Player Matchup

King Arthur
King Arthur
Celsius69
King Arthur
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,510 Elo+
Party 1
Ravana
Ravana
Pandal03l
Ravana
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 41L
1,382 Elo+
Solo
Skadi
Skadi
PianeIo
Skadi
Level 155
God Stats
4W - 3L
1,670 SR
Queue Stats
159W - 129L
1,576 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tuesdies
Tsukuyomi
Level 73
God Stats
2W - 8L
1,246 SR
Queue Stats
162W - 159L
1,569 Elo+
Party 3
Terra
Terra
mixaturbo
Terra
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 160L
1,569 Elo+
Party 3
Team Averages
Level 83
1,483 SR
1,521 Elo+

VS

Team Averages
Level 96
1,564 SR
1,538 Elo+
Terra
Terra
Berndt
Terra
Level 143
God Stats
5W - 4L
1,490 SR
Queue Stats
268W - 261L
1,502 Elo+
Solo
Eset
Eset
Cage3010
Eset
Level 160
God Stats
7W - 5L
1,830 SR
Queue Stats
482W - 510L
1,553 Elo+
Party 2
Cerberus
Cerberus
E7MGU
Cerberus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 49L
1,633 Elo+
Solo
Mulan
Mulan
MissTm
Mulan
Level 16
God Stats
15W - 12L
1,500 SR
Queue Stats
461W - 524L
1,518 Elo+
Party 2
Tyr
Tyr
Wolffix
Tyr
Level 135
God Stats
10W - 14L
1,500 SR
Queue Stats
551W - 576L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Celsius69
King Arthur
15
1 / 8 / 4
8,384
645
5,716
17,857
12,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ravana
Pandal03l
Ravana
14
0 / 6 / 4
7,847
604
2,866
14,427
10,948
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
PianeIo
Skadi
17
3 / 5 / 3
10,275
790
20,506
10,795
2,612
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Tuesdies
Tsukuyomi
15
3 / 6 / 5
9,288
714
9,047
12,973
8,593
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
mixaturbo
Terra
14
1 / 6 / 4
8,542
657
13,110
16,622
20,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Berndt
Terra
17
1 / 0 / 26
10,130
779
8,648
15,357
16,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Eset
18
9 / 2 / 14
11,331
872
19,450
9,623
5,400
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
E7MGU
Cerberus
17
8 / 1 / 22
11,624
894
18,411
16,359
21,782
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
MissTm
Mulan
16
6 / 3 / 18
10,746
827
6,012
16,797
22,615
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
17
7 / 2 / 21
11,390
876
11,956
15,948
29,268
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
132
8
Kills
31
31
Deaths
8
20
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Terra
Berndt
Terra
1
0
26
14
W
Eset
9
2
14
8
L
King Arthur
Celsius69
King Arthur
1
8
4
0.38
W
Cerberus
E7MGU
Cerberus
8
1
22
19
W
Mulan
MissTm
Mulan
6
3
18
5
L
Ravana
Pandal03l
Ravana
0
6
4
0.33
L
Skadi
PianeIo
Skadi
3
5
3
0.9
L
Tsukuyomi
Tuesdies
Tsukuyomi
3
6
5
0.92
W
Tyr
7
2
21
8.75
L
Terra
mixaturbo
Terra
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,245
Damage
64,477
72,674
Taken
74,084
55,635
Mitigated
95,648
20,388
Healing
35,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Berndt
Terra
8,648
704
12,470
6,085
15,357
16,583
1,005
3,592
11,765
21,066
0
W
Eset
19,450
1,223
3,865
1,301
9,623
5,400
1,689
2,325
7,298
45,393
0
L
King Arthur
Celsius69
King Arthur
5,716
523
1,254
2,391
17,857
12,669
0
10,746
7,111
0
12,151
W
Cerberus
E7MGU
Cerberus
18,411
182
152
3,676
16,359
21,782
474
2,094
14,265
28,766
0
W
Mulan
MissTm
Mulan
6,012
1,272
2,161
1,251
16,797
22,615
22
3,044
13,753
0
11,469
L
Ravana
Pandal03l
Ravana
2,866
828
2,346
2,169
14,427
10,948
0
8,899
5,528
0
7,544
L
Skadi
PianeIo
Skadi
20,506
5,514
0
404
10,795
2,612
0
8,148
2,647
0
50,458
L
Tsukuyomi
Tuesdies
Tsukuyomi
9,047
1,381
1,326
803
12,973
8,593
0
9,198
3,775
0
14,834
W
Tyr
11,956
1,521
2,034
2,510
15,948
29,268
1,849
2,055
13,765
0
17,764
L
Terra
mixaturbo
Terra
13,110
1,352
6,241
3,454
16,622
20,813
0
9,518
7,104
20,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,336
Gold Earned
55,221
93
Minions Killed
128
0
Camps Cleared
0
1,098,067
Distance Traveled
1,238,415
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,130
779
30
2
0
251,917
0
W
Eset
11,331
872
47
4
0
225,099
0
L
King Arthur
8,384
645
13
1
0
206,016
1
W
Cerberus
11,624
894
21
2
0
262,087
1
W
Mulan
10,746
827
16
1
0
232,545
0
L
Ravana
7,847
604
6
0
0
206,412
2
L
Skadi
10,275
790
48
4
0
206,317
1
L
Tsukuyomi
9,288
714
11
1
0
253,387
3
W
Tyr
11,390
876
14
1
0
266,767
0
L
Terra
8,542
657
15
1
0
225,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role