Player Matchup

Nu Wa
Nu Wa
Bronze IV
GodFall32
Nu Wa
Bronze IV
Level 149
God Stats
2W - 0L
1,945 SR
Queue Stats
13W - 13L
1,446 MMR
Solo
Vamana
Vamana
Gold III
Lex-HC-
Vamana
Gold III
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
769W - 763L
1,389 MMR
Solo
Fenrir
Fenrir
Gold IV
Maximuslives
Fenrir
Gold IV
Level 104
God Stats
1W - 0L
1,542 SR
Queue Stats
29W - 30L
1,435 MMR
Solo
Xbalanque
Xbalanque
Gold V
T4ILOGY
Xbalanque
Gold V
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 191L
1,208 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
XGlitchxgaming
Sylvanus
Gold IV
Level 127
God Stats
1W - 0L
1,336 SR
Queue Stats
35W - 40L
1,549 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,565 SR
1,405 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,508 SR
1,405 MMR
Ah Puch
Ah Puch
Gold IV
BurtonGuster773
Ah Puch
Gold IV
Level 127
God Stats
2W - 2L
1,849 SR
Queue Stats
218W - 217L
1,431 MMR
Party 1
Bacchus
Bacchus
Gold IV
DrHYST3R1CAL
Bacchus
Gold IV
Level 98
God Stats
3W - 12L
1,361 SR
Queue Stats
58W - 58L
1,392 MMR
Solo
Chaac
Chaac
Gold IV
TmuBoom
Chaac
Gold IV
Level 109
God Stats
1W - 3L
1,346 SR
Queue Stats
220W - 220L
1,419 MMR
Party 1
Rama
Rama
Gold II
UltraYayoxx
Rama
Gold II
Level 160
God Stats
13W - 12L
1,209 SR
Queue Stats
398W - 405L
1,370 MMR
Solo
Awilix
Awilix
Gold IV
robotninjaattack
Awilix
Gold IV
Level 159
God Stats
1W - 2L
1,777 SR
Queue Stats
94W - 90L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GodFall32
Nu Wa
20
10 / 0 / 10
15,009
600
38,141
11,645
6,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
Lex-HC-
Vamana
20
3 / 2 / 9
14,259
570
12,264
23,025
31,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
20
7 / 4 / 7
13,976
559
16,539
23,763
16,708
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
T4ILOGY
Xbalanque
20
8 / 1 / 6
14,792
592
19,108
22,734
10,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
16
1 / 2 / 12
11,400
456
10,877
24,207
29,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
LokiBastetThothCharybdis

VS

Bans
ArachneShivaGebAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 1
10,159
406
12,956
17,424
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
DrHYST3R1CAL
Bacchus
16
2 / 4 / 5
10,887
435
11,903
29,562
41,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
TmuBoom
Chaac
16
0 / 5 / 4
10,328
413
14,018
32,621
28,371
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
4 / 8 / 1
11,878
475
11,026
20,405
6,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 6 / 2
10,563
423
11,118
19,796
6,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
29
Kills
9
9
Deaths
29
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Bacchus
DrHYST3R1CAL
Bacchus
2
4
5
1.13
W
Nu Wa
GodFall32
Nu Wa
10
0
10
15
W
Vamana
Lex-HC-
Vamana
3
2
9
3.75
W
Fenrir
7
4
7
2.63
W
Xbalanque
T4ILOGY
Xbalanque
8
1
6
11
L
Chaac
TmuBoom
Chaac
0
5
4
0.4
L
4
8
1
0.56
W
Sylvanus
1
2
12
3.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,929
Damage
61,021
105,374
Taken
119,808
94,793
Mitigated
87,261
43,954
Healing
28,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,956
46
0
2,762
17,424
4,403
0
11,270
5,522
78,077
0
L
Bacchus
DrHYST3R1CAL
Bacchus
11,903
959
807
7,430
29,562
41,437
0
11,996
16,862
39,898
0
W
Nu Wa
GodFall32
Nu Wa
38,141
6,253
277
3,851
11,645
6,075
3,095
4,107
7,538
117,774
0
W
Vamana
Lex-HC-
Vamana
12,264
6,236
0
5,677
23,025
31,945
1,793
3,696
19,329
0
93,615
W
Fenrir
16,539
4,217
0
10,587
23,763
16,708
1,005
5,062
18,701
21
104,659
W
Xbalanque
T4ILOGY
Xbalanque
19,108
10,125
0
10,200
22,734
10,775
9,801
5,283
17,451
0
153,748
L
Chaac
TmuBoom
Chaac
14,018
2,388
0
9,590
32,621
28,371
0
9,795
22,198
0
78,559
L
11,026
6,771
0
3,955
20,405
6,587
1,408
5,801
14,316
0
99,629
W
Sylvanus
10,877
2,144
5,501
7,861
24,207
29,290
655
6,881
17,326
27,421
0
L
11,118
4,433
0
4,127
19,796
6,463
1,080
7,853
11,539
0
66,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,436
Gold Earned
53,815
704
Minions Killed
627
0
Camps Cleared
0
2,440,083
Distance Traveled
2,305,383
25
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,159
406
126
5
0
427,180
7
L
Bacchus
10,887
435
43
2
0
484,393
6
W
Nu Wa
15,009
600
181
7
0
457,033
9
W
Vamana
14,259
570
162
6
0
521,124
3
W
Fenrir
13,976
559
128
5
0
535,868
5
W
Xbalanque
14,792
592
194
8
0
475,397
4
L
Chaac
10,328
413
149
6
0
481,969
6
L
Rama
11,878
475
179
7
0
427,070
12
W
Sylvanus
11,400
456
39
2
0
450,661
4
L
Awilix
10,563
423
130
5
0
484,771
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role