Player Matchup

Da Ji
Da Ji
Diamond I
 
Da Ji
Diamond I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Diamond I
 
Tiamat
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Masters
Jаkk
Bellona
Masters
Level 160
God Stats
6W - 2L
1,856 SR
Queue Stats
28W - 37L
2,722 MMR
Party 1
Medusa
Medusa
Diamond II
Mοjo
Medusa
Diamond II
Level 124
God Stats
5W - 4L
1,437 SR
Queue Stats
106W - 79L
2,587 MMR
Solo
Sobek
Sobek
Diamond I
Zeyck
Sobek
Diamond I
Level 148
God Stats
1W - 0L
1,735 SR
Queue Stats
97W - 78L
2,510 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,606 SR
2,164 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,604 SR
2,576 MMR
Janus
Janus
Diamond II
Draíden
Janus
Diamond II
Level 139
God Stats
31W - 24L
1,765 SR
Queue Stats
293W - 275L
2,572 MMR
Solo
Hou Yi
Hou Yi
Diamond III
Heiг
Hou Yi
Diamond III
Level 160
God Stats
1W - 3L
1,325 SR
Queue Stats
144W - 121L
2,410 MMR
Solo
Cliodhna
Cliodhna
Diamond I
JPrro
Cliodhna
Diamond I
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
305W - 302L
2,659 MMR
Solo
Camazotz
Camazotz
Masters
Kveyka
Camazotz
Masters
Level 160
God Stats
1W - 2L
1,571 SR
Queue Stats
539W - 456L
2,675 MMR
Solo
Olorun
Olorun
Diamond I
Shad0Wwalkerrr
Olorun
Diamond I
Level 159
God Stats
10W - 4L
1,859 SR
Queue Stats
358W - 353L
2,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
6 / 2 / 3
6,832
683
5,944
6,717
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
 
Tiamat
11
1 / 1 / 3
6,461
646
2,689
4,812
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Jаkk
Bellona
12
6 / 0 / 2
7,289
729
8,783
8,371
7,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Mοjo
Medusa
12
6 / 1 / 3
7,127
713
6,772
4,085
1,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Zeyck
Sobek
9
2 / 0 / 7
6,179
618
3,200
5,456
5,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
ShivaHe BoArtioKali

VS

Bans
CabrakanBastetSerqetErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Draíden
Janus
11
1 / 2 / 1
6,127
613
1,621
4,981
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Heiг
Hou Yi
9
1 / 7 / 0
5,521
552
939
7,623
1,529
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
JPrro
Cliodhna
8
1 / 4 / 1
5,164
516
4,580
7,503
2,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Camazotz
Kveyka
Camazotz
8
0 / 5 / 1
4,814
481
1,549
8,335
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 0
5,575
558
3,769
7,441
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
21
Kills
4
4
Deaths
21
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
2
3
3.75
W
Tiamat
 
Tiamat
1
1
3
2.5
L
Janus
Draíden
Janus
1
2
1
0.75
L
Hou Yi
Heiг
Hou Yi
1
7
0
0.14
L
Cliodhna
JPrro
Cliodhna
1
4
1
0.38
W
Bellona
Jаkk
Bellona
6
0
2
7
L
Camazotz
Kveyka
Camazotz
0
5
1
0.1
W
Medusa
Mοjo
Medusa
6
1
3
7.5
L
1
3
0
0.33
W
Sobek
Zeyck
Sobek
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,388
Damage
12,458
29,441
Taken
35,883
18,570
Mitigated
9,236
11,206
Healing
7,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,944
2,379
0
250
6,717
2,368
0
661
6,056
0
35,037
W
Tiamat
 
Tiamat
2,689
361
0
1,856
4,812
2,330
162
979
3,740
37,807
0
L
Janus
Draíden
Janus
1,621
210
0
817
4,981
1,193
0
550
4,353
42,299
0
L
Hou Yi
Heiг
Hou Yi
939
225
0
1,041
7,623
1,529
0
1,060
6,563
0
27,159
L
Cliodhna
JPrro
Cliodhna
4,580
629
0
765
7,503
2,490
0
2,837
4,614
0
21,887
W
Bellona
Jаkk
Bellona
8,783
2,787
0
4,345
8,371
7,306
0
3,318
5,053
0
40,557
L
Camazotz
Kveyka
Camazotz
1,549
333
0
1,943
8,335
1,959
0
886
7,395
0
23,744
W
Medusa
Mοjo
Medusa
6,772
3,788
0
1,822
4,085
1,254
294
0
4,085
0
51,458
L
3,769
1,292
44
2,943
7,441
2,065
0
0
7,441
30,686
0
W
Sobek
Zeyck
Sobek
3,200
305
0
2,933
5,456
5,312
139
305
5,117
11,459
3,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,888
Gold Earned
27,201
364
Minions Killed
347
0
Camps Cleared
0
1,054,829
Distance Traveled
945,693
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,832
683
68
7
0
222,493
2
W
Tiamat
6,461
646
92
9
0
190,529
5
L
Janus
6,127
613
119
12
0
204,240
3
L
Hou Yi
5,521
552
53
5
0
162,814
3
L
Cliodhna
5,164
516
40
4
0
192,981
2
W
Bellona
7,289
729
90
9
0
225,711
3
L
Camazotz
4,814
481
55
6
0
206,576
5
W
Medusa
7,127
713
86
9
0
189,548
5
L
Olorun
5,575
558
80
8
0
179,082
1
W
Sobek
6,179
618
28
3
0
226,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role