Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CannaPanda
Sol
Level 24
God Stats
29W - 28L
1,321 SR
Queue Stats
161W - 187L
1,284 Elo+
Party 2
Aphrodite
Aphrodite
Girligirl
Aphrodite
Level 49
God Stats
68W - 77L
1,425 SR
Queue Stats
87W - 105L
1,311 Elo+
Party 2
Bakasura
Bakasura
rTural
Bakasura
Level 66
God Stats
21W - 14L
1,095 SR
Queue Stats
246W - 271L
1,311 Elo+
Party 2
Merlin
Merlin
will107037
Merlin
Level 47
God Stats
11W - 18L
1,396 SR
Queue Stats
11W - 20L
1,268 Elo+
Solo
Team Averages
Level 51
1,348 SR
1,335 Elo+

VS

Team Averages
Level 85
1,356 SR
1,322 Elo+
Thanatos
Thanatos
LG4SHx
Thanatos
Level 67
God Stats
3W - 5L
1,157 SR
Queue Stats
192W - 209L
1,308 Elo+
Party 1
Ah Puch
Ah Puch
Memtah
Ah Puch
Level 82
God Stats
2W - 4L
1,234 SR
Queue Stats
22W - 24L
1,361 Elo+
Solo
Chaac
Chaac
byzokers__
Chaac
Level 122
God Stats
6W - 5L
1,527 SR
Queue Stats
71W - 68L
1,363 Elo+
Solo
Charybdis
Charybdis
lokillo888
Charybdis
Level 92
God Stats
2W - 4L
1,458 SR
Queue Stats
33W - 42L
1,285 Elo+
Solo
Danzaburou
Danzaburou
noggy boi
Danzaburou
Level 61
God Stats
19W - 15L
1,402 SR
Queue Stats
26W - 31L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
1 / 3 / 1
4,246
531
2,468
6,140
3,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 2 / 0
4,514
564
1,455
3,427
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Girligirl
Aphrodite
2
0 / 0 / 0
3,247
406
91
1,647
341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
rTural
Bakasura
6
0 / 0 / 0
3,914
489
98
4,033
1,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Merlin
will107037
Merlin
7
1 / 2 / 0
4,476
560
923
2,904
901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LG4SHx
Thanatos
8
3 / 0 / 1
5,298
662
2,231
5,545
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Memtah
Ah Puch
9
1 / 0 / 1
5,207
651
1,688
2,371
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
8
1 / 2 / 1
5,039
630
2,562
5,523
2,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
lokillo888
Charybdis
8
0 / 0 / 2
4,585
573
1,259
3,704
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
noggy boi
Danzaburou
8
2 / 0 / 0
4,636
580
3,076
2,354
558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
7
7
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
1
0.5
L
0
2
0
0
L
Aphrodite
Girligirl
Aphrodite
0
0
0
0
W
Thanatos
LG4SHx
Thanatos
3
0
1
3.5
W
Ah Puch
Memtah
Ah Puch
1
0
1
1.5
W
Chaac
1
2
1
0.75
W
Charybdis
lokillo888
Charybdis
0
0
2
1
W
Danzaburou
noggy boi
Danzaburou
2
0
0
2
L
Bakasura
rTural
Bakasura
0
0
0
0
L
Merlin
will107037
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,035
Damage
10,816
18,151
Taken
19,497
7,145
Mitigated
5,892
6,076
Healing
10,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,468
31
0
2,583
6,140
3,886
0
0
6,140
12,070
0
L
1,455
250
0
1,060
3,427
989
36
1,515
1,912
16,149
0
L
Aphrodite
Girligirl
Aphrodite
91
0
0
388
1,647
341
0
0
1,647
2,779
0
W
Thanatos
LG4SHx
Thanatos
2,231
120
0
4,590
5,545
1,580
0
1,393
4,103
0
20,281
W
Ah Puch
Memtah
Ah Puch
1,688
214
0
996
2,371
658
0
512
1,859
20,697
0
W
Chaac
2,562
460
0
1,802
5,523
2,210
0
992
4,461
0
18,629
W
Charybdis
lokillo888
Charybdis
1,259
774
0
1,616
3,704
886
1,670
950
2,667
0
16,985
W
Danzaburou
noggy boi
Danzaburou
3,076
1,045
171
977
2,354
558
1,114
853
1,470
0
18,873
L
Bakasura
rTural
Bakasura
98
0
0
1,055
4,033
1,028
0
173
3,860
0
11,272
L
Merlin
will107037
Merlin
923
255
0
990
2,904
901
240
0
2,904
11,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,397
Gold Earned
24,765
139
Minions Killed
195
0
Camps Cleared
0
640,134
Distance Traveled
770,258
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,246
531
26
3
0
142,966
2
L
Sol
4,514
564
61
8
0
122,104
0
L
Aphrodite
3,247
406
3
0
0
76,387
0
W
Thanatos
5,298
662
40
5
0
193,374
0
W
Ah Puch
5,207
651
35
4
0
148,996
4
W
Chaac
5,039
630
47
6
0
171,898
3
W
Charybdis
4,585
573
36
5
0
108,295
4
W
Danzaburou
4,636
580
37
5
0
147,695
0
L
Bakasura
3,914
489
32
4
0
154,492
2
L
Merlin
4,476
560
17
2
0
144,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role