Player Matchup

Ra
Ra
CallMeJaxx
Ra
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 18L
1,341 Elo+
Party 2
Ymir
Ymir
Extream Sh0tz
Ymir
Level 86
God Stats
7W - 5L
1,175 SR
Queue Stats
40W - 46L
1,276 Elo+
Party 2
Chiron
Chiron
bigbaz50
Chiron
Level 69
God Stats
16W - 11L
1,433 SR
Queue Stats
377W - 411L
1,383 Elo+
Party 2
Team Averages
Level 93
1,369 SR
1,333 Elo+

VS

Team Averages
Level 90
1,660 SR
1,496 Elo+
Nu Wa
Nu Wa
Everty_Torex
Nu Wa
Level 82
God Stats
1W - 2L
1,957 SR
Queue Stats
20W - 22L
1,543 Elo+
Party 1
Ra
Ra
LaMoulllllllla
Ra
Level 122
God Stats
2W - 2L
1,523 SR
Queue Stats
20W - 22L
1,543 Elo+
Party 1
Tiamat
Tiamat
Zerodado
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 13
9,251
771
8,692
7,237
2,484
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
9 / 1 / 7
10,318
860
10,360
14,912
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chiron
bigbaz50
Chiron
15
7 / 1 / 12
9,738
812
7,708
10,080
3,236
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
7,115
593
7,987
8,819
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 1
7,692
641
8,563
7,886
2,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Zerodado
Tiamat
9
0 / 9 / 2
6,637
553
4,823
12,085
5,351
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
20
Kills
3
4
Deaths
20
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
L
1
6
2
0.33
W
9
1
7
12.5
L
2
5
1
0.5
L
Tiamat
Zerodado
Tiamat
0
9
2
0.11
W
Chiron
bigbaz50
Chiron
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,760
Damage
21,373
32,229
Taken
28,790
12,866
Mitigated
11,283
13,816
Healing
3,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,692
1,024
2,946
2,923
7,237
2,484
577
5,426
1,607
42,835
0
L
7,987
1,325
0
0
8,819
3,165
0
6,273
2,546
16,740
0
W
10,360
2,497
264
3,256
14,912
7,146
444
8,950
5,370
21,022
0
L
8,563
569
1,124
1,428
7,886
2,767
0
5,105
2,781
30,730
0
L
Tiamat
Zerodado
Tiamat
4,823
631
421
853
12,085
5,351
0
7,741
4,344
13,656
0
W
Chiron
bigbaz50
Chiron
7,708
1,711
952
3,475
10,080
3,236
1,353
6,635
3,182
0
43,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,307
Gold Earned
21,444
178
Minions Killed
98
8
Camps Cleared
2
637,824
Distance Traveled
581,612
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,251
771
98
8
2
212,143
3
L
Nu Wa
7,115
593
24
2
1
185,536
2
W
Ymir
10,318
860
16
1
2
193,509
1
L
Ra
7,692
641
64
5
0
219,739
4
L
Tiamat
6,637
553
10
1
1
176,337
1
W
Chiron
9,738
812
64
5
4
232,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role