sobek
2,778
479
0
3,360
10,474
6,889
0
3,929
6,427
9,564
0
W
8,291
2,645
0
2,839
7,402
2,287
0
2,128
5,130
0
41,199
L
Eset
Nwaar7
Eset
4,738
316
395
798
5,325
1,101
0
1,513
3,728
29,476
0
W
Ah Muzen Cab
TeMiroYTeTroleo
Ah Muzen Cab
5,270
2,317
0
3,150
6,781
2,443
0
0
6,781
0
50,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,236
Gold Earned
35,097
355
Minions Killed
427
0
Camps Cleared
0
1,054,674
Distance Traveled
1,082,166
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,519
593
120
11
0
207,760
2
L
Hou Yi
5,491
499
86
8
0
189,074
2
W
Zeus
7,383
671
114
10
0
189,026
1
W
Jing Wei
7,378
671
112
10
0
211,047
4
W
Xing Tian
5,811
528
18
2
0
220,012
4
L
Awilix
5,558
505
59
5
0
239,911
2
L
Sobek
5,294
481
10
1
0
217,849
2
W
Thor
7,245
659
68
6
0
239,360
1
L
Eset
6,374
579
80
7
0
200,080
2
W
Ah Muzen Cab
7,280
662
115
10
0
222,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role