Player Matchup

He Bo
He Bo
DadSlapper69
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Miracle1230
Izanami
Level 72
God Stats
10W - 13L
1,521 SR
Queue Stats
146W - 147L
1,411 Elo+
Party 1
Fenrir
Fenrir
Teajay262
Fenrir
Level 17
God Stats
2W - 8L
1,252 SR
Queue Stats
62W - 92L
1,424 Elo+
Solo
Horus
Horus
ecko18
Horus
Level 85
God Stats
19W - 19L
1,522 SR
Queue Stats
76W - 79L
1,410 Elo+
Party 1
Scylla
Scylla
infestedgerm
Scylla
Level 46
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 24L
1,524 Elo+
Solo
Team Averages
Level 47
1,459 SR
1,454 Elo+

VS

Team Averages
Level 58
1,624 SR
1,529 Elo+
Baron Samedi
Baron Samedi
BONEDRAGON2197
Baron Samedi
Level 112
God Stats
62W - 20L
1,821 SR
Queue Stats
249W - 125L
1,705 Elo+
Party 2
Sol
Sol
I2EVoLuTol1
Sol
Level 37
God Stats
3W - 5L
1,432 SR
Queue Stats
87W - 72L
1,183 Elo+
Solo
Pele
Pele
Phrosthawke
Pele
Level 97
God Stats
26W - 8L
1,448 SR
Queue Stats
91W - 65L
1,443 Elo+
Solo
Heimdallr
Heimdallr
SamyulDanyul
Heimdallr
Level 13
God Stats
5W - 2L
1,500 SR
Queue Stats
76W - 34L
1,610 Elo+
Party 2
Shiva
Shiva
YeahIDoDis
Shiva
Level 29
God Stats
40W - 19L
1,921 SR
Queue Stats
250W - 120L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 2
8,214
747
7,271
13,068
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Miracle1230
Izanami
13
0 / 4 / 3
7,467
679
5,294
13,413
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Teajay262
Fenrir
12
1 / 4 / 0
7,308
664
1,173
5,849
3,054
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
ecko18
Horus
13
0 / 6 / 2
6,962
633
5,952
15,834
14,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
16
6 / 5 / 2
9,098
827
9,392
9,063
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BONEDRAGON2197
Baron Samedi
17
6 / 2 / 11
9,614
874
9,496
9,863
9,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
0 / 2 / 13
8,847
804
7,967
7,979
3,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
9 / 3 / 5
10,100
918
7,954
9,230
3,616
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
SamyulDanyul
Heimdallr
16
4 / 1 / 12
9,006
819
11,705
9,700
3,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
17
9 / 0 / 10
10,288
935
14,572
11,465
12,952
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
8
Kills
28
28
Deaths
8
9
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BONEDRAGON2197
Baron Samedi
6
2
11
5.75
L
1
9
2
0.22
W
0
2
13
3.25
L
Izanami
Miracle1230
Izanami
0
4
3
0.38
W
9
3
5
3.83
W
Heimdallr
SamyulDanyul
Heimdallr
4
1
12
10
L
Fenrir
Teajay262
Fenrir
1
4
0
0.25
W
Shiva
9
0
10
14
L
Horus
ecko18
Horus
0
6
2
0.17
L
Scylla
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,082
Damage
51,694
57,227
Taken
48,237
29,670
Mitigated
33,162
5,509
Healing
13,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BONEDRAGON2197
Baron Samedi
9,496
462
3,136
3,142
9,863
9,978
596
2,863
7,000
22,969
0
L
7,271
460
0
650
13,068
4,247
0
3,603
9,465
26,477
0
W
7,967
1,312
0
2,274
7,979
3,039
76
4,846
3,133
35,767
0
L
Izanami
Miracle1230
Izanami
5,294
3,721
0
799
13,413
4,844
0
5,020
8,393
0
22,811
W
7,954
1,560
0
1,405
9,230
3,616
995
1,388
7,842
0
40,544
W
Heimdallr
SamyulDanyul
Heimdallr
11,705
6,147
45
1,845
9,700
3,577
1,309
3,183
6,517
0
27,150
L
Fenrir
Teajay262
Fenrir
1,173
107
0
39
5,849
3,054
0
2,629
3,220
0
2,448
W
Shiva
14,572
1,695
27
2,051
11,465
12,952
604
4,383
7,082
0
37,031
L
Horus
ecko18
Horus
5,952
2,053
944
2,497
15,834
14,359
0
4,033
11,801
0
14,013
L
Scylla
9,392
226
0
580
9,063
3,166
0
2,178
6,885
21,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,049
Gold Earned
47,855
133
Minions Killed
260
0
Camps Cleared
0
933,022
Distance Traveled
1,168,448
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,614
874
26
2
0
227,803
0
L
He Bo
8,214
747
53
5
0
184,177
0
W
Sol
8,847
804
77
7
0
237,022
1
L
Izanami
7,467
679
32
3
0
197,993
0
W
Pele
10,100
918
56
5
0
242,419
2
W
Heimdallr
9,006
819
38
3
0
210,308
0
L
Fenrir
7,308
664
5
0
0
89,278
1
W
Shiva
10,288
935
63
6
0
250,896
1
L
Horus
6,962
633
15
1
0
212,239
0
L
Scylla
9,098
827
28
3
0
249,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role