Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Crossn1x
Fenrir
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 37L
1,291 Elo+
Party 2
Ao Kuang
Ao Kuang
Mario7611
Ao Kuang
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 206L
1,326 Elo+
Solo
Team Averages
Level 79
1,500 SR
1,372 Elo+

VS

Team Averages
Level 56
1,424 SR
1,342 Elo+
Medusa
Medusa
Dise20
Medusa
Level 88
God Stats
5W - 5L
1,452 SR
Queue Stats
106W - 126L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
Peeyushs58
Nu Wa
Level 61
God Stats
7W - 19L
1,321 SR
Queue Stats
66W - 140L
1,258 Elo+
Solo
Ganesha
Ganesha
lanc94
Ganesha
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 12L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 6 / 5
8,645
576
2,398
14,993
11,145
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
Crossn1x
Fenrir
13
2 / 8 / 4
9,459
631
8,382
14,422
3,680
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
Mario7611
Ao Kuang
15
4 / 5 / 1
10,474
698
5,588
14,908
3,930
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dise20
Medusa
18
16 / 2 / 2
12,668
845
18,286
7,812
3,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Nu Wa
15
3 / 3 / 14
10,772
718
10,450
6,158
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
lanc94
Ganesha
16
0 / 1 / 18
11,224
748
6,279
9,468
8,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
6
Kills
19
19
Deaths
6
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
5
0.42
L
Fenrir
Crossn1x
Fenrir
2
8
4
0.5
W
Medusa
Dise20
Medusa
16
2
2
8.5
L
Ao Kuang
Mario7611
Ao Kuang
4
5
1
0.9
W
Nu Wa
3
3
14
3.33
W
Ganesha
lanc94
Ganesha
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,368
Damage
35,015
44,323
Taken
23,438
18,755
Mitigated
12,813
6,285
Healing
5,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,398
0
0
567
14,993
11,145
0
5,354
9,192
0
20,674
L
Fenrir
Crossn1x
Fenrir
8,382
2,491
0
1,365
14,422
3,680
0
6,264
7,962
0
23,505
W
Medusa
Dise20
Medusa
18,286
7,638
0
1,727
7,812
3,204
1,292
2,747
5,065
0
56,808
L
Ao Kuang
Mario7611
Ao Kuang
5,588
1,132
0
4,353
14,908
3,930
0
4,724
10,056
33,931
0
W
Nu Wa
10,450
3,344
0
277
6,158
1,542
599
1,510
4,648
37,595
0
W
Ganesha
lanc94
Ganesha
6,279
783
0
3,287
9,468
8,067
345
1,912
7,556
20,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,578
Gold Earned
34,664
132
Minions Killed
157
5
Camps Cleared
9
705,041
Distance Traveled
755,531
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,645
576
40
3
0
239,199
1
L
Fenrir
9,459
631
39
3
1
218,646
4
W
Medusa
12,668
845
93
6
5
242,210
2
L
Ao Kuang
10,474
698
53
4
4
247,196
3
W
Nu Wa
10,772
718
62
4
4
258,696
5
W
Ganesha
11,224
748
2
0
0
254,625
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role