Player Matchup

Erlang Shen
Erlang Shen
Alan241
Erlang Shen
Level 119
God Stats
2W - 1L
1,731 SR
Queue Stats
205W - 179L
1,509 Elo+
Party 2
Merlin
Merlin
Dynonite
Merlin
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 59L
1,527 Elo+
Party 2
Atlas
Atlas
FalaBella
Atlas
Level 156
God Stats
1W - 3L
1,089 SR
Queue Stats
100W - 115L
1,478 Elo+
Party 1
Charybdis
Charybdis
McGashik
Charybdis
Level 109
God Stats
1W - 1L
1,458 SR
Queue Stats
63W - 77L
1,456 Elo+
Party 1
Chiron
Chiron
xxxOpra3Mxxx
Chiron
Level 94
God Stats
3W - 0L
1,705 SR
Queue Stats
142W - 155L
1,459 Elo+
Solo
Team Averages
Level 110
1,497 SR
1,486 Elo+

VS

Team Averages
Level 136
1,515 SR
1,509 Elo+
Bellona
Bellona
Aigle4
Bellona
Level 123
God Stats
3W - 4L
1,685 SR
Queue Stats
134W - 132L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Pani_Fiedler
Danzaburou
Level 126
God Stats
5W - 2L
1,467 SR
Queue Stats
252W - 256L
1,502 Elo+
Party 4
Ullr
Ullr
Rafastan_Fiedler
Ullr
Level 160
God Stats
4W - 4L
1,302 SR
Queue Stats
229W - 239L
1,512 Elo+
Party 4
Bastet
Bastet
TogetherCloud
Bastet
Level 136
God Stats
2W - 3L
1,622 SR
Queue Stats
94W - 92L
1,527 Elo+
Party 3
Tiamat
Tiamat
YankieBar
Tiamat
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 67L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alan241
Erlang Shen
16
4 / 2 / 16
10,414
868
9,314
19,478
22,790
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Dynonite
Merlin
16
3 / 2 / 17
9,470
789
10,819
9,950
4,679
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
FalaBella
Atlas
18
6 / 3 / 14
10,793
899
10,283
21,414
26,161
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charybdis
McGashik
Charybdis
18
10 / 2 / 10
10,446
871
14,927
11,936
6,523
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
14
2 / 1 / 13
9,034
753
8,077
12,473
5,885
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aigle4
Bellona
15
4 / 6 / 3
9,099
758
11,878
14,090
18,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Pani_Fiedler
Danzaburou
13
1 / 8 / 3
7,947
662
8,217
13,310
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 2 / 4
9,058
755
9,773
9,852
3,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 5 / 4
8,160
680
14,163
12,565
4,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
YankieBar
Tiamat
14
0 / 4 / 8
8,018
668
17,317
10,054
5,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
32
25
Kills
10
10
Deaths
25
70
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aigle4
Bellona
4
6
3
0.92
W
Erlang Shen
Alan241
Erlang Shen
4
2
16
6
W
Merlin
Dynonite
Merlin
3
2
17
5.75
W
Atlas
FalaBella
Atlas
6
3
14
4.33
W
Charybdis
McGashik
Charybdis
10
2
10
7.5
L
Danzaburou
Pani_Fiedler
Danzaburou
1
8
3
0.31
L
3
2
4
2.5
L
2
5
4
0.8
L
Tiamat
YankieBar
Tiamat
0
4
8
1
W
Chiron
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,420
Damage
61,348
75,251
Taken
59,871
66,038
Mitigated
37,945
28,343
Healing
15,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aigle4
Bellona
11,878
1,061
848
1,344
14,090
18,118
0
5,633
8,457
933
12,703
W
Erlang Shen
Alan241
Erlang Shen
9,314
2,788
3,659
5,213
19,478
22,790
1,090
6,245
13,037
0
12,070
W
Merlin
Dynonite
Merlin
10,819
1,505
844
503
9,950
4,679
1,150
2,027
7,859
23,987
0
W
Atlas
FalaBella
Atlas
10,283
3,982
1,393
2,792
21,414
26,161
651
5,974
15,128
27,534
0
W
Charybdis
McGashik
Charybdis
14,927
9,104
1,974
1,992
11,936
6,523
1,839
1,869
10,027
0
33,389
L
Danzaburou
Pani_Fiedler
Danzaburou
8,217
1,833
565
1,886
13,310
4,958
882
5,241
8,069
0
22,316
L
9,773
1,669
1,343
1,711
9,852
3,952
634
3,788
6,064
0
20,886
L
14,163
1,889
1,287
2,467
12,565
4,943
0
2,989
9,576
0
21,857
L
Tiamat
YankieBar
Tiamat
17,317
488
656
3,607
10,054
5,974
299
3,451
6,603
27,423
0
W
Chiron
8,077
2,494
6,072
3,901
12,473
5,885
1,114
2,135
10,185
0
19,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,157
Gold Earned
42,282
165
Minions Killed
109
0
Camps Cleared
0
1,119,874
Distance Traveled
1,080,988
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,099
758
8
1
0
191,798
1
W
Erlang Shen
10,414
868
13
1
0
247,659
4
W
Merlin
9,470
789
42
4
0
195,970
3
W
Atlas
10,793
899
31
3
0
223,200
0
W
Charybdis
10,446
871
49
4
0
212,020
0
L
Danzaburou
7,947
662
25
2
0
186,178
0
L
Ullr
9,058
755
26
2
0
233,237
0
L
Bastet
8,160
680
24
2
0
238,409
2
L
Tiamat
8,018
668
26
2
0
231,366
2
W
Chiron
9,034
753
30
3
0
241,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role