Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ChiChi-_-1
Hou Yi
Level 22
God Stats
0W - 2L
1,262 SR
Queue Stats
8W - 24L
1,134 Elo+
Party 1
Cerberus
Cerberus
Skeethh
Cerberus
Level 17
God Stats
3W - 3L
1,357 SR
Queue Stats
11W - 19L
1,169 Elo+
Party 1
Guan Yu
Guan Yu
TheKillerCrow15
Guan Yu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 237L
1,313 Elo+
Solo
Tiamat
Tiamat
Vegitopla
Tiamat
Level 44
God Stats
0W - 1L
1,285 SR
Queue Stats
27W - 43L
1,312 Elo+
Solo
Team Averages
Level 65
1,381 SR
1,286 Elo+

VS

Team Averages
Level 48
1,385 SR
1,265 Elo+
Cabrakan
Cabrakan
ASTROLONEZ
Cabrakan
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 65L
1,347 Elo+
Party 2
Ymir
Ymir
NEW-agentecevado
Ymir
Level 22
God Stats
9W - 22L
1,209 SR
Queue Stats
20W - 58L
1,098 Elo+
Party 3
Poseidon
Poseidon
QBoogie11
Poseidon
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 120L
1,310 Elo+
Party 2
Thoth
Thoth
raptor506sam
Thoth
Level 48
God Stats
2W - 6L
1,218 SR
Queue Stats
71W - 103L
1,263 Elo+
Party 3
Fenrir
Fenrir
tobirama_kin1
Fenrir
Level 59
God Stats
6W - 8L
1,500 SR
Queue Stats
404W - 429L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
7 / 6 / 1
7,204
515
7,690
12,630
5,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
ChiChi-_-1
Hou Yi
10
1 / 4 / 2
6,058
433
2,924
5,839
2,878
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Skeethh
Cerberus
9
0 / 3 / 3
6,085
435
2,868
10,161
7,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 2 / 1
7,807
558
5,278
9,362
3,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Vegitopla
Tiamat
11
1 / 5 / 1
6,984
499
2,667
8,594
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ASTROLONEZ
Cabrakan
10
1 / 5 / 6
6,134
438
3,275
9,396
9,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 1 / 6
6,794
485
2,494
5,509
4,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
QBoogie11
Poseidon
13
7 / 4 / 6
7,980
570
9,770
7,608
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 4
5,895
421
2,860
4,300
1,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 2 / 6
8,062
576
8,240
9,760
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
14
Kills
18
20
Deaths
14
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
6
1
1.25
W
Cabrakan
ASTROLONEZ
Cabrakan
1
5
6
0.8
L
Hou Yi
ChiChi-_-1
Hou Yi
1
4
2
0.5
W
2
1
6
5
W
Poseidon
QBoogie11
Poseidon
7
4
6
2.5
L
Cerberus
Skeethh
Cerberus
0
3
3
0.5
L
5
2
1
2.75
L
Tiamat
Vegitopla
Tiamat
1
5
1
0.3
W
1
2
4
1.5
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,427
Damage
26,639
46,586
Taken
36,573
23,305
Mitigated
22,228
10,530
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,690
2,507
726
4,139
12,630
5,343
61
5,048
7,465
0
35,012
W
Cabrakan
ASTROLONEZ
Cabrakan
3,275
99
0
2,024
9,396
9,476
486
657
8,739
17,198
0
L
Hou Yi
ChiChi-_-1
Hou Yi
2,924
1,200
0
367
5,839
2,878
256
1,854
3,985
0
26,140
W
2,494
432
0
1,055
5,509
4,611
125
1,677
3,832
13,014
0
W
Poseidon
QBoogie11
Poseidon
9,770
2,348
182
2,736
7,608
1,924
232
1,859
5,749
41,690
0
L
Cerberus
Skeethh
Cerberus
2,868
144
0
2,345
10,161
7,173
136
5,054
5,072
17,124
0
L
5,278
737
0
1,947
9,362
3,815
422
2,229
6,951
0
39,149
L
Tiamat
Vegitopla
Tiamat
2,667
133
0
1,006
8,594
4,096
1,344
3,827
4,714
36,362
0
W
2,860
306
0
550
4,300
1,122
125
93
4,207
28,636
0
W
8,240
1,701
0
2,097
9,760
5,095
0
1,249
8,511
0
27,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,138
Gold Earned
34,865
298
Minions Killed
224
0
Camps Cleared
0
1,220,186
Distance Traveled
1,252,529
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,204
515
54
4
0
292,845
2
W
Cabrakan
6,134
438
34
2
0
212,738
0
L
Hou Yi
6,058
433
57
4
0
181,681
1
W
Ymir
6,794
485
17
1
0
276,133
0
W
Poseidon
7,980
570
71
5
0
247,186
2
L
Cerberus
6,085
435
42
3
0
246,245
0
L
Guan Yu
7,807
558
66
5
0
270,135
0
L
Tiamat
6,984
499
79
6
0
229,280
5
W
Thoth
5,895
421
54
4
0
204,783
1
W
Fenrir
8,062
576
48
3
0
311,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role