Player Matchup

Fenrir
Fenrir
JoeAvenger5
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,699 Elo+
Solo
Ne Zha
Ne Zha
SAS-Ghost_1-4-1
Ne Zha
Level 108
God Stats
1W - 4L
1,153 SR
Queue Stats
148W - 168L
1,436 Elo+
Solo
Sylvanus
Sylvanus
Therafluondeck
Sylvanus
Level 119
God Stats
3W - 3L
1,504 SR
Queue Stats
445W - 435L
1,497 Elo+
Solo
Arachne
Arachne
ZeroNegative96
Arachne
Level 143
God Stats
4W - 7L
1,274 SR
Queue Stats
264W - 272L
1,491 Elo+
Solo
Chiron
Chiron
kronozBlack
Chiron
Level 105
God Stats
6W - 5L
1,281 SR
Queue Stats
509W - 522L
1,468 Elo+
Solo
Team Averages
Level 104
1,343 SR
1,518 Elo+

VS

Team Averages
Level 110
1,515 SR
1,459 Elo+
The Morrigan
The Morrigan
Apeszilla
The Morrigan
Level 143
God Stats
4W - 2L
1,265 SR
Queue Stats
173W - 171L
1,439 Elo+
Solo
Ares
Ares
Brian80x
Ares
Level 126
God Stats
19W - 8L
1,579 SR
Queue Stats
531W - 558L
1,445 Elo+
Party 1
Cabrakan
Cabrakan
F-Gangsta187
Cabrakan
Level 109
God Stats
10W - 10L
1,225 SR
Queue Stats
1,125W - 1,154L
1,521 Elo+
Solo
Hades
Hades
TheAngryWelshman
Hades
Level 67
God Stats
9W - 3L
1,778 SR
Queue Stats
120W - 139L
1,455 Elo+
Party 1
Terra
Terra
Wafflecookies
Terra
Level 106
God Stats
4W - 3L
1,728 SR
Queue Stats
323W - 339L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
7 / 6 / 6
9,877
898
7,252
12,634
7,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 8 / 10
7,651
696
7,918
10,272
4,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
14
3 / 6 / 6
8,227
748
9,056
15,462
20,462
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 5 / 8
8,935
812
9,010
12,450
9,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
15
3 / 6 / 12
8,893
808
13,227
12,154
4,596
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Apeszilla
The Morrigan
17
4 / 2 / 23
9,803
891
9,220
7,555
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
16
8 / 3 / 20
10,183
926
10,968
14,808
22,145
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cabrakan
F-Gangsta187
Cabrakan
15
4 / 3 / 21
9,556
869
11,275
11,737
11,952
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
9 / 4 / 17
10,895
990
13,891
17,175
10,768
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 4 / 12
9,163
833
5,127
10,099
6,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
123
16
Kills
30
31
Deaths
16
42
Assists
93
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Apeszilla
The Morrigan
4
2
23
7.75
W
Ares
8
3
20
6
W
Cabrakan
F-Gangsta187
Cabrakan
4
3
21
4.83
L
Fenrir
7
6
6
1.67
L
0
8
10
0.63
W
9
4
17
4.38
L
Sylvanus
3
6
6
1
W
5
4
12
2.75
L
3
5
8
1.4
L
Chiron
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,463
Damage
50,481
62,972
Taken
61,374
45,906
Mitigated
55,088
16,486
Healing
18,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Apeszilla
The Morrigan
9,220
1,628
950
1,417
7,555
4,150
1,802
1,113
6,442
27,979
772
W
Ares
10,968
1,034
930
526
14,808
22,145
704
2,644
11,906
22,514
0
W
Cabrakan
F-Gangsta187
Cabrakan
11,275
974
300
1,985
11,737
11,952
459
2,689
8,918
18,985
0
L
Fenrir
7,252
1,327
695
1,438
12,634
7,676
0
9,926
2,708
0
14,795
L
7,918
2,078
71
1,030
10,272
4,003
196
8,576
1,652
0
20,555
W
13,891
934
2,605
5,713
17,175
10,768
1,174
1,764
15,304
35,071
0
L
Sylvanus
9,056
1,127
2,089
3,845
15,462
20,462
0
10,118
5,344
17,087
0
W
5,127
1,181
3,406
998
10,099
6,073
266
846
9,218
10,087
0
L
9,010
6,443
347
2,462
12,450
9,169
0
9,398
3,052
0
17,148
L
Chiron
13,227
5,664
1,336
3,173
12,154
4,596
494
10,875
507
0
39,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,583
Gold Earned
49,600
107
Minions Killed
138
0
Camps Cleared
0
885,889
Distance Traveled
966,662
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,803
891
44
4
0
201,943
1
W
Ares
10,183
926
19
2
0
195,761
0
W
Cabrakan
9,556
869
14
1
0
186,954
1
L
Fenrir
9,877
898
10
1
0
208,056
0
L
Ne Zha
7,651
696
14
1
0
159,054
1
W
Hades
10,895
990
51
5
0
202,363
2
L
Sylvanus
8,227
748
15
1
0
165,486
1
W
Terra
9,163
833
10
1
0
179,641
0
L
Arachne
8,935
812
26
2
0
210,731
4
L
Chiron
8,893
808
42
4
0
142,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role