Player Matchup

Discordia
Discordia
Evie171
Discordia
Level 85
God Stats
4W - 3L
1,607 SR
Queue Stats
16W - 5L
1,751 Elo+
Party 1
Mulan
Mulan
JustJoseph
Mulan
Level 106
God Stats
12W - 4L
1,723 SR
Queue Stats
18W - 9L
1,745 Elo+
Party 1
Chernobog
Chernobog
Scorpion7771
Chernobog
Level 113
God Stats
7W - 0L
1,792 SR
Queue Stats
14W - 4L
1,824 Elo+
Party 1
Bellona
Bellona
TeunvG2000
Bellona
Level 46
God Stats
6W - 7L
1,465 SR
Queue Stats
270W - 288L
1,493 Elo+
Party 3
Bacchus
Bacchus
robv1999
Bacchus
Level 125
God Stats
4W - 0L
1,807 SR
Queue Stats
181W - 190L
1,523 Elo+
Party 3
Team Averages
Level 95
1,679 SR
1,667 Elo+

VS

Team Averages
Level 80
1,565 SR
1,547 Elo+
Erlang Shen
Erlang Shen
MackaBoy5
Erlang Shen
Level 64
God Stats
13W - 8L
1,643 SR
Queue Stats
35W - 38L
1,472 Elo+
Solo
Izanami
Izanami
MarioToast
Izanami
Level 99
God Stats
3W - 3L
1,773 SR
Queue Stats
96W - 94L
1,557 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RVL Nick27
Morgan Le Fay
Level 62
God Stats
5W - 15L
1,380 SR
Queue Stats
217W - 261L
1,414 Elo+
Solo
Da Ji
Da Ji
VarkiR
Da Ji
Level 149
God Stats
5W - 5L
1,489 SR
Queue Stats
81W - 61L
1,664 Elo+
Party 2
Xing Tian
Xing Tian
goldzio
Xing Tian
Level 28
God Stats
2W - 5L
1,539 SR
Queue Stats
45W - 38L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Evie171
Discordia
15
3 / 2 / 8
9,356
492
9,160
6,529
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
17
10 / 4 / 10
10,882
573
18,417
17,976
11,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Scorpion7771
Chernobog
16
5 / 3 / 9
10,204
537
13,622
14,430
5,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
TeunvG2000
Bellona
16
4 / 3 / 6
9,888
520
6,664
10,338
12,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
robv1999
Bacchus
14
3 / 0 / 15
9,584
504
11,663
16,681
22,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MackaBoy5
Erlang Shen
15
4 / 4 / 2
9,825
517
10,884
19,280
18,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
MarioToast
Izanami
16
3 / 7 / 0
10,205
537
10,973
14,922
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
RVL Nick27
Morgan Le Fay
14
1 / 6 / 2
8,665
456
5,957
9,280
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
VarkiR
Da Ji
17
4 / 3 / 2
9,812
516
12,600
15,561
7,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
goldzio
Xing Tian
12
0 / 5 / 4
7,891
415
7,252
19,141
17,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
25
Kills
12
12
Deaths
25
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
Evie171
Discordia
3
2
8
3.5
W
Mulan
10
4
10
3.75
L
Erlang Shen
MackaBoy5
Erlang Shen
4
4
2
1.25
L
Izanami
MarioToast
Izanami
3
7
0
0.43
L
Morgan Le Fay
RVL Nick27
Morgan Le Fay
1
6
2
0.33
W
Chernobog
Scorpion7771
Chernobog
5
3
9
3.17
W
Bellona
TeunvG2000
Bellona
4
3
6
2.33
L
Da Ji
VarkiR
Da Ji
4
3
2
1.67
L
Xing Tian
goldzio
Xing Tian
0
5
4
0.4
W
Bacchus
robv1999
Bacchus
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,526
Damage
47,666
65,954
Taken
78,184
53,826
Mitigated
50,979
18,756
Healing
20,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Evie171
Discordia
9,160
87
0
1,228
6,529
2,237
0
2,125
4,206
62,757
0
W
Mulan
18,417
4,254
0
6,936
17,976
11,863
0
4,636
13,078
0
75,300
L
Erlang Shen
MackaBoy5
Erlang Shen
10,884
5,899
0
9,534
19,280
18,773
384
3,404
15,370
0
58,057
L
Izanami
MarioToast
Izanami
10,973
6,991
0
4,220
14,922
3,480
1,196
1,959
12,963
0
71,250
L
Morgan Le Fay
RVL Nick27
Morgan Le Fay
5,957
559
0
161
9,280
3,759
433
2,643
6,597
47,952
0
W
Chernobog
Scorpion7771
Chernobog
13,622
9,426
0
5,709
14,430
5,617
723
1,814
12,616
0
77,304
W
Bellona
TeunvG2000
Bellona
6,664
497
9
2,522
10,338
12,011
114
324
10,014
3,013
38,049
L
Da Ji
VarkiR
Da Ji
12,600
3,641
0
5,607
15,561
7,541
0
4,331
11,146
0
76,390
L
Xing Tian
goldzio
Xing Tian
7,252
653
0
1,250
19,141
17,426
0
8,481
10,611
23,984
0
W
Bacchus
robv1999
Bacchus
11,663
1,206
0
2,352
16,681
22,098
29
4,310
12,371
27,415
4,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,914
Gold Earned
46,398
458
Minions Killed
503
0
Camps Cleared
0
1,951,808
Distance Traveled
1,754,357
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,356
492
101
5
0
398,339
6
W
Mulan
10,882
573
102
5
0
396,219
6
L
Erlang Shen
9,825
517
124
7
0
361,124
7
L
Izanami
10,205
537
145
8
0
285,331
2
L
Morgan Le Fay
8,665
456
88
5
0
342,878
7
W
Chernobog
10,204
537
137
7
0
344,934
2
W
Bellona
9,888
520
88
5
0
377,660
4
L
Da Ji
9,812
516
113
6
0
392,090
2
L
Xing Tian
7,891
415
33
2
0
372,934
15
W
Bacchus
9,584
504
30
2
0
434,656
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role