Player Matchup

Xbalanque
Xbalanque
Silver III
 
Xbalanque
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver II
BAAG462
Ganesha
Silver II
Level 128
God Stats
8W - 10L
1,346 SR
Queue Stats
115W - 114L
1,040 MMR
Party 1
Arachne
Arachne
Silver III
Kαte
Arachne
Silver III
Level 127
God Stats
8W - 3L
1,500 SR
Queue Stats
845W - 866L
1,089 MMR
Party 1
Camazotz
Camazotz
Gold IV
Rundal
Camazotz
Gold IV
Level 142
God Stats
3W - 2L
1,505 SR
Queue Stats
115W - 99L
1,017 MMR
Solo
Persephone
Persephone
Silver II
ScottyD76
Persephone
Silver II
Level 131
God Stats
23W - 30L
1,492 SR
Queue Stats
256W - 284L
1,035 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,469 SR
1,136 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,511 SR
1,145 MMR
Hachiman
Hachiman
Silver II
 
Hachiman
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver III
Dakkn
Nemesis
Silver III
Level 83
God Stats
41W - 34L
1,580 SR
Queue Stats
252W - 272L
858 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver I
Inneryoyo
Kumbhakarna
Silver I
Level 128
God Stats
10W - 20L
1,392 SR
Queue Stats
28W - 40L
1,067 MMR
Solo
Chaac
Chaac
Silver IV
Lanzom
Chaac
Silver IV
Level 98
God Stats
1W - 6L
1,329 SR
Queue Stats
34W - 43L
967 MMR
Solo
Thoth
Thoth
Gold V
StoneySlim
Thoth
Gold V
Level 80
God Stats
17W - 19L
1,754 SR
Queue Stats
200W - 208L
1,331 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
9 / 2 / 9
11,400
600
13,226
11,415
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
BAAG462
Ganesha
14
0 / 3 / 18
9,571
504
8,461
17,929
22,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
Kαte
Arachne
16
10 / 4 / 6
10,736
565
12,795
20,234
14,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
Rundal
Camazotz
16
4 / 3 / 8
10,063
530
10,736
23,074
11,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
ScottyD76
Persephone
17
6 / 0 / 8
11,114
585
9,637
9,684
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
LokiAgniSkadi

VS

Bans
IzanamiBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
3 / 5 / 3
9,567
504
11,572
15,874
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Dakkn
Nemesis
13
2 / 9 / 3
8,277
436
8,361
18,504
9,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
Inneryoyo
Kumbhakarna
9
0 / 5 / 3
7,049
371
2,181
11,306
4,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Lanzom
Chaac
15
4 / 5 / 1
10,121
533
11,969
17,770
12,066
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
15
3 / 5 / 1
9,435
497
9,209
9,422
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
29
Kills
12
12
Deaths
29
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
9
2
9
6.75
L
Hachiman
 
Hachiman
3
5
3
0.9
W
Ganesha
BAAG462
Ganesha
0
3
18
3
L
Nemesis
Dakkn
Nemesis
2
9
3
0.39
L
Kumbhakarna
Inneryoyo
Kumbhakarna
0
5
3
0.3
W
Arachne
Kαte
Arachne
10
4
6
3.25
L
Chaac
Lanzom
Chaac
4
5
1
0.9
W
Camazotz
Rundal
Camazotz
4
3
8
2.67
W
Persephone
ScottyD76
Persephone
6
0
8
10
L
Thoth
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,855
Damage
43,292
82,336
Taken
72,876
55,206
Mitigated
33,865
27,830
Healing
14,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
13,226
5,534
0
2,596
11,415
3,702
3,421
3,069
8,346
0
77,888
L
Hachiman
 
Hachiman
11,572
6,276
0
4,538
15,874
4,555
1,570
2,238
13,573
0
65,426
W
Ganesha
BAAG462
Ganesha
8,461
994
0
2,289
17,929
22,492
587
3,239
14,690
29,414
0
L
Nemesis
Dakkn
Nemesis
8,361
3,719
0
1,421
18,504
9,492
0
3,870
14,319
0
52,867
L
Kumbhakarna
Inneryoyo
Kumbhakarna
2,181
398
0
1,762
11,306
4,960
0
4,068
7,026
9,027
0
W
Arachne
Kαte
Arachne
12,795
8,545
0
8,898
20,234
14,699
0
3,806
15,931
0
64,645
L
Chaac
Lanzom
Chaac
11,969
3,101
125
6,770
17,770
12,066
0
4,835
12,513
0
62,444
W
Camazotz
Rundal
Camazotz
10,736
3,411
0
11,158
23,074
11,269
1,905
2,827
20,247
0
49,005
W
Persephone
ScottyD76
Persephone
9,637
747
0
2,889
9,684
3,044
3,669
2,932
6,752
67,201
0
L
Thoth
9,209
518
0
341
9,422
2,792
182
2,812
6,391
53,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,884
Gold Earned
44,449
448
Minions Killed
443
0
Camps Cleared
0
1,814,499
Distance Traveled
1,614,034
33
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,400
600
130
7
0
381,448
8
L
Hachiman
9,567
504
124
7
0
306,341
2
W
Ganesha
9,571
504
8
0
0
342,340
9
L
Nemesis
8,277
436
85
4
0
348,550
5
L
Kumbhakarna
7,049
371
13
1
0
277,820
7
W
Arachne
10,736
565
80
4
0
393,478
5
L
Chaac
10,121
533
130
7
0
331,546
4
W
Camazotz
10,063
530
94
5
0
315,970
5
W
Persephone
11,114
585
136
7
0
381,263
6
L
Thoth
9,435
497
91
5
0
349,777
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role